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Take No Quarter - Whoops....

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Le Chuck:
Great design. Wonderful retro feel with some really nice touches. I'm excited to see this go further!

Yvan256:

--- Quote from: Monkeyvoodoo on June 02, 2013, 12:54:56 am ---
--- End quote ---

Okay, now that looks amazing!  :o

And I really like the idea of the cabinet artwork flowing into the frontend.

For the CP artwork, I would put the joystick arrows up/down/left/right in the middle and the outer arrows in the diagonals or just remove them.

And for the artwork in general, maybe try to replace the orange with something else. As far as I recall, almost everything was faux wood, chrome, black and white in the 70's. Can you make another render, replacing the orange with white, including white balltops?

mgb:
White ball tops would look nice on there

Monkeyvoodoo:
I tried the white ball tops, and I have to say I like them. I was sticking with red originally because in my rose tinted memories, all cabinets had red ball tops :D


A lot better

Changing the orange to another colour would be alot of work. I would have to redo every ai file. And I feel that the orange works for it. Complements the wood well.

I'm glad people are liking the front end/bezel co-ordination. I think it looks neat but it will be difficult to do a rotating monitor setup with it. I know I don't really need a rotating monitor but I do like my shooters and it would be nice to have.

PL1:

--- Quote from: Yvan256 on June 02, 2013, 11:45:39 am ---As far as I recall, almost everything was faux wood, chrome, black and white in the 70's.

--- End quote ---

If you REALLY want to give it that 70's look, you need avocado green and burnt orange.   >:D   :laugh2:

 


Scott

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