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Author Topic: Star Wars Frontend?  (Read 45042 times)

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TKW4rr10r

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Re: Star Wars Frontend?
« Reply #40 on: January 30, 2014, 03:05:23 pm »
 :o

What
The
---smurfette---
is that from?!?

Me likes, me wants.....

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Le Chuck

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Re: Star Wars Frontend?
« Reply #41 on: January 30, 2014, 03:20:10 pm »
I take it you're not familiar with Zerg and the Kodan Armada?

The Last Starfighter is a tits movie.

Really, if you extended the sides all the way to the ground and gave it a paperboy type base (with the step in) it would help the look out a lot I think. 

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Re: Star Wars Frontend?
« Reply #42 on: January 30, 2014, 03:41:38 pm »
I take it you're not familiar with Zerg and the Kodan Armada?

The Last Starfighter is a tits movie.

Really, if you extended the sides all the way to the ground and gave it a paperboy type base (with the step in) it would help the look out a lot I think.

I do not remember any nudity in that film, but I just picked up a $5 Panasonic LX-101 from the Goodwill and ordered the disc off ebay.

I agree with the foot wells.  You need to be able to get in to that cab, to make it more environmental.
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TKW4rr10r

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Re: Star Wars Frontend?
« Reply #43 on: January 30, 2014, 06:05:09 pm »
I take it you're not familiar with Zerg and the Kodan Armada?

The Last Starfighter is a tits movie.

Really, if you extended the sides all the way to the ground and gave it a paperboy type base (with the step in) it would help the look out a lot I think.

Oh I know of it, love that movie so much I got it on HD-DVD  :lol

Just never seen that build before, was curious where -that- was from.

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rockyrocket

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Re: Star Wars Frontend?
« Reply #44 on: January 31, 2014, 09:53:01 am »
The Last Starfighter is a tits movie.
Ye gods man sacrilege I cry!.
You mean a movie where our young trailer-trash hero saves the world using skills honed at the crucible of an arcade game?.
With special effects that now even modern studios find hard to match - shame shame on you ;D .

@TKW4rr10r that shot is from a build I can not find anymore but it is mentioned in THIS BUILD
Also lots of resources and a repo of the game itself can be found HERE

Le Chuck

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Re: Star Wars Frontend?
« Reply #45 on: January 31, 2014, 10:09:59 am »
The Last Starfighter is a tits movie.
Ye gods man sacrilege I cry!.
You mean a movie where our young trailer-trash hero saves the world using skills honed at the crucible of an arcade game?.
With special effects that now even modern studios find hard to match - shame shame on you ;D .

@TKW4rr10r that shot is from a build I can not find anymore but it is mentioned in THIS BUILD
Also lots of resources and a repo of the game itself can be found HERE

We clearly have a vernacular mix-up.  Tits=good, dare I say great even.  Pants=bad, horrid, lame.

I rewatched last night, introduced my 6 yr old to if for the first time.  He is now a fan, was running around the house hunting Zando-zans and deathblossoming the armada. 

yotsuya

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Re: Star Wars Frontend?
« Reply #46 on: January 31, 2014, 10:19:20 am »
The Last Starfighter is a tits movie.
Ye gods man sacrilege I cry!.
You mean a movie where our young trailer-trash hero saves the world using skills honed at the crucible of an arcade game?.
With special effects that now even modern studios find hard to match - shame shame on you ;D .

@TKW4rr10r that shot is from a build I can not find anymore but it is mentioned in THIS BUILD
Also lots of resources and a repo of the game itself can be found HERE

We clearly have a vernacular mix-up.  Tits=good, dare I say great even.  Pants=bad, horrid, lame.

I rewatched last night, introduced my 6 yr old to if for the first time.  He is now a fan, was running around the house hunting Zando-zans and deathblossoming the armada.

It's a great movie for a whole lot of different reasons. Hopefully your 6 year old will be inspired by it like many of us were.
***Build what you dig, bro. Build what you dig.***

Le Chuck

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Re: Star Wars Frontend?
« Reply #47 on: January 31, 2014, 10:31:49 am »
I was thinking about remake potential last night while watching it, in a few places the effects detract but for the most part it's so good.  I can't imagine a different Alex Rogan, or Grig for that matter.  The Beta scenes are some of my favorites. 

I think it could use a digital facelift but it would be fine line between improving and f-ing it up completely.  Some of the long shots could use some modern texturing and shading (space car into the Rylos port for instance) but some are perfect (long shot of the Gunstar in hangar). 

