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Author Topic: Nub Groovy Mame questions (monitor presets & INI Questions)  (Read 2922 times)

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epicfatigue

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Hey All i have a few nub questions,

So i have just compiled the new groovymame with the patches and high scores fix (YEAH!!!!!!!!!!!!!!!)

And i also downloaded the new Vmmaker as instructed and i see k7000 has finally been fixed but i have a question, do i set the monitor prefix to be k7000 in Vmmaker ini or Groovymame ini?
(sorry guys i always forget)

My other question is now that i am almost finished my rotating monitor system, how can i create an INI that all vertical games are displayed the correct orientation and do i have to alter something in Groovymame to make this select the correct res or will it auto do it for me?

Thanks Guys

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Re: Nub Groovy Mame questions (monitor presets & INI Questions)
« Reply #1 on: June 04, 2013, 01:08:38 pm »
Hi epicfatigue,

In vmmaker.ini, just leave the default options if your going to use a k7000 (we don't have this preset available yet in vmmaker, but default settings will work fine).

Then, the important step is to set "monitor k7000" in GroovyMAME's ini, as this overrides the generic modelines created by VMMaker with your selected preset (k700 here).

As for the rotating setup, make sure to create the resolutions with this settings in vmmaker.ini

MonitorHorizontal = 0
RotatingDesktop = 0

This ensures that both horizontal and vertical games are considered with their native resolutions.

Then in GroovyMAME, select either "orientation rotate_r" or "orientation_rotate_l", depending on the direction your monitor rotates (so games don't end up upside down).

Important note: posts reporting GM issues without a log will be IGNORED.
Steps to create a log:
 - From command line, run: groovymame.exe -v romname >romname.txt
 - Attach resulting romname.txt file to your post, instead of pasting it.

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epicfatigue

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Re: Nub Groovy Mame questions (monitor presets & INI Questions)
« Reply #2 on: June 04, 2013, 07:24:47 pm »
Hey thanks Calamity,

Quick question but.

I am running compiled mame using the lastest patches with groovy patch etc as listed in the sticky thread.

I dont see those options in there, for vertical monitor setting.

Here is my ini file.


Code: [Select]
#
# CORE CONFIGURATION OPTIONS
#
readconfig                1
writeconfig               0

#
# CORE SEARCH PATH OPTIONS
#
rompath                   C:\Roms\mame\roms\
hashpath                  hash
samplepath                samples
artpath                   artwork
ctrlrpath                 ctrlr
inipath                   .;ini
fontpath                  .
cheatpath                 cheat
crosshairpath             crosshair

#
# CORE OUTPUT DIRECTORY OPTIONS
#
cfg_directory             cfg
nvram_directory           nvram
memcard_directory         memcard
input_directory           inp
state_directory           sta
snapshot_directory        snap
diff_directory            diff
comment_directory         comments

#
# CORE OUTPUT DIRECTORY OPTIONS
#
hiscore_directory         hi

#
# CORE STATE/PLAYBACK OPTIONS
#
state                     
autosave                  0
playback                 
record                   
mngwrite                 
aviwrite                 
wavwrite                 
snapname                  %g/%i
snapsize                  auto
snapview                  internal
burnin                    0

#
# CORE PERFORMANCE OPTIONS
#
autoframeskip             0
frameskip                 0
seconds_to_run            0
throttle                  1
syncrefresh               0
sleep                     1
speed                     1.0
refreshspeed              0

#
# CORE ROTATION OPTIONS
#
rotate                    1
ror                       0
rol                       0
autoror                   1
autorol                   0
flipx                     0
flipy                     0

#
# CORE ARTWORK OPTIONS
#
artwork_crop              1
use_backdrops             0
use_overlays              0
use_bezels                0
use_cpanels               0
use_marquees              0

#
# CORE SCREEN OPTIONS
#
brightness                1.0
contrast                  1.0
gamma                     1.0
pause_brightness          0.65
effect                    none

#
# CORE VECTOR OPTIONS
#
antialias                 1
beam                      1.0
flicker                   0

#
# CORE SOUND OPTIONS
#
sound                     1
samplerate                48000
samples                   1
volume                    0

#
# CORE INPUT OPTIONS
#
coin_lockout              1
ctrlr                     
mouse                     0
joystick                  1
lightgun                  0
multikeyboard             0
multimouse                0
steadykey                 0
ui_active                 0
offscreen_reload          0
joystick_map              auto
joystick_deadzone         0.3
joystick_saturation       0.85
natural                   0
joystick_contradictory    0
coin_impulse              0

