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Help wanted! System power scale
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PL1:
I understand and agree with Haze's position that the latest version is the best to use when setting up a system, but people who aren't arcade purists or are on a tight budget might not want to buy a computer powerful enough to run the latest version.

Regardless of the reasoning, the core question is still either "What CPU do I need to run MAME version X?" or the reverse "What version of MAME runs on this CPU?"

Maybe list examples of various generations of processors (AMD+Intel) and the highest version of MAME that they will run at 100% for three general categories.

Sample entry (data is not accurate)

--- Quote ---AMD Athlon X2  3.0 GHz
1.) Classics  - 0.152
2.) Majority (95%?) of games - 0.142
3.) All games - 0.107
--- End quote ---

I wish there was a program that could run automated tests like Passmark's CPU Benchmark.   ;D


Scott
    Post #3000 already??   :o
ark_ader:
Maybe a drop down wizard to compare CPU and Emulator would be better?
kahlid74:
I like the idea but I would want to see numbers.  I'm a numbers guy, so I would want to see a frame rate and a rating system.  Like 200 FPS with Good in green next to it.  That way for the basic user they could see a good/green and be set to roll and for a more advanced user they could see frame rate and decide accordingly.

Do also remember, that motherboards and memory settings should be collected.  You can have the same CPU and different numbers due to subpar/superior motherboard and memory speeds.

As has been mentioned above, different versions of emulators do different things so if we just started collecting information and kept building the database we could have a pretty robust database the longer it is allowed to gather/grow.

Also, a standard should be created for testing, not "Oh, it looks moderately good to the naked eye" but something anyone can do to test.


--- Quote from: PL1 on January 15, 2014, 12:10:21 am ---Scott
    Post #3000 already??   :o

--- End quote ---
Nice!
PL1:

--- Quote from: kahlid74 on January 15, 2014, 09:27:24 am ---Also, a standard should be created for testing, not "Oh, it looks moderately good to the naked eye" but something anyone can do to test.

--- End quote ---
IIRC, the easiest way to measure if a game is running at 100% is F11, but a downloadable benchmark program that allows you to select an emulator/version from a pulldown menu, run the tests, then see and/or upload the results would remove quite a bit of human error.

Not sure if this type of benchmarking utility would be worth the time investment for someone with the coding chops (definitely not me  :lol) to write it.    :dunno


Scott
stigzler:
This is a great idea and wish I'd had something like this when building the pc for the cab. Instead, it was a bit hit and miss + now have numerous motherboards, cpus and GPUs sitting around!
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