When I was a kid I thought Grig and "Jerry" from Enemy Mine were like the same species and somehow the films were related. 

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Re: Star Wars Frontend?
« Reply #48 on: January 31, 2014, 10:55:32 am »
I was thinking about remake potential last night while watching it, in a few places the effects detract but for the most part it's so good.  I can't imagine a different Alex Rogan, or Grig for that matter.  The Beta scenes are some of my favorites. 

I think it could use a digital facelift but it would be fine line between improving and f-ing it up completely.  Some of the long shots could use some modern texturing and shading (space car into the Rylos port for instance) but some are perfect (long shot of the Gunstar in hangar). 

When I was a kid I thought Grig and "Jerry" from Enemy Mine were like the same species and somehow the films were related.

I hear you. Part of the charm, I think, is the 80s computer graphics. I'm with you- texturing and shading might might improve it a bit, but graphics are passible.
***Build what you dig, bro. Build what you dig.***

rockyrocket

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Re: Star Wars Frontend?
« Reply #49 on: January 31, 2014, 12:04:19 pm »
We clearly have a vernacular mix-up.  Tits=good, dare I say great even.  Pants=bad, horrid, lame.
Ahh I see!, a bit of cross-pond cultural divergence.
Oddly here it would probably mean bad, unless you said "the tits" but pants is as you said bad no matter where you come from :dizzy: .
I have to admit my memories of the movie need refreshing, think I last watched it when it got remastered a couple of years ago, maybe this weekend.

TKW4rr10r

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Re: Star Wars Frontend?
« Reply #50 on: January 31, 2014, 12:37:41 pm »
Ahh I see!, a bit of cross-pond cultural divergence.

Maybe the difference between "the tits" and going "tits up"?

Only time I heard a that vernacular was watching the proper version of Top Gear episodes  ;)

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Re: Star Wars Frontend?
« Reply #51 on: January 31, 2014, 12:55:33 pm »
Ahh I see!, a bit of cross-pond cultural divergence.

Maybe the difference between "the tits" and going "tits up"?

Only time I heard a that vernacular was watching the proper version of Top Gear episodes  ;)
Ha yes so my understanding is that "tits up" meaning to go wrong somehow derived from "ass over tit" meaning to trip/fall over.
http://en.wiktionary.org/wiki/arse_over_tit
But that may well be wrong as I am sure a lot of sayings suffer from the chinese whisper syndrome.
So LeChuck I do not think I have ever seen enemy mine -  its downloading right now and shall be watched soon after :) .

And back on topic thanks for the work you did on the new front end it will definitely get some testing by myself  :cheers: .
I will need to make some extra logo`s though as I have other games installed.

Maybe we need a list of yoke friendly titles?.
 

Le Chuck

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Re: Star Wars Frontend?
« Reply #52 on: January 31, 2014, 01:05:15 pm »
A List of Yoke Friendly Titles:

Star Wars
Empire Strikes Back
Return of the Jedi
Turbo Sub
Tomcat
S.T.U.N. Runner
Firefox
Hydra
Lock On
SW Trilogy
Space Gun
T2
(any of the positional gun games really)
Star Fox

(will add to this post as they come in)

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Re: Star Wars Frontend?
« Reply #53 on: January 31, 2014, 01:11:07 pm »
My multiSW, while just running SW right now, would have SW, ESB, RJ, S.T.U.N. Runner, and Firefox. But that's a good list I need to check out.  :cheers:
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Re: Star Wars Frontend?
« Reply #54 on: January 31, 2014, 01:53:06 pm »
Hmmmm, some pretty good games on there besides the SW franchise.


Maybe there a way to have an "others" option in that front end that can take you to the, well, other yoke compatible games?

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Le Chuck

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Re: Star Wars Frontend?
« Reply #55 on: January 31, 2014, 02:01:46 pm »
Hmmmm, some pretty good games on there besides the SW franchise.


Maybe there a way to have an "others" option in that front end that can take you to the, well, other yoke compatible games?
If using MA you can do lists, have the "all games" the "SW Games" and the "other" then you can arrange the lists how you want so it opens to SW and can map a key to cycle through the lists.  Really you can do this with any FE, so it should be pretty simple to setup wherever. 

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Re: Star Wars Frontend?
« Reply #56 on: January 31, 2014, 03:39:36 pm »
Ahh I see!, a bit of cross-pond cultural divergence.

