Main > Main Forum
Time Crisis Copy Protection
Quacker Blaster:
--- Quote from: WindDrake on August 30, 2013, 12:03:11 am ---http://mamedev.org/source/src/mame/drivers/namcos23.c.html
Namco (Super) System 23 was a pretty complicated beast. The MAME preliminary driver is a good bit of reading.
--- End quote ---
Wow thanks for the link. I asked cause I wanted to "emulate" a copy protection similar to old 80's arcade machines for my open source game. Of course I won't make it difficult to bypass as it is an open source project. :P It was gonna be more of a nostalgia thing then real copy protection and i will release info on "cracking" said copy protection.
--- Quote from: paigeoliver on August 30, 2013, 12:13:25 am ---Just looking at the driver shows the game has a dozen Namco custom chips and custom programmed PIC microcontroller. I don't know how much of that is security related, but it could be pretty nasty if it is more than a couple chips.
--- End quote ---
Yep, i took a quick look at the specs and it looks very beastly compared to the first arcade machines. :-\
Sincerely,
Quacker Blaster
GIZMOGAMES:
best bet really is ps2 with time crises gun footpedals :( no sign of it for mame im afraid and yah most of that era had a hardcoded chip copywrit in them :S
:dizzy: or even ps3 with the latest vs of timecrises 3 i blieve but as ussual these work with the older tv's with rf inputs