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Author Topic: Lovers in a Dangerous Spacetime Arcade Cabinet - FINISHED  (Read 42163 times)

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Sjaak

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Lovers in a Dangerous Spacetime Arcade Cabinet - FINISHED
« on: June 12, 2013, 05:41:13 am »
I've been thinking about doing this project for a while. A couple of months ago I saw some pictures and gameplay footage from the game Lovers in a Dangerous Spacetime, and I immediately loved the game. The combination of different game concepts, the visuals and animation make this game an instant classic.



Quote from: asteroidbase.com
Lovers in a Dangerous Spacetime is a 2-player co-op micro-platformer set inside a pink Death Star locked in battle with hordes of space baddies. Players work together running back and forth between ship control rooms, manning turrets, lasers, shields and thrusters to rack up points and stave off a vacuumy demise. In mish-mash terms you could describe it as Jumpman meets Asteroids meets Han saying “Don’t get cocky.”

This game is perfect for an arcade cabinet, so i'm going to build a two player cabinet based on an asteroids deluxe cabinet. Since team work is extremely important in this game, I like the idea of having the players close together combined with the overhang of the cabinet.  The cabinet will have a custom control panel for the game with green and yellow controls for player one and two. Not sure yet about the colors and artwork of the cabinet, but pink will be a big part of it.
« Last Edit: December 31, 2014, 04:55:21 am by Sjaak »

Sjaak

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Re: Lovers in a Dangerous Spacetime Arcade Cabinet
« Reply #1 on: June 12, 2013, 05:41:34 am »
reserved for future use

mgb

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Lovers in a Dangerous Spacetime Arcade Cabinet
« Reply #2 on: June 12, 2013, 09:27:59 am »
I think this is a great idea for a build.
  I just came across this game the other day and I think it's a great idea for a game in general.
   It seems like the simple arcade play is coming back in a lot of these newer games.

I still keep knocking around the idea of building a cabinet based on the classic Jumpman game.

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Re: Lovers in a Dangerous Spacetime Arcade Cabinet
« Reply #3 on: June 12, 2013, 10:35:42 am »
Ha, no kidding, in the last few weeks I've been thinking about what a dedicated cabinet for this game would be like. Will be following this one closely!
Completed projects: Pac bartop (Plug & Play), 30th Anniversary Pac cab (MAME), Point Blank (PS1), Centipede (arcade hardware- light restore), VS. Super Mario Bros (arcade hardware- light restore) Tetris Cocktail (SNES), Arcade Classics upright (60-in-1, then MAME), Multi-Raiden (arcade hardware). Pac Man vs.(Gamecube),

Working on: Pinball Re-theme, Homebrew arcade arena shooter

Yvan256

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Re: Lovers in a Dangerous Spacetime Arcade Cabinet
« Reply #4 on: June 12, 2013, 10:36:23 am »
Wow, that game looks very nice and is potentially a good target for an arcade cabinet. From watching the gameplay and the screenshots, I'm guessing you will only need one joystick and one button for each player.

I can't wait to see your build.

edit: from the description on joystiq it seems it requires two buttons per player and analog joysticks.  :-\

edit2: it will support keyboard-only controls, so regular arcade joysticks is an option with an encoder.
« Last Edit: June 12, 2013, 10:47:51 am by Yvan256 »

TheDude

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Re: Lovers in a Dangerous Spacetime Arcade Cabinet
« Reply #5 on: June 12, 2013, 01:42:23 pm »
Really cool game ! Love it too !  ;D
A cabinet for this would be sweet !

mcseforsale

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Re: Lovers in a Dangerous Spacetime Arcade Cabinet
« Reply #6 on: June 12, 2013, 02:23:22 pm »
That's a cool game.  I'm watching with interest.  I can't wait to see your artwork/take on this.

AJ

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Re: Lovers in a Dangerous Spacetime Arcade Cabinet
« Reply #7 on: June 12, 2013, 02:25:26 pm »
That's a cool game.  I'm watching with interest.  I can't wait to see your artwork/take on this.

AJ

What? Only with interest??? Where's the "Subscribed"?  >:D

I too, will be watching with interest.
***Build what you dig, bro. Build what you dig.***

mcseforsale

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Re: Lovers in a Dangerous Spacetime Arcade Cabinet
« Reply #8 on: June 12, 2013, 02:28:44 pm »
subscribed.

