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Author Topic: Attract-Mode Frontend version 1.6 released  (Read 71192 times)

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two40

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Re: Attract-Mode Frontend version 1.5 released
« Reply #200 on: May 15, 2015, 02:46:37 am »

FLV videos should work already.  Are you using one of the pre-built windows binaries?  I might have messed something up when I was building them, but in theory Attract-Mode should handle any video format supported by FFmpeg and I'm pretty sure that includes FLV...

Yes, Windows 64 bit. The first frame displays actually.


Great to see Raspberry Pi support. :)

dlaventu

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Re: Attract-Mode Frontend version 1.5 released
« Reply #201 on: May 16, 2015, 08:31:41 pm »
Thanks! I really like your FE. I'm playing with it and I hope to get something working for my cabinet using the examples.

markc74

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Re: Attract-Mode Frontend version 1.5 released
« Reply #202 on: May 18, 2015, 11:53:30 am »
Hi Raygun - thanks for the update.

I was excited to hear about multi monitor support but having played around with it for a couple of hours I'm still no further on in working out how to get it to work!

When setting it up on my cabinet, my normal layout simply stretches across both monitors making it really difficult to navigate the menus. I've changed the settings to enable the plugin, set marquee as the artwork but it makes no difference. Is there something I need to do to my layout file? I'm running Windows xp64 and have set windows display properties to extend onto Monitor 2 (my marquee display).

Any help would be much appreciated!

Code: [Select]
//
// Attract-Mode Front-End - MarkC's marquee test Layout
//

fe.layout.width=640; fe.layout.height=480;

fe.add_image( "background.png", 0, 0, 640, 480 );

fe.add_image( "panel_unselected.png", -250, 90, 380, 300 );
fe.add_image( "panel.png", 130, 90, 380, 300 );
fe.add_image( "panel_unselected.png", 510, 90, 380, 300 );

local snap_prev = fe.add_artwork( "snap", -220, 120, 320, 240 ); snap_prev.alpha = 50; snap_prev.index_offset = -1;
local snap = fe.add_artwork( "video", 160, 120, 320, 240 );
local snap_next = fe.add_artwork( "snap", 540, 120, 320, 240 ); snap_next.alpha = 50; snap_next.index_offset = 1;

local wheel = fe.add_artwork( "wheel", 160, 20, 320, 80 ); wheel.preserve_aspect_ratio = true;

local title = fe.add_text( "[Title]", 0, 380, 640, 60 );
title.charsize = 36;

local subtitle = fe.add_text( "[Year] [Manufacturer]", 0, 420, 640, 40 );
subtitle.charsize = 16;


CapnBry

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Re: Attract-Mode Frontend version 1.5 released
« Reply #203 on: May 20, 2015, 11:20:35 am »
I was excited to hear about multi monitor support but having played around with it for a couple of hours I'm still no further on in working out how to get it to work!

When setting it up on my cabinet, my normal layout simply stretches across both monitors making it really difficult to navigate the menus.
I've got the same thing going on, everything stretches across both monitors. I can mess with the layout to sort of get it to scale down to one monitor, but the menus all span both monitors regardless of the multimon plugin being on or off. I put some debugging in to dump the monitor size and it says my monitor #0 is 1920x1200 and monitor #1 is 1024x600 but the screen is always 2944 wide and my selected art never shows on the second monitor.

raygun

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Multiple Monitors
« Reply #204 on: May 21, 2015, 01:22:18 am »
Hey there, sorry it turns out I screwed up the multiple monitor support on Windows.  It isn't behaving as intended and I hope to get this fixed asap.

markc74

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Re: Attract-Mode Frontend version 1.5 released
« Reply #205 on: May 24, 2015, 01:05:32 pm »
No worries  ;D thanks for the update - I thought I was doing something stupid!

Slippyblade

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Re: Attract-Mode Frontend version 1.5 released
« Reply #206 on: June 20, 2015, 06:10:33 pm »
As a heads up, it looks like multi-monitor is fixed in the new build, 1.5.3.  Oddly enough it's only fixed in the 32bit build though, not the 64bit.

haynor666

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Re: Attract-Mode Frontend version 1.5 released
« Reply #207 on: July 18, 2015, 09:36:21 am »
Since sourceforge is right now offline, now question - how to run attract mode without dos window?

gregor7777

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Re: Attract-Mode Frontend version 1.5 released
« Reply #208 on: July 30, 2015, 10:50:10 am »
Two big issues for me with the current stable build:

1) After exiting mame, I'm getting a blank window in attract mode. I think its losing focus as mentioned earlier.

