Main Restorations Software Audio/Jukebox/MP3 Everything Else Buy/Sell/Trade
Project Announcements Monitor/Video GroovyMAME Merit/JVL Touchscreen Meet Up Retail Vendors
Driving & Racing Woodworking Software Support Forums Consoles Project Arcade Reviews
Automated Projects Artwork Frontend Support Forums Pinball Forum Discussion Old Boards
Raspberry Pi & Dev Board controls.dat Linux Miscellaneous Arcade Wiki Discussion Old Archives
Lightguns Arcade1Up Try the site in https mode Site News

Unread posts | New Replies | Recent posts | Rules | Chatroom | Wiki | File Repository | RSS | Submit news

  

Author Topic: FLYNN'S ARCADE (Project Code Name: Overambitious) - FINISHED  (Read 442608 times)

0 Members and 1 Guest are viewing this topic.

ChanceKJ

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 3229
  • Last login:August 07, 2021, 02:52:06 pm
.
« Reply #240 on: December 28, 2013, 11:11:47 pm »
.
« Last Edit: March 19, 2021, 01:30:41 am by ChanceKJ »

ChanceKJ

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 3229
  • Last login:August 07, 2021, 02:52:06 pm
.
« Reply #241 on: December 30, 2013, 02:47:43 am »
.
« Last Edit: March 19, 2021, 01:30:45 am by ChanceKJ »

WaRpEd

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 272
  • Last login:December 03, 2022, 12:00:41 pm
  • The older I get the better it was!!
    • Warped products
Re: FLYNN'S ARCADE (Project Code Name: Overambitious)
« Reply #242 on: December 30, 2013, 11:26:08 am »
I love the theme and artwork, keep up the great work!
There are three kinds of people in the world those that can count and those that can't.

ChanceKJ

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 3229
  • Last login:August 07, 2021, 02:52:06 pm
.
« Reply #243 on: December 30, 2013, 11:44:31 am »
.
« Last Edit: March 19, 2021, 01:30:51 am by ChanceKJ »

ChanceKJ

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 3229
  • Last login:August 07, 2021, 02:52:06 pm
.
« Reply #244 on: January 05, 2014, 07:40:59 pm »
.
« Last Edit: March 19, 2021, 01:30:55 am by ChanceKJ »

Santoro

  • Purveyor of Shiny Arcade Goodness
  • Santoro
  • Trade Count: (+32)
  • Full Member
  • *
  • Offline Offline
  • Posts: 3051
  • Last login:December 23, 2023, 07:05:04 pm
  • Boycott Quarters!!!
    • ArcadeReplay!
Re: FLYNN'S ARCADE (Project Code Name: Overambitious)
« Reply #245 on: January 06, 2014, 02:10:47 pm »
Love the artwork. 

monkeychunkuk

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 215
  • Last login:February 14, 2015, 10:50:05 am
  • I want to build my own arcade controls!
Re: FLYNN'S ARCADE (Project Code Name: Overambitious)
« Reply #246 on: January 06, 2014, 04:02:08 pm »
Any chance of you could share that fab artwork id love it for my machine

Fursphere

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 1207
  • Last login:Today at 09:26:34 am
Re: FLYNN'S ARCADE (Project Code Name: Overambitious)
« Reply #247 on: January 06, 2014, 04:59:48 pm »
WOOOOO!!

T-Moulding order came in.  (is it weird that i had another "this is so happening now" moment when i opened this box?)

Thats it for now.

Be careful with that slot cutter.  I have the same one - that thing is wicked.  Finger eater!  :)

And it makes awesome fireworks when you hit a screw you forgot was there.  lol

ChanceKJ

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 3229
  • Last login:August 07, 2021, 02:52:06 pm
.
« Reply #248 on: January 06, 2014, 05:02:04 pm »
.
« Last Edit: March 19, 2021, 01:31:01 am by ChanceKJ »

yotsuya

  • Trade Count: (+21)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 19955
  • Last login:April 12, 2024, 11:03:32 pm
  • 2014 UCA Winner, 2014, 2015, 2016 ZapCon Winner
    • forum.arcadecontrols.com/index.php/topic,137636.msg1420628.html
Re: FLYNN'S ARCADE (Project Code Name: Overambitious)
« Reply #249 on: January 06, 2014, 05:24:00 pm »
Thanks. If I lose any then I'll lose the ability to count to ten without taking off my socks.