There, fixed.

AJ

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Re: Lovers in a Dangerous Spacetime Arcade Cabinet
« Reply #9 on: June 12, 2013, 02:33:26 pm »
***Build what you dig, bro. Build what you dig.***

Sjaak

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Re: Lovers in a Dangerous Spacetime Arcade Cabinet
« Reply #10 on: June 12, 2013, 03:57:58 pm »
That's a cool game.  I'm watching with interest.  I can't wait to see your artwork/take on this.

AJ

Not sure about the control panel and marquee yet, but something like this for the sideart


Yvan256

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Re: Lovers in a Dangerous Spacetime Arcade Cabinet
« Reply #11 on: June 12, 2013, 04:25:04 pm »
Not sure about the control panel and marquee yet, but something like this for the sideart


I was expecting something more round for the top of the cabinet.  ;)

Here's an idea: make the cabinet the same shape as the "superlaser" control in the game. :D

As for the side art, if you don't want to show the spaceship in a fight with enemies, it's at least missing planets and stuff in the background. Do you have access to the artwork? Maybe you could ask the authors.

For the marquee, I would use the space background with stars and planets and orbits with the simple text logo and integrate the "Asteroid Base" logo somewhere into the marquee, using commercial marquees as templates.

You should check the trailer again, the spaceship is not pink-only like on your side art, maybe it was pink-only a few months ago in the game?
« Last Edit: June 12, 2013, 04:37:14 pm by Yvan256 »

Sjaak

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Re: Lovers in a Dangerous Spacetime Arcade Cabinet
« Reply #12 on: June 12, 2013, 04:38:08 pm »
Do you have access to the artwork? Maybe you could ask the authors.

Yes, I talked to the authors and I have access to the artwork. More about that later...

The side art is actually more cartoonish and is from a promotional poster and there are enemy ships coming from the clouds below. There will be some planets, enemies, etc. on the control panel and on the marquee, but like any other arcade cabinet, no "screendumps" from the game.

Yvan256

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Re: Lovers in a Dangerous Spacetime Arcade Cabinet
« Reply #13 on: June 12, 2013, 04:40:23 pm »
Do you have access to the artwork? Maybe you could ask the authors.

Yes, I talked to the authors and I have access to the artwork. More about that later...

The side art is actually more cartoonish and is from a promotional poster and there are enemy ships coming from the clouds below. There will be some planets, enemies, etc. on the control panel and on the marquee, but like any other arcade cabinet, no "screendumps" from the game.

Cool, I can't wait to see your progress especially since you have access to the original artwork. I like the idea about the clouds, kind of a preview of what awaits you if you play the game.

I haven't played the game though, I've only seen the video, but there seems to only be two types of enemies?
« Last Edit: June 12, 2013, 04:59:55 pm by Yvan256 »

wp34

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Re: Lovers in a Dangerous Spacetime Arcade Cabinet
« Reply #14 on: June 12, 2013, 06:57:56 pm »
Looks suspiciously like an Asteroids Deluxe cabinet.  Me likey.    :cheers:

Following.

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Re: Lovers in a Dangerous Spacetime Arcade Cabinet
« Reply #15 on: June 12, 2013, 08:38:52 pm »
That game looks cool.  It reminds me of an iOS game called Crumble Zone.    Do you have beta access?  I looked for a download link but couldn't find one.

Subscribed.

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Re: Lovers in a Dangerous Spacetime Arcade Cabinet
« Reply #16 on: June 12, 2013, 11:20:33 pm »
Ha!  REEEEDEEEEMMED!!!

AJ  :laugh:



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Sjaak

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Re: Lovers in a Dangerous Spacetime Arcade Cabinet
« Reply #17 on: June 13, 2013, 03:16:11 am »
That game looks cool.  It reminds me of an iOS game called Crumble Zone.    Do you have beta access?  I looked for a download link but couldn't find one.

I don't have beta access. I'm not even sure there is a beta yet. The game will come out this year, no date yet...

Looks suspiciously like an Asteroids Deluxe cabinet.

That sort of was the point... ;)

I haven't played the game though, I've only seen the video, but there seems to only be two types of enemies?

So far I've seen 4 enemies, the ships that lay mines, the monster with the big teeth, the ships with the lasers and the robots on the planet. There's probably a lot more, but we'll have to wait until the game is released.

