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Poll

Which logo do you prefer for the final artwork? (see page 32)

I like the original (ver. 1)
I like the new (ver. 2)
  

Author Topic: Mission Control Project: 5 years on, what to do with the leftovers?  (Read 251561 times)

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Pixelhugger

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PROJECT COMPLETE!

I've posted the link to the reveal video here so you don't have to dig to page 40 to find it.

The link below works even though the vimeo thumbnail doesn't...

Mission Control Final Countdown Video!






TABLE OF CONTENTS

CABINET RENDERS
Cabinet pinup
Final design
Why the solid wood and all the detail?
Vintage Mission Control 1983 Videogame Magazine "Ad" Different thread
Off topic Ricardo Montalban Ad

SIDEART
Rocketsprocket side art cut from plasma jet
Rocketsprocket side art arrives

GARAGE FLOOR
Carving Toyworks logo into floor
Finished garage floor Non chronological
      
MARQUEE
Dimensional marquee jig for plastic bending
Test plastic
Bending plastic with torches (outer face)
Bending plastic with heatstrip (inner face)
Trimming plastic to size
Finished marquee plastic Non chronological
Making the "marquee box" panels Non chronological

CONTROL PANEL
Drilling plastic top
Trackball hole polishing
First CP panel - particle board
Second (actual) CP panel - MDF Non chronological
Final shiny trackball hole
Final control panel

SIDE PANELS
Paper printout
Surfacing 2" thick solid wood
Creating the MDF template and gluing up 4x8' panel
Final glued-up panels. Cutting to shape with MDF template Non chronological
Final sides Non chronological


NAVPANEL
Navpanel layout
Navpanel templates
NavPanel cutting. Final navpanel with temporary art
Slot loading drive custom mountNon chronological

MULTILAYERED CURVED BEZEL

Bezel construction
Finished bezel against curved arcade monitor






__________________________
BEGIN THREAD:

I'm in the final drafting phase of Stage 2 of my cabinet project, Mission Control. I couldn't be prouder of the final design, though I know it's gianormous marquee and cartoony curves will earn their fair share of criticism.  ::) It features a 3 panel marquee a-la Dragon's Lair/Space Ace, a backlit instruction panel above the monitor, and a small control strip (for front end navigation and options) between the main CP and the monitor bezel. 

Below is a rendering of the cabinet I put together to show my wife that a Mame cabinet really can look like a piece of furniture...however tragic I find that comparison ;) The sides will be New Zealand rosewood and the trim will be black walnut. The "side art" I'm planning (if I actually get around to it) will be metal lettering cut to match the logo on the marquee, trimmed with blue EL wire or perhaps illuminated from behind.

The center front panel of the CP's 3 sided base will be modified to drop flat with an illuminated keyboard removed from it's case and embedded in it's own mini lexan control panel on the backside of the door panel.

Mission Control was the name of my favorite arcade as a kid. It worked well as the name for my CP when I made the overlay and the play on words was a fun coincidence.  The small title you see beneath Mission Control says "The Simulacrum" which, as the dictionary defines it, is a  "convincing representation of reality"...appropriate for a project dedicated to emulation.
« Last Edit: January 14, 2017, 12:21:20 am by Pixelhugger »
Project mega thread HERE

Pixelhugger

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Re:Mission Control Project Launched - Pics inside
« Reply #1 on: November 08, 2003, 03:24:09 am »
And the marquee. All artwork on all the cab is 100% vector.
 ;D
Project mega thread HERE

Brax

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Re:Mission Control Project Launched - Pics inside
« Reply #2 on: November 08, 2003, 08:51:11 am »
That cabinet is BEAUTIFUL.  :o
Anyone who pans that design is a heathen! It kinda gives me an Alice in Wonderland feel . Make it, make it, make it!!!!!
If you build a frankenpanel, chances are I don't care for you as a person.

Homebrew

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Re:Mission Control Project Launched - Pics inside
« Reply #3 on: November 08, 2003, 10:32:36 am »
That is awesome!  A nice spin on the basic cab design.  Kinda strikes me as having some "computer space" flavor to it, though it looks nothing like a computer space cab.  I guess its the curves.  Definitetly a welcome variation.  You have much respect from me as that design will probably be a bit more difficult to cut than most.  I know curves are not my cutting specialty.  I can't wait to see the finished product.  It's definetly a unique design.  Good luck and post pics as soon as its done.

