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Update 3: Final Street Fighter II Pedestal look
CheffoJeffo:
--- Quote from: pbj on November 15, 2013, 04:59:14 pm ---Button nuts shouldn't be any wider than the lip of the button on the top of the control panel. These things are designed to be pretty idiot proof.
Not that that's stopped anyone.
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QFT
opt2not:
Why do we continue to bump multiple threads over the same project? Even the greatness of Ond and Pixelhugger's projects haven't had this kind of wide-speead posting...
:dizzy:
CheffoJeffo:
--- Quote from: opt2not on November 15, 2013, 05:32:26 pm ---Why do we continue to bump multiple threads over the same project? Even the greatness of Ond and Pixelhugger's projects haven't had this kind of wide-speead posting...
:dizzy:
--- End quote ---
Don't you know the old USSEnterprise Rule: keep starting new threads until you get the answer you want. Or until you get so tired of people being honest that you quit.
zanna5910:
I believe this thread now deserves a proper cross-post excerpt from Episode 2: Endless Loop Reflections of a SF 2 Pedestal:
--- Quote from: pbj on November 13, 2013, 03:06:08 pm ---All aboard
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kaneda:
Thanks for all your help guys. I didn't cave. Making them re-do it. 1.5" street fighter distance. No way in hell mine was close to that. At that, the lips of the buttons are almost touching. Also re-angling the player 3 and player 4 buttons so that up is up on the screen. Tossing out the 4-way stick that's sitting in no man's land. And then we're done.
Track ball stays. Sorry.
I've been the world's biggest d-bag this week. Sorry. Let's just let these threads die. Thanks again.