I've also heard/seen people put the bit on backwards. I'll keep an eye out for that.

If you get a shitload of smoke when cutting, it's on backwards.  :cheers:
***Build what you dig, bro. Build what you dig.***

Slippyblade

  • Trade Count: (+2)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 3167
  • Last login:November 16, 2023, 11:39:51 am
  • And to the death god we say, "Not today!"
Re: FLYNN'S ARCADE (Project Code Name: Overambitious)
« Reply #250 on: January 06, 2014, 06:35:08 pm »
Backwards slot cutter seems to be pretty common.  When I first joined there was a slew of threads about it, it seems that the word has gotten out though and it's doesn't seem quite so common anymore.  First time I used one I was super careful about the backwards thing because I'd read so much about it on here.

mcseforsale

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 1471
  • Last login:April 09, 2024, 03:07:41 pm
  • Creepy Mario Dude
Re: FLYNN'S ARCADE (Project Code Name: Overambitious)
« Reply #251 on: January 06, 2014, 08:33:13 pm »
Yeah, the slot cutter is a vicious thing.  Makes you want to wear a welders apron when using it.

AJ

ChanceKJ

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 3229
  • Last login:August 07, 2021, 02:52:06 pm
.
« Reply #252 on: January 10, 2014, 01:55:31 am »
.
« Last Edit: March 19, 2021, 01:31:07 am by ChanceKJ »

ChanceKJ

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 3229
  • Last login:August 07, 2021, 02:52:06 pm
.
« Reply #253 on: January 11, 2014, 02:02:07 am »
.
« Last Edit: March 19, 2021, 01:31:10 am by ChanceKJ »

rablack97

  • Trade Count: (+3)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 2215
  • Last login:May 11, 2022, 06:50:10 pm
  • If you don't try, you have no chance at innovation
Re: FLYNN'S ARCADE (Project Code Name: Overambitious)
« Reply #254 on: January 11, 2014, 02:26:26 am »
Maybe its just me, but couldn't you have just used one of these to cut your prototype holes.



Or did you just do it that way cause you mentioned boredom.

Very nice work though anyway man, very nice. :applaud:

ChanceKJ

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 3229
  • Last login:August 07, 2021, 02:52:06 pm
.
« Reply #255 on: January 11, 2014, 03:35:10 am »
.
« Last Edit: March 19, 2021, 01:31:16 am by ChanceKJ »

emphatic

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 2009
  • Last login:Yesterday at 02:28:32 pm
  • -"Suck it, Donny!" -"No, YOU suck it.... more".
    • Emphatic's Video Game Collection
Re: FLYNN'S ARCADE (Project Code Name: Overambitious)
« Reply #256 on: January 11, 2014, 06:01:39 am »
Sexy buttons. Very sexy buttons. :cheers:

ChanceKJ

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 3229
  • Last login:August 07, 2021, 02:52:06 pm
.
« Reply #257 on: January 18, 2014, 05:27:20 am »
.
« Last Edit: March 19, 2021, 01:31:21 am by ChanceKJ »

ChanceKJ

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 3229
  • Last login:August 07, 2021, 02:52:06 pm
.
« Reply #258 on: January 18, 2014, 05:59:25 am »
.
« Last Edit: March 19, 2021, 01:31:25 am by ChanceKJ »

emphatic

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 2009
  • Last login:Yesterday at 02:28:32 pm
  • -"Suck it, Donny!" -"No, YOU suck it.... more".
    • Emphatic's Video Game Collection
Re: FLYNN'S ARCADE (Project Code Name: Overambitious)
« Reply #259 on: January 18, 2014, 07:10:52 am »
I've noticed that the crimp section of these QD's is HUGE. must be meant for a larger gauge wire.  I still need to find a proper crimper for these. I can't seem to get my hands on one at my local shops. Any ideas?

