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| TheMadMechanic:
--- Quote from: yotsuya on May 02, 2013, 07:25:03 pm --- --- Quote from: TheMadMechanic on May 02, 2013, 07:24:32 pm ---I am going for a stainless steel trackball in my cp, just waiting on a price. Have to wait and see if it is even affordable. --- End quote --- :dizzy: I'd like to see that. :cheers: --- End quote --- :-[ Way too expensive for a stainless trackball looking at $120+ two stainless steel track ball :'( Way out of what I wanted to spend on TB!!! Does anyone know if I can hook up light guns to an Opi-Wiz, including a TB & spinner? |
| Drnick:
Aimtraks connect via USB interface so they don't need connecting to the optiwiz. The only issue will be the amount of USB you have available. You can have a powered USB Hub to control all these devices, but you should not plug/unplug devices as this can mess up the way that their ID's are recognised and then they won't work properly. |
| TheMadMechanic:
--- Quote from: Drnick on May 07, 2013, 12:16:51 pm ---Aimtraks connect via USB interface so they don't need connecting to the optiwiz. The only issue will be the amount of USB you have available. You can have a powered USB Hub to control all these devices, but you should not plug/unplug devices as this can mess up the way that their ID's are recognised and then they won't work properly. --- End quote --- Thanks Drnick :D now I can go order my modules from Ultimarc. |
| TheMadMechanic:
Just got my 2 trackballs and then realized that they have a PS2 connector :banghead: I need my PS2 connector for the keywiz. Anyone had had any trouble using them with a PS2 to USB connector then connected to a USB hub? BTW: they are the 2-1/4" PS2 LED Illuminating PC/MAME Arcade Trackball got from Jammboards. Thanks MM |
| keilmillerjr:
Minimal is better in my opinion. For mame specific admin keys, just use a keyboard. You don't want nor need a player ---smurfing--- around with your ---steaming pile of meadow muffin---. You can even add a USB port somewhere on the outside of your cabinet to make this easier. So far, the current idea for my cabinet is to have: 1p Pause 1p + Pause = Drop coin (via ipac shift function) Hold 1p = Esc/exit (future feature of FrontEndHelper) All mimicked for player 2 obviously. Actually, I might make holding 1p be a coin drop and holding pause be Esc/exit. I'm not sure. But you get the idea of how you can eliminate the need for a ---steaming pile of meadow muffin--- load of buttons now. |
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