Here's another video, showing some of the gameplay:


Yvan256

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Re: Lovers in a Dangerous Spacetime Arcade Cabinet
« Reply #18 on: June 13, 2013, 09:29:27 am »
So far I've seen 4 enemies, the ships that lay mines, the monster with the big teeth, the ships with the lasers and the robots on the planet. There's probably a lot more, but we'll have to wait until the game is released.

Here's another video, showing some of the gameplay:



Thanks for the link, after watching that video I realize this game has much more depth than what is shown in the trailer. They should have shown the players trying to save a planet, not just flying around shooting at two types of enemies.

Sjaak

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Re: Lovers in a Dangerous Spacetime Arcade Cabinet
« Reply #19 on: June 15, 2013, 04:32:14 am »
Quick update on the graphics for the control panel:




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Re: Lovers in a Dangerous Spacetime Arcade Cabinet
« Reply #20 on: June 15, 2013, 12:24:58 pm »
Never heard of this game... must've been under a rock.  But it's a Sjaak build so I'll be following closely!   :applaud:

mgb

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Lovers in a Dangerous Spacetime Arcade Cabinet
« Reply #21 on: June 15, 2013, 09:45:48 pm »
Never heard of this game... must've been under a rock.  But it's a Sjaak build so I'll be following closely!   :applaud:

You probably haven't been under a rock. The game is new. As a matter of fact it's not even released yet.

Sjaak

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Re: Lovers in a Dangerous Spacetime Arcade Cabinet
« Reply #22 on: June 16, 2013, 11:22:45 am »
The game is new. As a matter of fact it's not even released yet.

That's right. The game should be out sometime this year. But I think it's a perfect game for an arcade cabinet. They even have a special arcade edition of the game (which is being demoed at several trade show, like E3 and GDC).

I've spoken about the arcade cabinet with one of the dvelopers/artists and he said "That sounds amazing, and we're totally flattered. That would basically be our dream gameplay scenario for Lovers". So closer to the release date they will provide some more high resolution artwork to use on the cabinet.

In the mean time, I'm getting started on the construction part of the cabinet. And I got these yesterday...I really like the pink mini buttons...


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Lovers in a Dangerous Spacetime Arcade Cabinet
« Reply #23 on: June 16, 2013, 10:37:12 pm »
Man this is turning out great! Cool that the devs are flattered by it- LIADST is probably my most-anticipated game this year.
Completed projects: Pac bartop (Plug & Play), 30th Anniversary Pac cab (MAME), Point Blank (PS1), Centipede (arcade hardware- light restore), VS. Super Mario Bros (arcade hardware- light restore) Tetris Cocktail (SNES), Arcade Classics upright (60-in-1, then MAME), Multi-Raiden (arcade hardware). Pac Man vs.(Gamecube),

Working on: Pinball Re-theme, Homebrew arcade arena shooter

Sjaak

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Re: Lovers in a Dangerous Spacetime Arcade Cabinet
« Reply #24 on: June 17, 2013, 01:46:24 pm »
Working on some artwork for the game. I'm trying to get a more retro look.


Yvan256

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Re: Lovers in a Dangerous Spacetime Arcade Cabinet
« Reply #25 on: June 17, 2013, 03:57:52 pm »
Working on some artwork for the game. I'm trying to get a more retro look.



I'm getting a headache trying to imagine this game in 3D, for both inside and outside the ship.  :dizzy:

Sjaak

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Re: Lovers in a Dangerous Spacetime Arcade Cabinet
« Reply #26 on: June 20, 2013, 10:19:16 am »
Cabinet is coming along nicely. I cut the side panels yesterday and today I started on the rest of the cabinet.


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Re: Lovers in a Dangerous Spacetime Arcade Cabinet
« Reply #27 on: June 24, 2013, 12:23:14 pm »
Nice progress ! I'm definitely watching this because of the game and the shape of the cab both !  :applaud:



Sjaak

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Re: Lovers in a Dangerous Spacetime Arcade Cabinet
« Reply #28 on: July 04, 2013, 03:55:07 pm »
Working on an instruction sheet for the game...suggestions and comment are welcome


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Re: Lovers in a Dangerous Spacetime Arcade Cabinet
« Reply #29 on: July 04, 2013, 04:05:12 pm »
This is shaping up great, the cabinet looks fantastic and the game does look perfect for a cab.