This is probably blasphemy here, but I use my wire cutter to crimp that kind of QD, it's much easier to work with IMHO than my heavy duty crimping tool. :cheers:

wp34

  • Trade Count: (+3)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 4794
  • Last login:April 10, 2022, 09:48:19 pm
Re: FLYNN'S ARCADE (Project Code Name: Overambitious)
« Reply #260 on: January 18, 2014, 09:23:47 am »
Made sure to test the wiring as i went.


That looks fantastic!  Nice work. :cheers:

rablack97

  • Trade Count: (+3)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 2215
  • Last login:May 11, 2022, 06:50:10 pm
  • If you don't try, you have no chance at innovation
Re: FLYNN'S ARCADE (Project Code Name: Overambitious)
« Reply #261 on: January 18, 2014, 12:11:06 pm »
Small update:

I've been busy and sitting on my @$$ with this.

I figure now i'm going to miss my mid-Feb Deadline. Oh well. We'll get there folks...

Finished the vector art for the I/O panels.


I've noticed that the crimp section of these QD's is HUGE. must be meant for a larger gauge wire.  I still need to find a proper crimper for these. I can't seem to get my hands on one at my local shops. Any ideas?


Uh yeah, Solder.......the take needle nose pliers and fold over the holders, if your good at it you can round off the crimp, its not pretty but it holds good, the plastic will cover up the mess anyhow.  Bottom line is you will have a good connection.

Theres a youtube video of a guy using needle nose for these crimps looks pretty darn good....


ChanceKJ

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 3229
  • Last login:August 07, 2021, 02:52:06 pm
.
« Reply #262 on: January 18, 2014, 03:47:10 pm »
.
« Last Edit: March 19, 2021, 01:31:33 am by ChanceKJ »

HaRuMaN

  • Supreme Solder King
  • Global Moderator
  • Trade Count: (+45)
  • Full Member
  • *****
  • Offline Offline
  • Posts: 10324
  • Last login:April 15, 2024, 08:02:44 pm
  • boom
    • Arcade Madness
Re: FLYNN'S ARCADE (Project Code Name: Overambitious)
« Reply #263 on: January 18, 2014, 06:08:22 pm »
Get a rachet crimper.  So nice to use when you are crimping like 100 connectors at a sitting...

ChanceKJ

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 3229
  • Last login:August 07, 2021, 02:52:06 pm
.
« Reply #264 on: January 25, 2014, 01:24:31 am »
.
« Last Edit: March 19, 2021, 01:31:37 am by ChanceKJ »

mcseforsale

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 1471
  • Last login:April 09, 2024, 03:07:41 pm
  • Creepy Mario Dude
Re: FLYNN'S ARCADE (Project Code Name: Overambitious)
« Reply #265 on: January 26, 2014, 12:45:01 am »
SNAP!  Poke at coreybee for the avery labels on pop cans.  *BUT* I can speak for the quality of Cory's pop-can labels.  They're actually pretty cool!

AJ

yotsuya

  • Trade Count: (+21)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 19955
  • Last login:April 12, 2024, 11:03:32 pm
  • 2014 UCA Winner, 2014, 2015, 2016 ZapCon Winner
    • forum.arcadecontrols.com/index.php/topic,137636.msg1420628.html
Re: FLYNN'S ARCADE (Project Code Name: Overambitious)
« Reply #266 on: January 26, 2014, 01:33:13 am »
SNAP!  Poke at coreybee for the avery labels on pop cans.  *BUT* I can speak for the quality of Cory's pop-can labels.  They're actually pretty cool!