Maybe the difference between "the tits" and going "tits up"?

Only time I heard a that vernacular was watching the proper version of Top Gear episodes  ;)
Ha yes so my understanding is that "tits up" meaning to go wrong somehow derived from "ass over tit" meaning to trip/fall over.


Going tits up means it's dead and lying on its back. 

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Re: Star Wars Frontend?
« Reply #57 on: February 01, 2014, 10:40:36 am »
Going tits up means it's dead and lying on its back.

Ha ha, do you know I have never heard it used that way - makes perfect sense! Found this dual definition.
Even though its more to do with dialect I can not help but post my favourite vid about the vagaries of language..




so I just took an inventory of games on my cab...

MAME
    - Esb
    - Sw
    - Firefox 
    - Stunrunner
    - Tac/scan
    - Tail gunner
    - Galaxy force 2
    - Paper boy (sorry)

Supermodel
    - Sw trilogy arcade

NullDC
    - Sw demolition

Project64
    - Sw shadows of the empire
    - Sw ep1 racer

PC
    - Sw rogue squadron
    - Free space scp
    - Diaspora

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Re: Star Wars Frontend?
« Reply #58 on: February 01, 2014, 10:52:48 am »
Going tits up means it's dead and lying on its back.

Ha ha, do you know I have never heard it used that way - makes perfect sense! Found this dual definition.
Even though its more to do with dialect I can not help but post my favourite vid about the vagaries of language..




so I just took an inventory of games on my cab...

MAME
    - Esb
    - Sw
    - Firefox 
    - Stunrunner
    - Tac/scan
    - Tail gunner
    - Galaxy force 2
    - Paper boy (sorry)

Supermodel
    - Sw trilogy arcade

NullDC
    - Sw demolition

Project64
    - Sw shadows of the empire
    - Sw ep1 racer

PC
    - Sw rogue squadron
    - Free space scp
    - Diaspora
I thought Descent would be a good fit too. I don't think I got far enough in that game to be close to done, but I am not sure graphics stand the test of time.

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Re: Star Wars Frontend?
« Reply #59 on: February 01, 2014, 04:24:00 pm »

I thought Descent would be a good fit too. I don't think I got far enough in that game to be close to done, but I am not sure graphics stand the test of time.

Lol... We're sitting here playing games like Space Invaders and Pac-Man, and you're worried about Descent not having gfx that stand the test of time?  Dude....

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Re: Star Wars Frontend?
« Reply #60 on: February 01, 2014, 04:48:46 pm »

I thought Descent would be a good fit too. I don't think I got far enough in that game to be close to done, but I am not sure graphics stand the test of time.

Lol... We're sitting here playing games like Space Invaders and Pac-Man, and you're worried about Descent not having gfx that stand the test of time?  Dude....
I know what you mean. OTOH... For example, I find looking at screenshots of doom 2 disturbing to my eyes.   Too busy with the reds, oranges and browns. *shrug*

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Re: Star Wars Frontend?
« Reply #61 on: February 05, 2014, 02:58:54 pm »
Have been playing about with LeChuck`s assets and GameeX and it seems to be working out ok.
Still needs tweaking and you have to have a text games list but I like it.



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Re: Star Wars Frontend?
« Reply #62 on: February 05, 2014, 04:07:51 pm »
Does your star background loop, I like the slight zoom in effect when you select the game.  Looks good!

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Re: Star Wars Frontend?
« Reply #63 on: February 05, 2014, 04:40:05 pm »
Does your star background loop, I like the slight zoom in effect when you select the game.  Looks good!
Yes its quite a long loop (mp4), its not finished yet but I need to sleep so have zipped the whole thing up.
The vid is the one named "bak".
http://www.mediafire.com/download/2if2cgdsn9p822q/jedi.7z

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Re: Star Wars Frontend?
« Reply #64 on: February 05, 2014, 09:06:05 pm »
Have been playing about with LeChuck`s assets and GameeX and it seems to be working out ok.
Still needs tweaking and you have to have a text games list but I like it.

That looks really great!! If the game list text is an issue, can the size and/or color be adjusted to hide it?

