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Poll

Which logo do you prefer for the final artwork? (see page 32)

I like the original (ver. 1)
I like the new (ver. 2)
  

Author Topic: Mission Control Project: 5 years on, what to do with the leftovers?  (Read 551612 times)

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Pixelhugger

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Re: Mission Control Project - Drafting underway... engineering opinions needed.
« Reply #200 on: January 19, 2005, 12:58:09 am »
Thanks Bigle... that's exactly the sort of help I was hoping for.

The cabinet will sit flat on the ground with casters raised slightly off the ground and protuding slightly from the back, so when tilted back at an angle they reach the ground. May not be easy to move it long distances this way, but it'll at least make it repositionable.


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Flinkly

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Re: Mission Control Project - Drafting underway... engineering opinions needed.
« Reply #201 on: January 19, 2005, 02:57:28 am »
like you said, exact answers to that sort of engineering problem would require some work and an idea of the weight distribution of the cabinet, but like it was stated before, intuitively, the slight change in width of the cabinet from top to bottom shouldn't cause it to be "top heavy" to a noticable degree.
« Last Edit: January 19, 2005, 03:07:00 am by Flinkly »

menace

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Re: Mission Control Project - Drafting underway... engineering opinions needed.
« Reply #202 on: January 19, 2005, 09:46:13 am »
Another thing to consider would be that the weight of the monitor will be acting as a wedge now rather than just a vertical load in pure shear.  This means the upper connections will need to be reinforced for horizontal pull out and not just for vertical shearing action.  The effect is likley negligable though given the slight angle.  From an aesthetics point of view having it narrow from top down is counter to what most people see as "natural" i.e. large objects get smaller as they go up--but that could be the effect you are looking for.
its better to not post and be thought a fool, then to whip out your keyboard and remove all doubt...

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Re: Mission Control Project - Drafting underway... engineering opinions needed.
« Reply #203 on: January 19, 2005, 10:00:56 am »
PH,

If you mount the casters like this, the amount of tilt required to move the cab is much less.

Real Life.  Still a poor substitute for video games!       
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Re: Mission Control Project - Drafting underway... engineering opinions needed.
« Reply #204 on: January 19, 2005, 12:55:40 pm »
I put these on the cab I MAME'd.   Works great.  $5.70 ea @ Happ Controls (p# 33-1198-00).


Flinkly

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Re: Mission Control Project - Drafting underway... engineering opinions needed.
« Reply #205 on: January 19, 2005, 04:02:38 pm »
menace, your just trying to make the rest of us engineers look bad, aren't you...

but back to the point at hand, all things considered, if you are going to make this cabinet well, that is, as long as you don't cheat due to costs and laziness during construction, you should be fine.  but do make it soon...i can't stand it anymore.

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Re: Mission Control Project - Drafting underway... engineering opinions needed.
« Reply #206 on: January 19, 2005, 04:36:28 pm »
...as long as you don't cheat due to costs and laziness during construction, you should be fine.

You have been following the thread, haven't you?  ;)

Pixelhugger

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Re: Mission Control Project - Drafting underway... engineering opinions needed.
« Reply #207 on: January 19, 2005, 11:04:55 pm »
Thanks for all the input. I like those caster ideas. Especially the placement that minimizes the tilt required to move it.

Just another small update on the plans.  Spent a couple of hours today drafting the marquee box and bezel. I needed a scale model of the happs bezel in order to align the rest of the interior parts.. monitor frame, minimarquee and nav panel. Luckily Lightwave exports a perfect DXF so all I had to do was nudge it around. The learning curve on the CAD program is steeper than I'm used to but it sure is gratifying to use. With the marquee dimensions in place I can now draft accurate plans for the jig. And throw away the "more than likely unreliable" version I did in Illustrator.

After that it's CONSTRUCTION TIME AT LAST, at least as far as the marquee box goes. My brother is making a surprize visit this weekend so cutting will have to wait until next week at best.
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Pixelhugger

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Re: Mission Control Project - Drafting underway... engineering opinions needed.
« Reply #208 on: January 20, 2005, 03:41:12 pm »
Doesn't look like much, but this is the final marquee jig plan. Basically it is a form upon which to bend two sheets of .25" plexi. The printed marquee will be sandwiched between them forming the 3 sided marquee seen in the previous renderings. The jig itself is not a part of the cabinet.

