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Pinball button setup ?
PL1:
Here's a table and diagram that might help.
Just work your way through the table one line at a time and on Upper Flipper/MagnaSave crimp both pinball button inputs to one Quick Disconnect.
Scott
EDIT: Updated pic
Connorsdad:
--- Quote from: PL1 on August 13, 2013, 02:00:57 am ---Here's a table and diagram that might help.
Just work your way through the table one line at a time and on Upper Flipper/MagnaSave crimp both pinball button inputs to one Quick Disconnect.
Scott
--- End quote ---
According to that diagram Right upper flipper and right nudge don't have an input? Is this where I should use my spare ports and change the keys to ' and / using the ipac config app ?
PL1:
--- Quote from: Connorsdad on August 13, 2013, 03:52:18 am ---
--- Quote from: PL1 on August 13, 2013, 02:00:57 am ---Here's a table and diagram that might help.
Just work your way through the table one line at a time and on Upper Flipper/MagnaSave crimp both pinball button inputs to one Quick Disconnect.
Scott
--- End quote ---
According to that diagram Right upper flipper and right nudge don't have an input? Is this where I should use my spare ports and change the keys to ' and / using the ipac config app ?
--- End quote ---
You got it -- also do the same for the three P3 ones if you have a 2-player panel.
Scott
Connorsdad:
Finally :applaud:
I messed up 1st time but cracked it the 2nd time ;D
I can't thank you enough PL1 :notworthy: for having the patience to help me. :cheers:
I cant understand why I just couldn't grasp it :dizzy:
Any idea which table I could try my upper flipper keys on? all the tables I have tried the lower flipper key controls both, cant see an option in visual pinball to change it.
PL1:
Always glad to help. :cheers:
Many tables will have the upper and lower flippers tied together -- normal operation nothing to change.
There are a number of Visual Pinball (VP) and Future Pinball (FP) tables on VPForums (VP/FP tables) or PinSimDB (FP tables) such as Family Guy (FP - Stewie's mini-playfield uses upper flippers), Defender (VP - Smart Bomb is tied to right upper flipper), Black Knight (VP/FP - uses MagnaSave), and Nip-It (VP - uses upper right flipper for the "ballygator").
Scott