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McaBFaKe GLSL for any emu... beginning in Model2 and Model3

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Nuexzz:
I realized that this functionality can be performed with any emulator or game with a simple png image, you can add scanlines long as you respect the alpha plane.
someone with image editing skills you want to test must be based on the images we have in the source folder \ base.png (maintaining the same structure of transparency, resolution and canvas.

extract the files where you have the emulator (for now only works in windowed mode)






Howard_Casto:
That's cool, but I think you really need to rename this.  HLSL = a pixel shader. 

What you are doing is an overlay.  There is a BIG difference.  HLSL can distort and separate the image at the pixel level, while an overlay can only mask off part of the screen via the help of a texture. 

Don't misunderstand I'm sure people will find it useful, I'm just saying...

isamu:
post a pic of daytona 2 with full scanlines and I'll be a believer :)

Nuexzz:
@Howard_Casto ,ok no problem I understand, is why the same fake name hehe

Nuexzz:

--- Quote from: isamu on April 03, 2013, 04:10:21 pm ---post a pic of daytona 2 with full scanlines and I'll be a believer :)

--- End quote ---

I hate to use image editors, but I will prepare something for you to see  ;)

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