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| 404:
--- Quote from: NewToBuilding on May 04, 2013, 05:43:52 pm ---Really? Can the mod chip be saved/fixed? --- End quote --- possibly. If you really want to try to save it, you should look around some of the xbox forums on the net. --- Quote from: wesbrown18 on May 04, 2013, 11:24:34 pm ---Pardon my french, but you have ---smurfing--- gotta be kidding me. :) 586 or up is *Pentium 1* era. As in, 60mhz Pentium, as in, *20* years old! If you have an 486 machine or older that you're wanting to use for MAME, I want whatever you're smoking. Heck, I can even donate you a Sparc IPX or a NeXTstation Pro. ;) My 486SLC-25 could barely play the X port of Pacman and XGalaga, let alone *emulate* them. --- End quote --- LOL! the way i see it is couple that with the the size of the package, it never interested me in running it. Originally i ran advancemame and advancemess from a barebones linux distro. Total package was about 40 megs. Hence why i would rather slim down something like puppy linux a bit more and then add a few emulators. |
| wesbrown18:
--- Quote from: 404 on May 05, 2013, 08:20:42 am --- --- Quote from: wesbrown18 on May 04, 2013, 11:24:34 pm ---Pardon my french, but you have ---smurfing--- gotta be kidding me. :) 586 or up is *Pentium 1* era. As in, 60mhz Pentium, as in, *20* years old! If you have an 486 machine or older that you're wanting to use for MAME, I want whatever you're smoking. Heck, I can even donate you a Sparc IPX or a NeXTstation Pro. ;) My 486SLC-25 could barely play the X port of Pacman and XGalaga, let alone *emulate* them. --- End quote --- LOL! the way i see it is couple that with the the size of the package, it never interested me in running it. Originally i ran advancemame and advancemess from a barebones linux distro. Total package was about 40 megs. Hence why i would rather slim down something like puppy linux a bit more and then add a few emulators. --- End quote --- Well, actually, GroovyArcade is based on Arch Linux -- if you really wanted to slim it down, you could. Remove compilers, etc. There's a definite difference in functionality and hardware support between Puppy Linux and Arch Linux. While I admire your asceticism, you really don't need to subject yourself to a diet if you're at a healthy weight already. GroovyArcade fits on a CD, supports multiple emulators, and even has a few sample games on it, has 15khz monitor support, etc. I mean, the ATI drivers needed for 15khz support and decent acceleration are 95MB! Then the mednafen emulator is 10MB. You can most certainly at least get a 2-4GB SSD or SD card and boot from that. I will trade you a SD card for that 80MB boat anchor that you're installing Puppy Linux onto. Heck, I'll even trade you another SD card for the MFM/RLL controller to attach it to. And another SD card for the 486 with ISA slots to put it in -- I'll increase that to 8GB if it's sporting a Video Local Bus! Gotta have speed for the frame buffer for XGalaga, man. Pushing pixels is hard work. ;) |
| 404:
--- Quote from: wesbrown18 on May 05, 2013, 10:27:25 am ---Well, actually, GroovyArcade is based on Arch Linux -- if you really wanted to slim it down, you could. Remove compilers, etc. There's a definite difference in functionality and hardware support between Puppy Linux and Arch Linux. While I admire your asceticism, you really don't need to subject yourself to a diet if you're at a healthy weight already. GroovyArcade fits on a CD, supports multiple emulators, and even has a few sample games on it, has 15khz monitor support, etc. I mean, the ATI drivers needed for 15khz support and decent acceleration are 95MB! Then the mednafen emulator is 10MB. You can most certainly at least get a 2-4GB SSD or SD card and boot from that. I will trade you a SD card for that 80MB boat anchor that you're installing Puppy Linux onto. Heck, I'll even trade you another SD card for the MFM/RLL controller to attach it to. And another SD card for the 486 with ISA slots to put it in -- I'll increase that to 8GB if it's sporting a Video Local Bus! Gotta have speed for the frame buffer for XGalaga, man. Pushing pixels is hard work. ;) --- End quote --- LOL! I have plenty of modern day pc hardware. As i mentioned above, I just tested a pentium D dual core unit with hyperspin a few days ago. It's more of a ideological clash with myself. My small experiments with puppy are mostly just for S's and grins to see how much i can push some of the old hardware while making something that will resemble a real arcade UI as much as possible. |
| wesbrown18:
--- Quote from: 404 on May 05, 2013, 11:00:28 am ---LOL! I have plenty of modern day pc hardware. As i mentioned above, I just tested a pentium D dual core unit with hyperspin a few days ago. It's more of a ideological clash with myself. My small experiments with puppy are mostly just for S's and grins to see how much i can push some of the old hardware while making something that will resemble a real arcade UI as much as possible. --- End quote --- I dig that. I just tend to focus my efforts in that area into platforms such as the BeagleBone which has 2GB of MMC storage. I've been setting up to work on an Linux arcade distribution on that platform with either Angstrom Linux or Arch Linux that will fit on that 2GB with space left over for ROMs. I prefer to minimize my power bill and appease my pragmatism. :) |
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