In comparing these dimensions against what I had drafted in Illustrator it turns out that my jig plans would have been between 1" and 2" off. Thats pretty significant since the marquee face sits a mere .25" back from the top and bottom of the marquee box. Adding the compound angles to that, I think I would have had a marquee shaped and sized to be completely unusable. To me, the great thing about CAD is that I can take this 3D plan and set it into the full scale model to see exactly how and where things will align.
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Will

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Re: Mission Control Project - Marquee cleared for launch
« Reply #209 on: January 20, 2005, 05:05:38 pm »
Glad to hear your starting,the marquee jig is impressive.Instead of casters your cabinet really is deserving of a jet pack....  ;)

Pixelhugger

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Re: Mission Control Project - Marquee cleared for launch
« Reply #210 on: January 20, 2005, 06:04:02 pm »
Hehe. Tough choice. 

 ;)
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Pixelhugger

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Re: Mission Control Project - Marquee cleared for launch
« Reply #211 on: January 20, 2005, 06:05:29 pm »
...but I'm gonna stick with these. Because I don't know if I can find the right kind of nozzles in blue.
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Will

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Re: Mission Control Project - Marquee cleared for launch
« Reply #212 on: January 20, 2005, 08:25:33 pm »
Damn those are some sexy blue casters ,they fit my color scheme but unfortunately my caster choice has already been made.Not sure I ever referred to casters as sexy before,maybe I am loosing it.Should have known you would have a jet pack ready for this suggestion.

ras2a

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Re: Mission Control Project - Marquee cleared for launch
« Reply #213 on: January 21, 2005, 04:28:09 am »
Oh aye, I'm liking those castors, too - brilliant!  That's one thing I now wish I'd incorporated into my cab...ah well there's always next time  ;D

Craig

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Re: Mission Control Project - Marquee cleared for launch
« Reply #214 on: January 26, 2005, 02:12:19 pm »
...but I'm gonna stick with these. Because I don't know if I can find the right kind of nozzles in blue.

Those casters look a little light... what kind of weight are they rated for?
--Chris
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Pixelhugger

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Re: Mission Control Project - Marquee cleared for launch
« Reply #215 on: January 26, 2005, 05:23:13 pm »
The 4" (shown) are rated to 200lbs. each. The 5" are rated for 250lbs each.
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Pixelhugger

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Re: Mission Control Project - Marquee cleared for launch
« Reply #216 on: January 27, 2005, 10:27:01 pm »
Promised myself I wouldn't do it. Swore up and down to myself I wouldn't do it. But I just caved. Here is one more teaser pic before actual construction pics. Apologies to those who've lost all patience with these. I just couldn't resist.

This is the first image I've posted from the final cab model. It's the only 3D rendering so far to show the actual navigation panel as it will look when completed. The illuminated pushbuttons are modeled on Happs' dimensions. I've managed to accumulate everything shown here with the exception of the WG 9200.

Come worship at the altar of cool...
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Pixelhugger

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Re: Mission Control Project - WARNING... only a teaser update
« Reply #217 on: January 27, 2005, 10:47:50 pm »
Two. Make that 2 more teaser pics before actual construction pics. This is the first pic to show how the sides angle outward toward the top of the cabinet to incease its looming-nosity

The Mission Control door poster....

 ::)

Edit: Blast it! Thread image auto scales down. Save to HD to see more detail.
« Last Edit: January 27, 2005, 10:54:34 pm by Pixelhugger »
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Will

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Re: Mission Control Project - WARNING... only a teaser update
« Reply #218 on: January 27, 2005, 11:17:27 pm »
PH feel free to tease me (us) anytime....Really neat concept work,I think you can pull it off but this sucker is going to take some time.I figure you will be done and playing it by the summer.I want to see building action shots next time.