AJ

Yeah, CB's handmade plates fit in nicely at a place called Build Your Own Arcade Controls.
***Build what you dig, bro. Build what you dig.***

ChanceKJ

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 3229
  • Last login:August 07, 2021, 02:52:06 pm
.
« Reply #267 on: January 26, 2014, 05:14:26 am »
.
« Last Edit: March 19, 2021, 01:31:44 am by ChanceKJ »

ChanceKJ

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 3229
  • Last login:August 07, 2021, 02:52:06 pm
.
« Reply #268 on: January 29, 2014, 03:17:36 am »
.
« Last Edit: March 19, 2021, 01:31:47 am by ChanceKJ »

Nephasth

  • Guest
  • Trade Count: (0)
Re: FLYNN'S ARCADE (Project Code Name: Overambitious)
« Reply #269 on: January 29, 2014, 09:04:49 am »
Not bad for $28!

For about that, you could have got yourself a pair of ratcheting crimpers.

yotsuya

  • Trade Count: (+21)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 19955
  • Last login:April 12, 2024, 11:03:32 pm
  • 2014 UCA Winner, 2014, 2015, 2016 ZapCon Winner
    • forum.arcadecontrols.com/index.php/topic,137636.msg1420628.html
Re: FLYNN'S ARCADE (Project Code Name: Overambitious)
« Reply #270 on: January 29, 2014, 09:27:58 am »
Brother Neph speaks the truth. I bought those on his recommendation and haven't looked back.
***Build what you dig, bro. Build what you dig.***

jdbailey1206

  • Trade Count: (+1)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 2656
  • Last login:March 11, 2023, 01:32:56 pm
  • No. It's your top score on Pole Position.
Re: FLYNN'S ARCADE (Project Code Name: Overambitious)
« Reply #271 on: January 29, 2014, 09:31:21 am »




Chance - Where did you pick up your 4 pin molex connector that is on the top left of this picture?  Hoping to get one in a kit so I can put it together instead of hacking a pre made one.  Been looking for one for my coin door.  Thanks in advance.
« Last Edit: January 29, 2014, 09:34:13 am by jdbailey1206 »

ChanceKJ

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 3229
  • Last login:August 07, 2021, 02:52:06 pm
.
« Reply #272 on: January 29, 2014, 10:45:08 am »
.
« Last Edit: March 19, 2021, 01:31:55 am by ChanceKJ »

Nephasth

  • Guest
  • Trade Count: (0)
Re: FLYNN'S ARCADE (Project Code Name: Overambitious)
« Reply #273 on: January 29, 2014, 11:20:52 am »
For about that, you could have got yourself a pair of ratcheting crimpers.

Dawww, why didn't you say so before :P
[/quote]

I have, in numerous threads.

ChanceKJ

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 3229
  • Last login:August 07, 2021, 02:52:06 pm
.
« Reply #274 on: January 29, 2014, 11:54:18 am »
.
« Last Edit: March 19, 2021, 01:31:59 am by ChanceKJ »

Nephasth

  • Guest
  • Trade Count: (0)
Re: FLYNN'S ARCADE (Project Code Name: Overambitious)
« Reply #275 on: January 29, 2014, 12:18:22 pm »
How are you crimping your micro-fit terminal pins?

ChanceKJ

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 3229
  • Last login:August 07, 2021, 02:52:06 pm
.
« Reply #276 on: January 29, 2014, 12:24:05 pm »
.
« Last Edit: March 19, 2021, 01:32:04 am by ChanceKJ »

KevinFlynn

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 70
  • Last login:March 04, 2024, 11:10:15 am
  • Greetings Programs!
Re: FLYNN'S ARCADE (Project Code Name: Overambitious)
« Reply #277 on: January 29, 2014, 05:09:40 pm »
I can't wait to see your finished product - GREAT work man!!   :cheers:  I would love to buy you a beer and pick your brain!
One quarter at a time...

ChanceKJ

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 3229
  • Last login:August 07, 2021, 02:52:06 pm
.
« Reply #278 on: January 29, 2014, 05:14:35 pm »
.
« Last Edit: March 19, 2021, 01:32:07 am by ChanceKJ »

opt2not

  • Trade Count: (+15)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 6173
  • Last login:April 02, 2024, 07:42:30 pm
Re: FLYNN'S ARCADE (Project Code Name: Overambitious)
« Reply #279 on: January 29, 2014, 05:30:15 pm »
.
« Last Edit: February 05, 2017, 08:03:18 pm by opt2not »