#
# CORE INPUT AUTOMATIC ENABLE OPTIONS
#
paddle_device             keyboard
adstick_device            keyboard
pedal_device              keyboard
dial_device               keyboard
trackball_device          keyboard
lightgun_device           keyboard
positional_device         keyboard
mouse_device              mouse

#
# CORE DEBUGGING OPTIONS
#
log                       0
verbose                   0
update_in_pause           0
debug                     0
debugscript               
debug_internal            0

#
# CORE MISC OPTIONS
#
bios                     
cheat                     0
skip_gameinfo             0
uifont                    default
ramsize                   
confirm_quit              0
ui_mouse                  0
autoboot_command         
autoboot_delay            2
autoboot_script           

#
# CORE MKChamp OPTIONS
#
disable_hiscore_patch     0
disable_nagscreen_patch   0
disable_loading_patch     0
#
# CORE SWITCHRES OPTIONS
#
modeline                  1
monitor                   k7000
orientation               horizontal
connector                 auto
interlace                 1
doublescan                1
cleanstretch              0
changeres                 1
powerstrip                0
lock_system_modes         1
lock_unsupported_modes    1
refresh_dont_care         0
dotclock_min              0
sync_refresh_tolerance    2.0
frame_delay               0
lcd_range                 auto
crt_range0                auto
crt_range1                auto
crt_range2                auto
crt_range3                auto
crt_range4                auto
crt_range5                auto
crt_range6                auto
crt_range7                auto
crt_range8                auto
crt_range9                auto

#
# WINDOWS DEBUGGING OPTIONS
#
oslog                     0
watchdog                  0
debugger_font             "Lucida Console"
debugger_font_size        9

#
# WINDOWS PERFORMANCE OPTIONS
#
priority                  0
multithreading            1
numprocessors             auto
profile                   0
bench                     0

#
# WINDOWS VIDEO OPTIONS
#
video                     d3d
numscreens                1
window                    0
maximize                  1
keepaspect                0
prescale                  1
waitvsync                 0
menu                      0

#
# DIRECTDRAW-SPECIFIC OPTIONS
#
hwstretch                 0

#
# DIRECT3D-SPECIFIC OPTIONS
#
filter                    0

#
# DIRECT3D POST-PROCESSING OPTIONS
#
hlsl_enable               0
hlslpath                  hlsl
hlsl_ini_read             0
hlsl_ini_write            0
hlslini                   %g
hlsl_prescale_x           0
hlsl_prescale_y           0
hlsl_preset               -1
hlsl_write               
hlsl_snap_width           2048
hlsl_snap_height          1536
shadow_mask_alpha         0.0
shadow_mask_texture       aperture.png
shadow_mask_x_count       320
shadow_mask_y_count       240
shadow_mask_usize         0.09375
shadow_mask_vsize         0.109375
curvature                 0.0
pincushion                0.0
scanline_alpha            0.0
scanline_size             1.0
scanline_height           0.7
scanline_bright_scale     1.0
scanline_bright_offset    0.0
scanline_jitter           0.0
defocus                   0.0,0.0
converge_x                0.0,0.0,0.0
converge_y                0.0,0.0,0.0
radial_converge_x         0.0,0.0,0.0
radial_converge_y         0.0,0.0,0.0
red_ratio                 1.0,0.0,0.0
grn_ratio                 0.0,1.0,0.0
blu_ratio                 0.0,0.0,1.0
saturation                1.0
offset                    0.0,0.0,0.0
scale                     1.0,1.0,1.0
power                     1.0,1.0,1.0
floor                     0.0,0.0,0.0
phosphor_life             0.0,0.0,0.0

#
# NTSC POST-PROCESSING OPTIONS
#
yiq_enable                0
yiq_cc                    3.59754545
yiq_a                     0.5
yiq_b                     0.5
yiq_o                     0.0
yiq_p                     1.0
yiq_n                     1.0
yiq_y                     6.0
yiq_i                     1.2
yiq_q                     0.6
yiq_scan_time             52.6
yiq_phase_count           2

#
# VECTOR POST-PROCESSING OPTIONS
#
vector_time_scale         0.0
vector_time_period        0.1
vector_length_scale       0.9
vector_length_ratio       4.0

#
# BLOOM POST-PROCESSING OPTIONS
#
vector_bloom_scale        0.3
raster_bloom_scale        0.25
bloom_lvl0_weight         1.0
bloom_lvl1_weight         0.21
bloom_lvl2_weight         0.19
bloom_lvl3_weight         0.17
bloom_lvl4_weight         0.15
bloom_lvl5_weight         0.14
bloom_lvl6_weight         0.13
bloom_lvl7_weight         0.12
bloom_lvl8_weight         0.11
bloom_lvl9_weight         0.10
bloom_lvl10_weight        0.09