RayB

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Re: Mission Control Project - WARNING... only a teaser update
« Reply #219 on: January 28, 2005, 12:57:48 pm »
It's so beautiful....  :'(
NO MORE!!

GGKoul

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Re: Mission Control Project - WARNING... only a teaser update
« Reply #220 on: January 28, 2005, 02:27:45 pm »
Again.. nice work! 

Just wondering if you can do an overhead shot of the panel?  As I would like to look at what admin buttons your have. 

Also, are you going to make the "Emulator Graphics Buttons" available?

Pixelhugger

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Re: Mission Control Project - WARNING... only a teaser update
« Reply #221 on: January 28, 2005, 03:01:37 pm »
I'm using an iPac so most admin functions can be accessed from the joystick and player start button(s)... so that covers tab, enter, volume, esc, and pause. I may dedicate the lower left button by the joystick as a mouse button... and I may add a dedicated enter button as well. I will have a flip down keyboard beneath the CP (the front panel seen in the "altar" pic) so that'll be available as well.

Regarding the emulator selection buttons.. yeah those, along with the rest of the artwork including FE skins (and eventually a custom Mission Control 3D arcade) will be freely available. I'm thinking of simply putting every related file from art to plans to video tutorials (for unusual things like the plastic bending) on a CDR or DVDR that can be ordered for the cost of the stock and shipping on the website.
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Flinkly

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Re: Mission Control Project - WARNING... only a teaser update
« Reply #222 on: January 28, 2005, 05:20:01 pm »
i almost forgot about that, the website...i guess it's been soooooo long since anyone believed this would ever be completed...just teasin.

but back to my question, when will the site be available for lookin at?

ras2a

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Re: Mission Control Project - WARNING... only a teaser update
« Reply #223 on: January 28, 2005, 06:40:52 pm »
Yowzer - Looking MINT!

Bones

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Re: Mission Control Project - WARNING... only a teaser update
« Reply #224 on: January 28, 2005, 08:40:54 pm »
Hey Pixel,

Enough renderings!!! :)

I thought you had a CP that was somewhat finished based on this http://forum.arcadecontrols.com/index.php/topic,22349.msg181835.html#msg181835 ?

How about some real photos of the CP?

Living the delusional lifestyle.

Pixelhugger

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Re: Mission Control Project - WARNING... only a teaser update
« Reply #225 on: January 29, 2005, 01:55:23 am »
Yeah thats my CP
« Last Edit: January 29, 2005, 02:38:51 am by Pixelhugger »
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Pixelhugger

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Re: Mission Control Project - WARNING... only a teaser update
« Reply #226 on: January 29, 2005, 02:27:12 am »
but back to my question, when will the site be available for lookin at?

As soon as I have construction photos to post. Here's a sneak peek of the layout. This is from the actual vector files for Flash. So I guess they are the web equivalent of construction photos and not technnically renders or teasers per se  ;)

This is the animated splash screen. It will be accompanied by a Nasa soundbite from the Apollo missions that says "....Houston, the beauty of this place is incredible." hehe. I shouldn't tip my cards, but then as Flinkly indirectly points out... by the time all this is in place many people following this thread will have long forgotten anyway.
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Pixelhugger

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Re: Mission Control Project - WARNING... only a teaser update
« Reply #227 on: January 29, 2005, 02:28:34 am »
And this is the home page. The smaller titles are rollovers so they wouldn't normally be visible.
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Pixelhugger

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Re: Mission Control Project - WARNING... only a teaser update
« Reply #228 on: January 29, 2005, 02:32:20 am »
Oh... and as far as construction photos go... does engraving the Rocketsprocket logo into my workshop/garage floor count?  ::)
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Pixelhugger

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Re: Mission Control Project - WARNING... only a teaser update
« Reply #229 on: January 29, 2005, 02:52:23 am »
I figure you will be done and playing it by the summer.I want to see building action shots next time.

