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MAME graphics - Fuzzy
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adder:
were u originally using direct3d before trying gdi
if so, i would switch to directdraw

mame64.exe -video ddraw -nohws
Diet_Pepsi:
This will also work, but do you not get the same results by using d3d and turning the filter off?  For some reason I was either told (or read) that d3d is the best option to use, provided your system is current enough to accommodate.  Something along the lines of ddraw being more CPU intensive and d3d being more GPU intensive.



--- Quote from: jadder on July 29, 2013, 05:02:22 pm ---were u originally using direct3d before trying gdi
if so, i would switch to directdraw

mame64.exe -video ddraw -nohws

--- End quote ---
jimmer:

mame64.exe -video ddraw -nohws    This works. I had tried ddraw before but without the -nohws it gave a super low-res menu screen.

The mame.ini prescale option works too.

I haven't played around enough to see if there are any differences, or how different games look.
jimmer:
Now I'm using a smaller monitor 17" 1280x1024 I've got problems again.

mame64.exe -video ddraw -nohws     
This still works fine for Defender because 4x scale fits nicely.
But for Galaxian which is 768pixels tall I get 1x scale which is too short.

I could forget the -nohws and live with the low res menu (just readable) that I mentioned before, but any other ideas?

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