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Decline of the arcade

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mamenewb100:


--- Quote from: brihyn on May 03, 2013, 10:28:05 am ---
--- Quote from: jennifer on May 01, 2013, 08:04:20 am ---     ..... That coupled with the devaluation of the dollar, causing the games to be 1.00  a play, and the advent of the interactive consoles with" unsucky" graphics and social media, The perfect storm was created.

--- End quote ---

I don't think it's necessarily the "devaluation of the dollar" that caused a game that cost .25/play in 1980 to be 1.00/play today. I think that's inflation.
Back in my day you could fill your Model T up for 3 cents, and a new home cost 8 bits.

--- End quote ---

The devaluation of the dollar IS what causes Inflation. If the dollar was still worth the same today as back then, it would still be 25¢(give or take) for the latest arcade game depending on the demand. It also matters what people are willing to pay.

leapinlew:

The last time I was at a cool arcade was at Hershey Park in PA. I played 1 game and thought "wtf am I doing? I have all these games at home". Therefore I conclude that MAME killed the arcade!  ;)

mcseforsale:

Sorry.  Let me clarify.  It's artificial inflation....caused by the willy-nilly printing of the American ducket. 

AJ


--- Quote from: mamenewb100 on May 03, 2013, 11:57:18 pm ---
--- Quote from: brihyn on May 03, 2013, 10:28:05 am ---
--- Quote from: jennifer on May 01, 2013, 08:04:20 am ---     ..... That coupled with the devaluation of the dollar, causing the games to be 1.00  a play, and the advent of the interactive consoles with" unsucky" graphics and social media, The perfect storm was created.

--- End quote ---

I don't think it's necessarily the "devaluation of the dollar" that caused a game that cost .25/play in 1980 to be 1.00/play today. I think that's inflation.
Back in my day you could fill your Model T up for 3 cents, and a new home cost 8 bits.

--- End quote ---

The devaluation of the dollar IS what causes Inflation. If the dollar was still worth the same today as back then, it would still be 25¢(give or take) for the latest arcade game depending on the demand. It also matters what people are willing to pay.

--- End quote ---


thefox:

I am just as guilty as the next man. I remember slowly falling out of love with the arcades when I became an Amiga 500 owner. The home conversions got better and better, and the price marked on the coin doors seem to go up and up. I began walking past arcade cabs (we called them "arcade machines" back then), thinking "why pay money to play for about 1 minute or so when I can get the same quality of gameplay at home, unlimited ?".

And so it was for everyone, I guess. I would never have dreamt they would disappear altogether, though.

southpaw13:

I worked at an Arcade in the 80's.  What really happened is that the manuactures ran out of new platforms and the NES came out.  The last platform was ticket redemption and it was terrible.  My arcade owner went into video rentals with 1/3 of the business, then blockbuster opened.  Everyone was doing all the same stuff at home.  Crash, it was over.

Southpaw

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