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| yotsuya:
If I were going to ever build a 4-player cab, I would model it after the TMNT/NBA Jam style cab, with the correct amount of buttons. You might be able to squeeze more buttons on to that layout if you made the CP a bit bigger. |
| RichmondNut:
cool would anyone be able to refer me to some plans? |
| PL1:
Jakobud has TMNT plans. Scott |
| paigeoliver:
I second the motion of TMNT. It is a simple cabinet to build and not overbuilt like so many of the custom 4 player designs seem to be. It has enough room to expand the number of buttons, however you won't need more than 6 for player 1 and 2 and more than 4 for player 3 and 4. The Genesis was the last console that had games that generally played well with arcade controls. The Snes and everything newer has shoulder buttons that often have a directional effect in the game and that translates terribly to arcade controls, which is why the arcade version of the SNES (The Super System) had gamepads on the control panel. |
| yotsuya:
--- Quote from: paigeoliver on July 05, 2013, 11:18:42 am ---I second the motion of TMNT. It is a simple cabinet to build and not overbuilt like so many of the custom 4 player designs seem to be. It has enough room to expand the number of buttons, however you won't need more than 6 for player 1 and 2 and more than 4 for player 3 and 4. The Genesis was the last console that had games that generally played well with arcade controls. The Snes and everything newer has shoulder buttons that often have a directional effect in the game and that translates terribly to arcade controls, which is why the arcade version of the SNES (The Super System) had gamepads on the control panel. --- End quote --- I'm in total agreement with Paige here. |
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