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Re: Star Wars Frontend?
« Reply #65 on: February 06, 2014, 04:21:44 pm »
Face-palm why did I not think of that! :) .
If you replace the selector boxes with transparent ones and have black text then that works perfectly.
Not really decided if I want the text box or not but a quick vid will demo it.
The extra snaps in the video are attached if anyone actually wants them but still need some cleaning up and recoloring, and some are still offset for the text box but you get the idea.
I really must also have a play with MA sometime as I have no experience with it.
Any help offered with making the extra snaps would also be welcomed if anyone is up for it? ;D .



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Re: Star Wars Frontend?
« Reply #66 on: February 06, 2014, 05:30:32 pm »
Get a list of snaps we need and I'll start working it off.  Attached is a pack of what I currently have and there is a .swf of the flashing text instructions.  Once I get the list done I'll get a resource kit uploaded as well.  I'm working on a Last Starfighter theme right now but the .swf included is for Star Wars since that's what most people will be using, it has the instructions at the top and "may the force be with you" at the bottom

Snaps included in this pack (don't have any text other than the game name)

Star Wars
STUN Runner
Star Fox
Last Star Fighter - will redo this one to look more like the others
ROTJ
ESB
PAPERBOY

Current version:



Sounds for right and left are a lift from RockyRocket's - once I get the sounds all ironed out I'll post those up as well. 


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Re: Star Wars Frontend?
« Reply #67 on: February 06, 2014, 05:49:25 pm »
Practically speaking, SP2 for WIN9 will be out before out before I make use of this.  It sure is developing nicely.  In the event that Star Wars X-Wing vs TIE Fighter runs on WIN9 is it worth adding that?  Can Xwing v Tiefighter be played with a yoke?

2014 will be the year of Star Wars/yoke cabinets I can feel it.

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Re: Star Wars Frontend?
« Reply #68 on: February 06, 2014, 06:40:57 pm »
Damn these are coming along great. I need to start work on my PC for this build. Funds are tied up for at least a month or so as it is anyway, so might as well get any prep work done before the cab restore.

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Re: Star Wars Frontend?
« Reply #69 on: February 07, 2014, 03:29:04 am »
Get a list of snaps we need and I'll start working it off.
Dude, have I told ya how much I like you lately? ;D .
That starfighter theme sure is purdy LeChuck, I am impressed you find the time with a six year old.
Can I say "impressive, most impressive"?.

So for snaps my list is on post 18 but I have to add wing commander to that and I also forgot about having 3D starstrike installed but for some reason not on my FE?.
3D Starstrike is also from urban interactive, at least he finished this one :-\ .
Download links seem to be mostly dead but I can post the installer if it wont break any forum rules?.

I also can not believe the starfighter game never got installed on this cab either - plays fine with a trackball on another one.
You getting tempted by a Starfighter cab LeChuck?.
Attached are some more sound samples ripped from an android app (I did not name them :laugh2: ).

 

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Re: Star Wars Frontend?
« Reply #70 on: February 07, 2014, 07:15:25 am »
How can you guys have missed of Starblade, perfectly playable on yoke and really cool star wars inspired game.

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Re: Star Wars Frontend?
« Reply #71 on: February 07, 2014, 07:41:21 am »
Get a list of snaps we need and I'll start working it off.
Dude, have I told ya how much I like you lately? ;D .
That starfighter theme sure is purdy LeChuck, I am impressed you find the time with a six year old.
Can I say "impressive, most impressive"?.
No

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Re: Star Wars Frontend?
« Reply #72 on: February 07, 2014, 07:54:51 am »
Get a list of snaps we need and I'll start working it off.
Dude, have I told ya how much I like you lately? ;D .
That starfighter theme sure is purdy LeChuck, I am impressed you find the time with a six year old.
Can I say "impressive, most impressive"?.
No

After the last language mix up we had I am not touching that one eric :P .
@Barry good catch mate.
Just been trying to get starlancer to load in nulldc with no luck - have failed at this a few times in the past with differing roms, shame as it looks good.

Le Chuck

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Re: Star Wars Frontend?
« Reply #73 on: February 07, 2014, 08:16:46 am »
Dude, have I told ya how much I like you lately? ;D .
That starfighter theme sure is purdy LeChuck, I am impressed you find the time with a six year old.
Can I say "impressive, most impressive"?.

So for snaps my list is on post 18 but I have to add wing commander to that and I also forgot about having 3D starstrike installed but for some reason not on my FE?.
3D Starstrike is also from urban interactive, at least he finished this one :-\ .
Download links seem to be mostly dead but I can post the installer if it wont break any forum rules?.

