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Sega Monaco GP 1979/1980 - My Remake

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geecab:
Hi all!

Sega Monaco GP has yet to be emulated so I decided to write a simulator as I am a massive fan of the game. Monaco GP Remake (MGPr) is free, complete, highly configurable, and can be played with keyboard, mouse, joystick or a steering wheel. No arcade ROMs are required to run MGPr and the background artwork (As seen in the teaser trailers) is shipped with the package - So everything should work straight off the bat!

MGPr features 4 game modes:

 Monaco GP (1979):
  100% faithful to the 1979 "Monaco GP" arcade version.

 Pro Monaco GP (1980):
  100% faithful to the 1980 "Pro Monaco GP" arcade version.

 Monaco Pursuit (2024):
  Enhancement of the original arcade version.
  Includes police cars, new roads, water levels, car damage, gridstart,
  high score table, racing stats, check points and a goal line finish.

 Monaco Stunt Park (2024):
  Enhancement of the original arcade version.
  This is a very long single track, looped. Its starts off easy and gets
  increasingly more difficult as less time gets awarded with each lap and
  opponents get faster. Features jumps, new tracks, water levels,
  gridstart, pit lane, planes and new opponents.


Getting MGPr running should be as easy as:

 1. Download the game package and unzip it into a folder of your choice.
 2. Double click on 'gui_launcher.exe'.
 3. Choose a configuration and click the “Start” button to play.

Default keys are LeftArrow = Steer left, RightArrow = Steer Right, A = Accelerate, S = Gear, 5 or 6 = Insert Coin, 1 = Start Button, TAB = In game configuration editor, R = Reset hiscores (Hold for 10 seconds during attract mode).

It is recommended that you read the release notes before running MGPr. The release notes describe installation, configuration and all the special features you should be aware of.

Each time I make a new version, I will update this post so that it contains a link to the latest version of the game!


-=Latest Windows Version=-

For WindowsXP/Vista/Windows7/Windows10/Windows11.
Monaco GP Remake v1.5.1 for Windows (Download via My Google Drive)
Please read the release notes HERE.


-=Latest Linux Version=-

Tested on Ubuntu (v14.04.4 and v15.10) and Mint (v17.3) although it may work on other versions. Note. The Linux package contains builds for both 32bit and 64bit Linux). 
Monaco GP Remake v1.4.6 for Linux (Download via Mediafire)


NOTE. Please be prepared should you download via a mediafire download page. You might get adverts for other software appear, encouraging you to download something else. Just make sure you only click on the big green 'Download' button near to top right of the page, and the file that you download to your computer is called something like "mgpr_v1_4_6.zip" (Its about 16MB in size).


 
-=Obsolete Windows Versions=-

Monaco GP Remake v1.5.0  (Download via My Google Drive)
Monaco GP Remake v1.4.6 (Download via Mediafire)
Monaco GP Remake v1.4.5 (Download via Mediafire)
Monaco GP Remake v1.4.1 (Download via Mediafire)
Monaco GP Remake v1.3.2 (Download via Zippyshare)
Monaco GP Remake v1.3 (Download via Zippyshare)
Monaco GP Remake v1.2 (Download via Zippyshare)
Monaco GP Remake v1.0 / Also known as 'Monaco GP 2013' (Download via Zippyshare)


-=Disclaimer=-

'Monaco GP Remake is NOT a SEGA product. 'Monaco GP Remake' is a fan made simulation of SEGA's 'Monaco GP' (1979) arcade game. Making money from 'Monaco GP Remake' in any way is strictly prohibited. The author of 'Monaco GP Remake' has observed due diligence in creating and testing the game, but cannot accept responsibility for any loss or damage caused by it.

geecab:
Monaco GP Remake (v1.4.5) "Classic" game mode:



Monaco GP Remake (v1.4.5) "Pro" game mode:



Monaco GP Remake (v1.4.5) "Pursuit" game mode:



Monaco GP Remake (v1.4.5) "Stunt Park" game mode:




Attract mode comparison between the Monaco GP Remake and the arcade:




Arduino testing - I modified the "scoreboard_reader" source code (Provided in the download package v1.4.5 and newer) to, instead of printing the score information to screen, send the scoreboard information to the Arduino's serial port.



geecab:
I've tested it on WinXP, Vista and Windows 7. The slowest PC I've run it successfully on is a Intel Core2Duo 2.2GHz, I haven't tested it on anything slower. Also, similar to mame, you will need to have the original Monaco GP roms (which I can not provide you with) in order to run the game. If you fancy giving it a try you can download v1.0 here:

****EDIT: This version is now obsolete, please see initial post (on page 1) for download links to latest and obsolete versions****

Click on the orange 'Download Now' button to the right of the page and download "monaco_gp_2013_v1_0.zip".

Then-

1. Extract the zip file.

2. Copy the original 1979 or 1980 Monaco GP ROMs into the 'roms' directory.

3. Run mgp2013.exe

You might want to have a read of the release_notes.txt in the zip file to find out the keys and other interesting stuff.

 Enjoy!

-=Disclaimer=-
'Monaco GP 2013' is NOT a SEGA product. 'Monaco GP 2013' is a simulation of SEGA's 'Monaco GP' (1979) arcade game. 'Monaco GP 2013' is available to those who legally own a copy of the original arcade game. Making money from 'Monaco GP 2013' in any way is strictly prohibited. 'Monaco GP 2013' has been tested on WinXP, Vista and Windows 7. The author of 'Monaco GP 2013' has observed due diligence in creating and testing the game, but cannot accept responsibility for any loss or damage caused by it.

Robbbert:
Thanks for doing this, I will give it a try.

I presume the roms from HBMAME will work.

geecab:
Cool, just been reading about HBMAME, I didn't know that existed, I shall try it out more when I have a bit of spare time :) About a year ago I tried MisfitMame and was sad to hear no more development was happening on it. I tried Monaco GP at the time and it wasn't really playable, that's what spurred me on to make my simulator.

Anyways, I've just downloaded HBMAME, yep the roms that work with my remake work with HBMAME. One thing to remember, my remake looks for the individual ".bin" files in its 'roms' directory. For HBMAME, you probably had all the Monaco GP roms zipped up into one "monaco.zip" file. If this is the case, you'll need to extract the rom files out of your zip, copy them into the 'roms' directory of my remake, and maybe rename their filenames slightly. Hope that makes sense!

These are the Monaco GP rom filenames that my remake will look for in its 'roms' directory:

"pra125.bin" (or "prb-01.bin")
"pra126.bin" (or "prb-02.bin")
"pra127.bin" (or "prb-13.bin")
"pra128.bin" (or "prb-03.bin")
"pra129.bin"
"pra130.bin" (or "prb-14.bin")
"pra132.bin" (or "prb-15.bin")
"pra140.bin"
"pra141.bin" (or "prb-16.bin")
"pra138.bin" (or "prb-10.bin")
"pra139.bin" (or "prb-11.bin")
"pra133.bin" (or "prb-05.bin")
"pra136.bin" (or "prb-08.bin")
"pra135.bin" (or "prb-07.bin")
"pra134.bin" (or "prb-06.bin")
"pra137.bin" (or "prb-09.bin")

If you run the mgp2013.exe at the command like, its pretty helpful and it will tell you what roms are missing (if any).

Hope this helps!

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