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iPhone apps TURNED ARCADE!
RayB:
--- Quote from: Gray_Area on April 24, 2013, 05:38:54 pm ---Um, really? I mean the game play of each of those is.....rather dim seeming.
Anyways, how does the licensing work?
--- End quote ---
Doodle Jump is fairly well implemented. The large joystick is analog. It's fun (but like most arcade games these days, the point is to get redemption tickets, so nothing deeper than maybe 30 seconds of play).
retrostark:
the new games are taking overrr. nooo. this is not good, although the doodle jump cab looks awesome. may i ask were you saw it?
Howard_Casto:
You've got to wonder who would want to play these. It's not like back in the day when you went to the arcade because the graphics and interface were superior to anything you could play at home... you can literally look down to your phone and play the same game. Not only that but for a couple of bucks you can own a game that's most likely going to cost 50 cents or more per try.
Jeromebechaz:
I guess people like it just because it is a phone game but really big. And the fact that it's an mobile device app but not on a mobile device. I think it's cool and I would pay to play both maybe once. But the doodle jump controls are really cool!!
ahofle:
They are so popular because in addition to the 30 seconds of gameplay you get for the $3 per credit, you can buy a mini tootsie roll in the gift shop with the 7 tickets you won! :soapbox: :angry:
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