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Let's compare M2 force feedback settings

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isamu:

--- Quote from: BadMouth on May 20, 2016, 02:46:43 pm ---
--- Quote from: isamu on May 19, 2016, 05:22:22 pm ---
--- Quote from: Sp3c7r3 on December 23, 2014, 01:32:58 am ---I feel a difference in the force feedback. It became stronger but nowhere near as much as the arcade version. I also feel the effects now (shaking) from when you hit other cars and the wall after I turned up the off center force I think it was called.

--- End quote ---

Very interesting. Hopefully ElSemi decides to return to coding M2 Emu someday. I miss going to the Model 2 SpekSNK forums and seeing new progress and releases come out every so often. Those were the good ole days :(

--- End quote ---

Some devs are trying to come up with a way for MAME to utilize video cards that stays in line with MAME's way of doing things.
A proof of concept build of MAME was being submitted to the main MAME devs for there thoughts.
If that becomes the new norm, you may just see Model 2 games working in MAME before too long.
I guess we'd still be waiting on force feedback in MAME though.   :'(

--- End quote ---


Ahh I was unaware of this fact. That is exciting news. Thanks for the heads up. Hopefully like you said, they'll eventually start looking incorporating FFB into MAME.  :afro:

And hopefully this forum will stop acting up  :banghead: :timebomb:

Regbox80:
Sorry to get this old thread up again....

I have a Thrustmaster RS500 Steering Wheel and having same issues when playing Daytona USA with AM2 Emulator.
Hitting a wheel or other car makes steering wheel turning. But driving and using the whee is without any feedback.
I tried to paste the mentioned config for Daytona in emulator.ini but nothing changed.

Is there any new advice out there? :)

buttersoft:
Try BoomslangNZ's FFB plugin. It's mostly used for Teknoparrot, but handles M2Emu as well. You can test the FFB in that program, and if it works there, it should also work in game. You can also wrap the controls if you are having trouble.

https://github.com/Boomslangnz/FFBArcadePlugin

SahelZ2:
Sometimes, I wake up in the morning and think: " how wonderful would be if some amazing person, would come up with some software that translates the Force Feedback in PS3 or Xbox360 versions of Daytona, into Model 2.".
These days there are ways to just emulate the game on those consoles, but, Model2 emulator, is just too epic to let it die like this. Also, SEGA's chief, keeps saying that SEGA is no retro company...

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