I'm really hoping for a finish by the first part of May, but that would assume a faster pace than what I think is possible given the construction plan. So you are probably right. Actually considering the pace things have been moving at, I hope you are.
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Zakk

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Re: Mission Control Project - WARNING... only a teaser update
« Reply #230 on: February 01, 2005, 04:39:00 pm »
Okay, I think I see the problem...you need to prioritize your efforts.
Back for nostalgia, based on nostalgia.

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Re: Mission Control Project - WARNING... only a teaser update
« Reply #231 on: February 01, 2005, 05:25:26 pm »
Oh... and as far as construction photos go... does engraving the Rocketsprocket logo into my workshop/garage floor count?  ::)

I'm gonna have to speak for everyone here and say yes, it does count.




























IF YOU'D SHOW US PICTURES!






 ;)                ;D                ;)                 ;D
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Re: Mission Control Project - WARNING... only a teaser update
« Reply #232 on: February 01, 2005, 11:13:44 pm »
Dammit Pix, STOP HUGGING PIXELS AND START INHALING SAWDUST!!
"Sinistar has bad breath"

Pixelhugger

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Re: Mission Control Project - WARNING... only a teaser update
« Reply #233 on: February 02, 2005, 01:55:22 pm »
Hehe

Well I've already got the coin door from Happs. It's black and coincidentally enough, yes, I did have them swap out the reject buttons for blue which look fantastic. Thanks to Hulkster's project for that idea initially, and to spidermonkey for the confirmation. ;) It also has their "universal" mechs for tokens and quarters.

It's been sitting in it's box in my closet waiting for construction. The 27" bezel would cause too much marital discord if I were to store it inside, so it is safely stowed in... :-\.... the truck of my car.

Well I guess I have officially hit the wall when it comes to teaser tolerances. I can't say I'm surprised.
« Last Edit: February 02, 2005, 02:09:35 pm by Pixelhugger »
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Re: Mission Control Project - WARNING... only a teaser update
« Reply #234 on: February 02, 2005, 02:06:36 pm »
Yak Yak Yak... you're all talk ;)

At this rate, why not just buy a projector and have a render of it lit on the wall?

Shesh!

I can't say anything though. I've had a complete set of cabinet parts (including monitor) sitting in my basement for 6 months with no movement. ;)

Pixelhugger

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Re: Mission Control Project - WARNING... only a teaser update
« Reply #235 on: February 02, 2005, 02:18:41 pm »
Uh oh. 3 out of 4 of the last responses have involved styled type. That can't be a good sign.  :-[
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Will

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Re: Mission Control Project - WARNING... only a teaser update
« Reply #236 on: February 02, 2005, 06:03:13 pm »
Besides styled type they were also yelling at you in CAPITALS.You have to respect them for how bad they want to see progress on "your" mame cabinet.Just imagine how upset they get about there own project.
p.s. (wink wink sarcasm) WHERE IS MY DAMN ACTION JACKSON CONSTRUCTION PORN SHOTS!!!!!

DrewKaree

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Re: Mission Control Project - WARNING... only a teaser update
« Reply #237 on: February 02, 2005, 08:33:41 pm »
Heh heh heh!  MAME porn!  :o  :angel:
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in ways that you later wish you hadn’t

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Re: Mission Control Project - WARNING... only a teaser update
« Reply #238 on: February 02, 2005, 08:35:39 pm »
Okay enough excuses. Although I will be unapologetic in engraving the rocket on the floor ;)

Can somebody repost the link to the rocket that's engraved on the floor.
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Pixelhugger

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Re: Mission Control Project - WARNING... only a teaser update
« Reply #239 on: February 03, 2005, 01:31:34 pm »
Guess I'm going a bit OT, but to clarify.... engraving is to occur next week, depending on the concrete polisher's schedule. I can't engrave until the floor is finished with 400 grit plates. Then I can carve the logo in with a grinder. Afterwards it's staining and more polishing until 3000 grit. Final floor will shine like glass. Woo ha!

I was going to do vinvl composition tiles for the workshop floor... and inlay a space invader pattern in the center. But I had a friend over who owns a concrete polishing/finishing business and he offered to polish and color the floor for the cost of materials if I'd let him show it to prospective clients. No brainer. I'm going with the polishing.
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