How do you know you will be able to control the game with your panel, what if you need mouse input for menus? keyboard for entering your name in a hiscore table? f1 to start a game..

Do you know the developers or something?

Yvan256

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Re: Lovers in a Dangerous Spacetime Arcade Cabinet
« Reply #30 on: July 04, 2013, 04:07:00 pm »
Working on an instruction sheet for the game...suggestions and comment are welcome



There's too much horizontal margin between the numbers and their description and/or not enough space vertically between each bullet.

The text is missing an "s" for point 4?
4. Destroy enemy spacecrafts.

I think it would read better if you had the graphic after the text for point 5:
5. Find occupied planets (graphic)
    and save the inhabitants.

« Last Edit: July 04, 2013, 04:08:46 pm by Yvan256 »

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Re: Lovers in a Dangerous Spacetime Arcade Cabinet
« Reply #31 on: July 04, 2013, 04:29:27 pm »
The text is missing an "s" for point 4?
4. Destroy enemy spacecrafts.
Spacecraft is commonly used as a plural as well as singular.

I think it would read better if you had the graphic after the text for point 5:
5. Find occupied planets (graphic)
    and save the inhabitants.
Good suggestion.

Possible alternate version:

5. Save the inhabitants
    of occupied planets. (graphic)

Possible alternate version for #7:

7. Liberate planets for upgrades.

Also consider rewording the directions to fit each point on a single line, increasing the space between lines slightly, and using bullets instead of numbers.


Scott
« Last Edit: July 04, 2013, 04:46:47 pm by PL1 »

Yvan256

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Re: Lovers in a Dangerous Spacetime Arcade Cabinet
« Reply #32 on: July 04, 2013, 05:02:54 pm »
Since the planets are under attack and facing annihilation, wouldn't "save the planets" fit better? "Liberate" sounds like they're run by an oppressive regime. ;)

Sjaak

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Re: Lovers in a Dangerous Spacetime Arcade Cabinet
« Reply #33 on: July 04, 2013, 05:20:59 pm »
Great suggestions, i'm going to put them in the next artwork update

Since the planets are under attack and facing annihilation, wouldn't "save the planets" fit better? "Liberate" sounds like they're run by an oppressive regime. ;)

The planets are occupied and you have to destroy the robots to free the rabbits.

Do you know the developers or something?

Yes, i'm getting information from one of the developers. So i know the control scheme for the game.

Sjaak

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Re: Lovers in a Dangerous Spacetime Arcade Cabinet
« Reply #34 on: July 30, 2013, 12:39:18 pm »
Better version of the side art, kickplate and cp...still thinking about a better marquee...






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Re: Lovers in a Dangerous Spacetime Arcade Cabinet
« Reply #35 on: July 30, 2013, 02:23:47 pm »
I would do a marquee with the two players characters instead. Something similar to the introduction where they're side by side and there's a big heart explosion behind them.

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Re: Lovers in a Dangerous Spacetime Arcade Cabinet
« Reply #36 on: July 31, 2013, 05:27:26 am »
I would do a marquee with the two players characters instead. Something similar to the introduction where they're side by side and there's a big heart explosion behind them.
Yeah, the screen 0:19s in the video looks great as marquee.

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Re: Lovers in a Dangerous Spacetime Arcade Cabinet
« Reply #37 on: July 31, 2013, 01:59:57 pm »
I would do a marquee with the two players characters instead. Something similar to the introduction where they're side by side and there's a big heart explosion behind them.

Yeah, the screen 0:19s in the video looks great as marquee.

Great idea! I'll contact the developers and see if they have it in a higher res.

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Re: Lovers in a Dangerous Spacetime Arcade Cabinet
« Reply #38 on: July 31, 2013, 06:30:22 pm »
Project is looking great, I'm excited about this game, looks like a ton of fun!

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Lovers in a Dangerous Spacetime Arcade Cabinet
« Reply #39 on: August 01, 2013, 09:47:36 pm »
This is amazing!, both the cabinet ideas, art and the game, it really makes me want to do a cab too, too many projects!!!
Games: Super Punch Out, Fix It Felix Jr, DK, DKjr, DK3, PC10, UMK3, TRON, MS-Pac, Pac, Centipede (2x), Robotron, Galaga, Space Invaders, Street Fighter 2 CE, X-Men vs SF, BuckHunter HD, 2X Custom Vewlix, Custom Nintendo VS 3/4, Atomiswave