#
# PER-WINDOW VIDEO OPTIONS
#
screen                    auto
aspect                    auto
resolution                auto
view                      auto
screen0                   auto
aspect0                   auto
resolution0               auto
view0                     auto
screen1                   auto
aspect1                   auto
resolution1               auto
view1                     auto
screen2                   auto
aspect2                   auto
resolution2               auto
view2                     auto
screen3                   auto
aspect3                   auto
resolution3               auto
view3                     auto

#
# FULL SCREEN OPTIONS
#
triplebuffer              0
switchres                 1
full_screen_brightness    1.0
full_screen_contrast      1.0
full_screen_gamma         1.0

#
# WINDOWS SOUND OPTIONS
#
audio_latency             2

#
# INPUT DEVICE OPTIONS
#
dual_lightgun             0
« Last Edit: June 04, 2013, 07:28:30 pm by epicfatigue »

epicfatigue

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Re: Nub Groovy Mame questions (monitor presets & INI Questions)
« Reply #3 on: June 07, 2013, 08:54:57 pm »
Any ideas anyone :( want to start playing my vertical games.

I have my own complied mame following the steps outlayed in the groovymame sticky.

Does it not have the options required for this do i need to go back to my original settings/???

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Re: Nub Groovy Mame questions (monitor presets & INI Questions)
« Reply #4 on: June 09, 2013, 09:46:44 am »
Hi epicfatigue,

If you've properly applied the patches and compiled your GM binary, launching it from command line with the -cc command should create a fresh mame.ini with a section named "CORE SWITCHRES OPTIONS" where you have all the options you need. If you can't find these options, something went wrong with your compilation.
Important note: posts reporting GM issues without a log will be IGNORED.
Steps to create a log:
 - From command line, run: groovymame.exe -v romname >romname.txt
 - Attach resulting romname.txt file to your post, instead of pasting it.

CRT Emudriver, VMMaker & Arcade OSD downloads, documentation and discussion:  Eiusdemmodi

epicfatigue

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Re: Nub Groovy Mame questions (monitor presets & INI Questions)
« Reply #5 on: June 10, 2013, 07:38:34 pm »
Bugger i will re compile again see if it helps quick question but,

I have a automatic rotating monitor, so it is going to rotate depending on the game, how to i set groovymame to have the orientation correct as rotate_l or rotate_r will only set it correctly one way,

Thanks mate

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Re: Nub Groovy Mame questions (monitor presets & INI Questions)
« Reply #6 on: June 12, 2013, 05:31:29 pm »
I have a automatic rotating monitor, so it is going to rotate depending on the game, how to i set groovymame to have the orientation correct as rotate_l or rotate_r will only set it correctly one way,

monitor rotate

orientation rotate

... will preserve the original orientation (so some games will be upside down unless your monitor can rotate in both directions)
« Last Edit: June 13, 2013, 05:00:47 am by Calamity »
Important note: posts reporting GM issues without a log will be IGNORED.
Steps to create a log:
 - From command line, run: groovymame.exe -v romname >romname.txt
 - Attach resulting romname.txt file to your post, instead of pasting it.

CRT Emudriver, VMMaker & Arcade OSD downloads, documentation and discussion:  Eiusdemmodi

epicfatigue

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Re: Nub Groovy Mame questions (monitor presets & INI Questions)
« Reply #7 on: June 12, 2013, 08:34:31 pm »
hrm iv re compiled same options re downloaded re compiled same options....


Downloaded the pre built groovy mame same options.


I can not find these switches you speak of in the mame ini file. i have generated a new ini each time.


Could you please post your ini file so i can have a look at it please.


So far the only way i have kind of got it to work is to create a vertical.ini and set monitor orientation to vertical
« Last Edit: June 12, 2013, 09:33:23 pm by epicfatigue »

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Re: Nub Groovy Mame questions (monitor presets & INI Questions)
« Reply #8 on: June 13, 2013, 05:03:45 am »
Downloaded the pre built groovy mame same options.

That's not possible I'm afraid :)

Post your mame.ini as an attachment.
Important note: posts reporting GM issues without a log will be IGNORED.
Steps to create a log:
 - From command line, run: groovymame.exe -v romname >romname.txt
 - Attach resulting romname.txt file to your post, instead of pasting it.

CRT Emudriver, VMMaker & Arcade OSD downloads, documentation and discussion:  Eiusdemmodi

epicfatigue

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Re: Nub Groovy Mame questions (monitor presets & INI Questions)
« Reply #9 on: June 15, 2013, 07:07:26 am »
aha

orientation rotate

that did the job perfectly thank you so much!