Hello everyone, and thanks a lot for your work SailorSat and Nuexzz! Impressive stuff really, and I'm so glad people are still playing around with the Model 2
I'm trying to get a 8 players setup running for a summer week-end - a project just for kicks, and to hopefully allow people who never saw the game to experience it - and I'll definitely use part of your work to ease things up. Right now for instance I'm using Daytona++ to test out a few things, especially to force the panoramic attract mode with the "deluxe" cab settings (much better colors on the generic LCD screens I'll be using).
I've had a few fun glitches so far:
- if machine #8 isn't set as Master, it will only run the solo demo instead of the panoramic one even if forced / patched apparently
- in a few occasions, I've had machine #8 (when as slave) also lose the upper text layer, used for the "insert coin" texts and, funnily enough, the Daytona logo itself: http://i.imgur.com/W2PU3xw.png?1
- I've also had machine #3 lose the whole 3D layer once for no reason, but it came back when next synced with the title screen
Right now I'm looking into how to directly patch the m2emu in order to force the panoramic attract mode, without having to use Nuexzz' launcher; it would allow me to autostart the game upon boot with the feature enabled while still using the "Deluxe" cab setting, which would be convenient if I have to restart the computers after a crash or something. How does one do this? I'm also looking into visualizing instances of m2emu, to cut down costs on computers and to have less hardware to carry around (unfortunately, m2emu doesn't allow the users to dedicate a fullscreen instance to a given screen, and tools such as BorderlessGaming only stretch the windowed mode which then looks very ugly on a LCD... so having m2emu containers might be the best option, I think).
Also, last but not least: are you in Germany, SailorSat? My little experiment will hopefully be setup in Stuttgart.