Main > Software Forum
HyperMap V0.09. Added HyperLaunch support
EMDB:
--- Quote from: bleasby on April 25, 2014, 09:20:18 am ---I did not read all the thread, but you are using HyperLaunch?
If you are using hyperlaunch 3, you can do this already and very easily by using the fade feature or the instruction cards bezel feature.
--- End quote ---
I don't use HyperLaunch. HyperMap is a kind of HyperLaunch Lite. Just to Map the U360s, run non-MAME games from the MAME wheel and now also showing instruction cards. It's very easy to set up. I created it to map my U360. Later I added support for fix It Felix Jr and now I thought is was a nice add on to show instruction cards or maybe button configurations when starting a game.
I decided to make it publically available but by no means I'm going to compete with or take people away from Hyperlaunch.
bleasby:
--- Quote from: EMDB on April 25, 2014, 03:38:37 pm ---I don't use HyperLaunch. HyperMap is a kind of HyperLaunch Lite. Just to Map the U360s, run non-MAME games from the MAME wheel and now also showing instruction cards. It's very easy to set up. I created it to map my U360. Later I added support for fix It Felix Jr and now I thought is was a nice add on to show instruction cards or maybe button configurations when starting a game.
--- End quote ---
Nice. I just wanted to give you a heads for sparing your time if that was the case.
If you want any help based on our experience with making these things working for hyperlaunch just let me know.
EMDB:
WIP UPDATE:
I added an Infinitive option for the duration of showing the Instruction Cards. You can than use any button to close the card if you're done reading. I also made a pause option. If you use the MAME pause button (the p key) while a card is shown card will remain on the screen until you hit another button.
EMDB:
I released V0.08 of HyperMap which adds showing of Instruction Cards. I updated the start post with the new download link and a description of the new fearure...
DeLuSioNal29:
Stickied! :applaud:
Navigation
[0] Message Index
[#] Next page
[*] Previous page
Go to full version