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U360 Automatic Direction Mapping
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EddieArcadian:
What is the best way to have the U360 automatically map the correct joysticks in my emulators (MAME and other consoles)?  I know you guys don't manually map the joysticks every time you play a game...

I do understand that it will "work" out of the box as analog, but Andy seems to think it's better to map the sticks if you can.  I've read posts from people who say that there are joystick maps pre-built that you can have automatically applied, via your Front End software, but I can't seem to find much info on them.  Andy acknowledges that the GameEx and Mala front ends might support this, but is unsure about HyperSpin - that's the front end I'm using.

Here's Andy's email to me:
Mame will automatically map an analog stick to the game and this applies to the U360. But its more accurate to send maps to the stick. I should really know what, if any, front ends support auto-sending of maps. I do know that Game-Ex requested the info on this and also Mala but I have lost track of what software actually implemented it. Sorry I don’t have much helpful info on this. I really need to research this and add the info to our site.

If anyone knows the best way I can utilize my U360 with HyperSpin, has info on automapping (I don't even know how to achieve this), or has any suggestions in general, I appreciate it.

-Eddie
EddieArcadian:
I cross-posted this in the software forum, and got a couple replies for those who are curious themselves.

LEDBlinky seems to be a possible solution...

You will want to use LEDBlinky with Hyperspin to auto assign your U360 maps.  There is an option in HyperHQ for LEDBlinky, you will want to check that and enter the install path.  Then setup LEDBlinky to use with your U360 and Hyperspin.  Instructions and download are here:
http://dndw.com/ledblinky/ledblinky.htm
Hope this helps!  Hyperspin seems difficult to setup up, but the end result is amazing!
jason

EMDB:
As I'm facing the same problem I decided to create a tool myself. I call it UltraMap4Mame. You call it from Hyperspin instead of calling mame.exe providing the same parameter (the game title).

It looks in it's configuration file which mapping should be used, calls UltraMap to download the map to the stick(s) and finally calls Mame to launch the game. My testversion runs fine but needs to be cleaned up a bit. No UI (yet) for the configuration but this can be done using your favorite text editor.

Here's the configuration file I currently use to test:

[Settings]
MamePath="f:\emulatoren\mame64\mame64.exe"
UltraMapPath="E:\UltraMap\UltraMap.exe"
ConfigsPath="e:\ultramap\configs"
DefaultConfig="8"

[Games]
dkong="4"
pacman="4"
qbert="4-diagonal"


I created a config folder with 4.ugc, 8.ugc and 4-diagonal.ugc for now. You only have to specify the games with alternative mappings. In my case the majority has 8-way mapping so only the 4-way and some special (QBert has 4-way diagonal) games have to be specified. When I'm finished I will provide a download link in the software section.

UFO:
Subscribed
EMDB:
And here's the preliminary UI for UltraMap4Mame:

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