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| who's playing Sega STV games at full speed on their cab? |
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| DGP:
Please do not assume to be the only one that knows and understands the topic at hand. I understand lag perfectly and have measured it many times with various display technologies, I have run the test and have 'no lag' that can be detected with the simple testing methods. Shockingly I am also running MAME on AMD hardware (CPU). :o It also runs Blitz and Ridge Racer at full speed, just the normal audio emulation issues. I am somewhat of a video purist and have been for many years (I am DaGamePimp on AVS forum). ;) :cheers: Jason |
| rCadeGaming:
Exactly what tests did you run, which specific games, and what MAME build. |
| DGP:
For lack of variables I ran the test that was mentioned in this thread. I tested Radiant Silvergun & Cotton Boomerang but can test others that I have, did not figure there was a point in testing Die Hard Arcade (hehe). I am running a custom MAME 143u6. Obviously the results will vary by display type/tech as well as the connection method used (so there are many variables to consider). Usually you'll see less lag on a RGB/VGA connection due to less processing unless the display has a GAME/PC mode that disables most of it. If using an LCD it is best to send the native resolution of the panel. The most obvious and visible sign of a lag afflicted display is mouse trails (watch the pointer). Jason |
| rCadeGaming:
What is your custom build? What I'm getting at is, if it's compiled from the vanilla MAME source, you've done something wrong. I don't think even think ShmupMAME registers zero frames of lag in that test. |
| DGP:
It's not my compile, it has several tweaks and the main reason I got it a while back was for the hi score saves. Jason |
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