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(I) Fix(ed)-it Felix Wrapper
Howard_Casto:
Sure I'll post the source to anyone that wants it. It's just doubtful anyone is still running visual basic 6 at this point. ;)
the_gamer:
--- Quote from: Howard_Casto on January 31, 2014, 06:55:47 pm ---Sure I'll post the source to anyone that wants it. It's just doubtful anyone is still running visual basic 6 at this point. ;)
--- End quote ---
So post it to me please. I am not sure if I can get it to work with other languages but sure I will give it a try(will have no time until the middle of next week).
Howard_Casto:
Ok, but be warned, the wrapper is kludged together from pieces of Troubleshooter 2 and some examples I found on the net. The source is by no means pretty or easy to follow.
People seem awful demanding of something I considered a side project and maybe spent an afternoon's worth of time on total.
jmike:
Can't speak for anyone else but I'd like to thank you for all your hard work on this Howard.
Was able to get it working and change the inputs to use joystick and buttons.
My kids love it!!
:notworthy:
:cheers:
the_gamer:
--- Quote from: Howard_Casto on February 02, 2014, 04:22:35 pm ---Ok, but be warned, the wrapper is kludged together from pieces of Troubleshooter 2 and some examples I found on the net. The source is by no means pretty or easy to follow.
People seem awful demanding of something I considered a side project and maybe spent an afternoon's worth of time on total.
--- End quote ---
Thanks a lot. I had a look into it but I didn't find out what the problem is yet, dunno if I will. No keycodes are hardcoded and all keycodes are recognized and saved in the settings. For the games they are read out from the same file without looking into any keymap/language settings from the operating system or whatsoever. Perhaps this is an issue with one of the visual basic functions used but really I don't know. Never was much into VB either sadly :(
Just to let you know don't think you showed it for nothing and still thanks for the work anyways Howard!
If I find anything in the future, I will post it here.
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