2) with a multi monitor config, the attract mode setup spans both monitors making it quite difficult to use.

Win7 64

Sent from my SCH-I605 using Tapatalk


haynor666

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Re: Attract-Mode Frontend version 1.5 released
« Reply #209 on: July 30, 2015, 11:19:50 am »
I can confirm both issues. The first one is only with static layouts.
Second one is already reported and known by author.

gregor7777

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Re: Attract-Mode Frontend version 1.5 released
« Reply #210 on: August 01, 2015, 09:41:06 pm »
I can confirm both issues. The first one is only with static layouts.
Second one is already reported and known by author.

Hi, what does "static layout" mean? For reference I'm using attractman or whatever the pacman theme is (the one that ships with the program).

haynor666

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Re: Attract-Mode Frontend version 1.5 released
« Reply #211 on: August 02, 2015, 09:55:53 am »
static - no movement on frontend unless I press arrows, buttons etc. Pac-man layout is active.

raygun

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Re: Attract-Mode Frontend version 1.6 released
« Reply #212 on: September 26, 2015, 03:22:22 am »
Version 1.6 has been released.  Noteworthy changes:

* SWF file support (experimental)
* Layouts and plugins can now be contained in zip files
* OS X packaging improvements
* Added ability to set filter exceptions
* Added intro mode to optionally show intro video
* Added German, Japanese and Korean translations
* Added mame video scraping (progettosnaps.net)
* Many many bug fixes (including FLV videos not playing, resolution dependent pinch/skew effects, and multimonitor not working on 64-bit windows).

This version should finally fix the problems with multiple monitors on 64-bit windows and other bugs reported earlier in this thread.... enjoy!

Detailed changelog and downloads available at http://attractmode.org

DudeRegular

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Re: Attract-Mode Frontend version 1.6 released
« Reply #213 on: September 26, 2015, 11:51:17 am »
Thanks Raygun. I will be giving this one a shot.

keilmillerjr

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Re: Attract-Mode Frontend version 1.6 released
« Reply #214 on: November 08, 2015, 11:17:53 pm »
After messing around with my mvs and 161 cart, I decided to try the pc/jpac route with the computer I already built for abandoned diy build. So I got a jpac and the highly recommended HD4350. Freshly installed windows 7. Graphics card instantly worked with my lcd I am using for setting it up.

Hyper spin played my mp4's nice and smooth. Attract mode stuttered, and menu response was slow. Thought this was odd. Installed drivers from website and attract mode is nice and smooth now! Figured this post might help others who come across the same issue.

Hopefully it doesn't mess things up my planned install of crt_emudriver and atom-15. The installer does have an uninstall feature.

XFX Radeon HD 4350 600M 1GB DDR2 DVI TV PCI-E Graphics card HD-435X-ZAHR

Drivers for Windows 7 64-bit
http://support.amd.com/en-us/download/desktop/legacy?product=legacy2&os=Windows%207%20-%2064

beaches

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Re: Attract-Mode Frontend version 1.6 released
« Reply #215 on: January 24, 2016, 05:09:42 pm »
very nice frontend.
« Last Edit: January 25, 2016, 11:26:17 am by beaches »

ArcadeBliss

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Re: Attract-Mode Frontend version 1.6 released
« Reply #216 on: March 31, 2016, 04:53:56 pm »
This is a wonderful frontend. Going from Mamewah to Hyperspin and now migrating everything to AttractMode, it is such a joy to be able to create game lists using filters and everything can be configured from the frontend OR on the command-line if needed. I even made my own layout:

If you are looking for a Frontend definitely give this a try.

markc74

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Re: Attract-Mode Frontend version 1.6 released
« Reply #217 on: April 01, 2016, 02:34:00 am »
Very nice layout ArcadeBliss. Looks like you've done a few things I was trying to do with mine but never worked out how to do. Is it available for download?

ArcadeBliss

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Re: Attract-Mode Frontend version 1.6 released
« Reply #218 on: April 02, 2016, 07:58:35 pm »
Very nice layout ArcadeBliss. Looks like you've done a few things I was trying to do with mine but never worked out how to do. Is it available for download?
Yes,  it is on the attractmode forum in the themes section.  forum.attractmode.org

Sent from my Nexus 6P using Tapatalk


ArcadeBliss

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Re: Attract-Mode Frontend version 1.6 released
« Reply #219 on: May 03, 2016, 07:58:48 am »

New theme created:

Forum Post with the download: http://forum.attractmode.org/index.php?topic=741.0