I also can not believe the starfighter game never got installed on this cab either - plays fine with a trackball on another one.

I have a four year old too  ;D  It's busy but I gave up TV almost a decade ago so I just use my time differently (Still love movies - those don't count  ;) )

I'll start working through these so they all get the same treatement.  That doesn't mean my way is better, just that they'll all have the same glow, same line thickness, kinda all look equally bad lol. 

Post up 3D Starstrike, UrbanInteractive released it under an open license right?  Should be good, let's get it posted and make it available again. 

The list of SNAPS that need wireframing:

MAME
    - Esb
    - Sw
    - Firefox
    - Stunrunner
    - Tac/scan
    - Tail gunner
    - Galaxy force 2
    - Paper boy
    - ROTJ
    - Hydra

Supermodel
    - Sw trilogy arcade

NullDC
    - Sw demolition
    - Starblade

Project64
    - Sw shadows of the empire
    - Sw ep1 racer (also on PC - which is better?)
    - Starfox64

SNES
    - Starfox

PC
    - Sw rogue squadron
    - Free space scp
    - Diaspora
    - Starfighter (requires additional controls)
    - 3D Starstrike


What about StarLancer? That looks yoke-ish and spacey, never played it tho.

I might not get them all done but I'll do a chunk - let me know what I've missed. 
« Last Edit: February 09, 2014, 12:18:58 am by Le Chuck »

rockyrocket

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Re: Star Wars Frontend?
« Reply #74 on: February 07, 2014, 08:57:42 am »
Cool sounds good, I am with you about TV I only watch 20mins of news and weather before work each morning.
Starlancer looks good I just cannot get it to run, nulldc does not list it as fully working in compatibility list though - maybe demul will work?.
The wing commander saga is another very polished standalone freespace spinoff and very worthy of the list. 

3D starstrike is attached but there may  be a reason it was left of my roms list, will check it.
Fired up starfox64 earlier and found it ran a tad slow for me on the test cab, maybe it will run better in the SW one.
Will also install  X-wing vs Tie as a yoke test for you eric (Win9? crumbs my SW cab still runs XP ;) )

Edit 3DStarstrike is to big to attach so I put it on mediafire here.......
http://www.mediafire.com/download/26czcc8kg2z883c/3dstarstrike.zip

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Re: Star Wars Frontend?
« Reply #75 on: February 07, 2014, 11:35:15 am »

2014 will be the year of Star Wars/yoke cabinets I can feel it.

Man.... If I could find a yoke I'd totally be there... Would LOVE to have a yoke can here and be able to play Star Wars, but finding a yoke?  Good luck up here in the Great White North...

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Re: Star Wars Frontend?
« Reply #76 on: February 07, 2014, 11:40:15 am »

2014 will be the year of Star Wars/yoke cabinets I can feel it.

Man.... If I could find a yoke I'd totally be there... Would LOVE to have a yoke can here and be able to play Star Wars, but finding a yoke?  Good luck up here in the Great White North...
  KADESTICK AVR/firmware and some groovy gears when the rest get finished.  We are on our way. My jedi-sense is tingling!
« Last Edit: February 07, 2014, 10:40:30 pm by Generic Eric »

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Re: Star Wars Frontend?
« Reply #77 on: February 07, 2014, 01:38:45 pm »
Well LeChuck I have done what I can with my snaps to try to get them consistent with yours but think I need to defer to your techniques, its close but no cigar :) .
Think I will still attach them for use untill/if better ones come along  ;) , though probably should of removed the text.

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rockyrocket

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Re: Star Wars Frontend?
« Reply #78 on: February 07, 2014, 04:21:31 pm »
GameeX can use 3D models as snaps so just for fun used one to see how it looks.
I guess the game snaps could be extruded and used as models, and it may look cool - but I certainly am not doing it :) .
Fraps is playing badly with these video`s so please discount the slowdown.

 
     
« Last Edit: February 07, 2014, 04:24:44 pm by rockyrocket »

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Re: Star Wars Frontend?
« Reply #79 on: February 07, 2014, 05:53:18 pm »
KADE

Minor point of clarification for anyone wanting to go this route -- the standard KADE AVR only handles digital inputs.

You'll need a KADESTICK AVR/firmware (link in sig) or KADE+ (still in development AFAIK) for analog inputs.


Scott
EDIT: Corrected KADE+ name.
« Last Edit: February 07, 2014, 09:53:35 pm by PL1 »