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Castle Crashers Arcade Cabinet Specs?
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Fursphere:
So I did a lot of googling and found some old threads on the subject, but they're mostly just "holy crap is that cool" threads / posts / articles.  No substance.

Good pictures here:
http://forum.arcadecontrols.com/index.php/topic,106374.msg1127686.html#msg1127686

Even a build video here:


But totally lacking on details.  Does anyone have / know any additional information on the thing?   I've got the skills and the space to build something like this - just need more information.

Monitor size?  (looks like a 32" - but it could be a 40' ?)
Interface?  I'm almost guessing they used Ultrastiks for the "gamepad" type interface (vs keyboard encoding)
The PC under the hood isn't an issue.  Its a Steam game - so that basically takes care of itself. 
Plans?  While I can draft my own - the thing looks to be 2x 24" cabs bolted together.  if somebody had the plans (or something close) it may speed things up for me. 

I love how they built it as two separate cabinets, then "bolt together" on site - makes the idea of moving the thing a lot easier to understand.  :)

Has anyone else tried building something this big (successfully?) on the DIY side of things?
Vigo:
Melissa carved the side art for that.  :cheers:

http://forum.arcadecontrols.com/index.php/topic,102652.msg1086723.html#msg1086723
TKW4rr10r:
If you are going for something -that- wide, any wide screen up to 46" will fit. I say get the screen you want and design around it. It looks about as wide as my 6 player x-men, and I can shoe-horn a 50" if I decase it. I like the idea of it being two cabinets bolted together for transportability.

But good lord, the button layout  :o


Fursphere:

--- Quote from: Vigo on November 08, 2013, 05:35:23 pm ---Melissa carved the side art for that.  :cheers:

http://forum.arcadecontrols.com/index.php/topic,102652.msg1086723.html#msg1086723

--- End quote ---

Yes, the side artwork on that cabinet is awesome.  I'm not sure I'm going to be able to replicate that!  :D

As far as putting the biggest monitor that will fit inside - I actually don't think that's the best plan.  The bigger you go, the further back you need to be comfortably "see" the entire monitor with cranking your head or just plain "being too damn close".   The way that 32" sits ('m guessing at the size) - It probably sites in there deep enough that all four players can see it, but don't feel like its too close.  The bezel is built in a way that supports that theory. 

Although if they are indeed 2x 24" cabinets, I can do some math and figure out exactly how big it is - assuming I can find a straight on view of the cabinet. 

....and the button layout is crazy.  I'd probably do something that supports other four player games as well.  Go go TMNTs!  :D
Fursphere:
Actually, the button layout makes sense when you look at it this way...

http://blog.thebehemoth.com/castle.cabinet.layout.jpg

EDIT: 

From some random pictures I've found, and some blog comments - its possible that this control panel was a straight PS3 controller hack and running on a PS3.    No PC at all.

So..  I'm going to have to fire up this game tonight on my computer (Steam) and figure out what does and doesn't work.   Having to buy 4x Ultrastiks will be expensive. 
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