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4 Spinners / Which MAME
bhille:
Ok, I'm throughly confused ??? I have read about MAME, MAME32, Advance MAME, Analog MAME, and I just don't get it. Here's what I'd like. In the end, I would like to get interchangable control panels with one of them being a 4 spinner control panel (for multi player driving games). I would use an Opti-Pac to go with it, but which version of MAME? I think Analog MAME is what I want if I go windows...right? What about DOS? Thanks for any help you can provide.
Brian
SirPoonga:
--- Quote ---Ok, I'm throughly confused
--- End quote ---
bhille:
Oh, okay. I get it. Sounds like Windows is where I need to be then. I would have like to go with DOS, but I'm just finding more and more limitations. Too bad, because I think that DOS would have been faster/better.
Games I wanted to play (I guess it's a 3 player, not 4) was games like Super Sprint (unless that would work with joysticks instead of spinners??).
Brian
u_rebelscum:
--- Quote ---Oh, okay. I get it. Sounds like Windows is where I need to be then. I would have like to go with DOS, but I'm just finding more and more limitations. Too bad, because I think that DOS would have been faster/better.
Games I wanted to play (I guess it's a 3 player, not 4) was games like Super Sprint (unless that would work with joysticks instead of spinners??).
Brian
--- End quote ---
What SirPoonga said, plus a little more.
EMU+ used to save .cfg files that the current mame could also read, but I heard this stopped working with v.58. You could set up the spinners' settings in EMU+ and then use the .cfg file EMU+ made, in (d)mame up to version .57. So you can set up the spinner settings in the .cfg files with EMU+, but can play those games with up to mame version .57 and still have the EMU+ settings work.
An other detail: with EMU+ or Analog+, the spinners could be be set up like so: spinner1 = mouse1 X axis, s2 = m1 Y axis, s3 = mouse2 X axis, s4 = m2 Y axis. (EMU+ could only handle two mice.) But with Analog+, if the spinners are on separate USB ports in Win98/ME, you don't need to change anything, as Analog+ is set up to handle 4 independent mice with mouse # = player #. So Analog+ can do either way.
--- Quote ---What 4 spinner games?
--- End quote ---
Others off top of my head:
Demolition Derby and Sprint4 (both cocktail).
Both Offroad versions and SuperSprint used 3.
There has to be a couple more, but not too many.
--- Quote ---(unless that would work with joysticks instead of spinners??)
--- End quote ---
No they wouldn't very well. There's a reason these games used spinners, and it's because they are top down viewed games. If they worked with joysticks, even analog ones, when the car is heading up, a right on the stick will turn the car right, but if the car is moving down on the screen, a right on the joystick will move the car to the left of the screen.
enemyace:
--- Quote ---Analog mame will not work win win2k/XP because of limitation M$ put in those OSes.
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So XP doesn't support more than one mouse? Man, that sucks. u_rebelscum, do you see any kind of workaround that might work? Or are you keeping Analogmame a Win98 only application for the foreseeable future? Can someone elaborate on the situation with XP?