-Kevin

Cameronj

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Re:Mission Control Project Launched - Pics inside
« Reply #4 on: November 08, 2003, 10:51:12 am »
I think it is totally awesome!!!!! I wish I had your design/assembly skills. Great work!!!!!!!

Cameron

tbombaci

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Re:Mission Control Project Launched - Pics inside
« Reply #5 on: November 08, 2003, 12:06:12 pm »
Okay, you must show us more images. Your cabinet is awesome! I love the design! I really like the backlit instructions.

-Tom

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Re:Mission Control Project Launched - Pics inside
« Reply #6 on: November 08, 2003, 04:06:48 pm »
um WOW !! :D
Now thats some cabinet right there.BUILD IT ! !
Impressive !

crsdawg

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Re:Mission Control Project Launched - Pics inside
« Reply #7 on: November 08, 2003, 10:49:47 pm »
very nice original design. kudos!

Frostillicus

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Re:Mission Control Project Launched - Pics inside
« Reply #8 on: November 09, 2003, 12:56:16 am »
Looks great! Very organic :)  How tall is it? Looks like the CP is kind of low.  Love the marquee lettering.

Nannuu

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Re:Mission Control Project Launched - Pics inside
« Reply #9 on: November 09, 2003, 01:21:37 am »
Oh wow!  That is going to be one sweet looking machine!  Very classy and retro at the same time!
Next I'll be on fries, and that's when the big money starts rolling in.

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Re:Mission Control Project Launched - Pics inside
« Reply #10 on: November 09, 2003, 05:58:46 am »
Very nice indeed, love the colour scheme of teh marquee/cp, would love to see some more renderings if you have any. Good work  :)

DAmnb

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Re:Mission Control Project Launched - Pics inside
« Reply #11 on: November 09, 2003, 06:10:36 am »
Better not show that to my GF or I will have to build a new cab and scrap the old one  ;)
Very nice design, I really hope you follow this through, would really like to see this one "in the flesh".

SlapNutz

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Re:Mission Control Project Launched - Pics inside
« Reply #12 on: November 10, 2003, 10:12:44 pm »
Really cool different look! I would've used something other than that stained woodgrain look on the sides but that's just me!

Radical

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Re:Mission Control Project Launched - Pics inside
« Reply #13 on: November 11, 2003, 07:11:55 am »
Cool design.  It has a 50's "space age" look to it.

I'm just curious... How do you plan on transfering that design to wood?   Those don't look like constant radius curves...   Are you going to make a large template?   CNC machine it?

Pixelhugger

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Re:Mission Control Project Launched - Pics inside
« Reply #14 on: November 18, 2003, 03:47:36 pm »
Thanks for all the feedback! I like that Alice in Wonderland comment... I wanted the cabinet to have a sort of cartoony "caricature" like feel to it...kind of like the arcade@home logo (which was my initial inspiration for the hugeness of the marquee).

Frosty - the cab is 6' 5.5" tall at the apex of the curve along the top edge-basically a monster. The CP is 32.5" from the ground at the front and (approximately) 35.5 at the back...(so it's at a pretty sharp angle - which I may reduce). The perspective may be a bit wonky in the pic since it's not to exact scale in the room enviornment ...I just sort of dropped it in to show my wife.

Radical - you're right - nothing standard about those curves- As far as laying them out  goes, I plan on getting the outline plotted or printed on a large format roll printer (at the local architectural service bureau printing place). I may have to join a couple of sheets to do it. Depending on how well that works as a stencil, I may transfer it to a thin sheet of MDF to use as a template/cutting guide.

I'm going to post more detailed, close-up pics as soon as I can refine the art and the texture placement for the CP, control strip and info panels.
Project mega thread HERE

Frostillicus

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Re:Mission Control Project Launched - Pics inside
« Reply #15 on: November 18, 2003, 05:20:32 pm »
cool.  Heh I just noticed that must be the best sample screenshot ever...it's what I used when designing my cab :)

DOC

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Re:Mission Control Project Launched - Pics inside
« Reply #16 on: January 04, 2004, 07:32:53 pm »
that cab is " SEXY " ahh man! :D
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APFelon

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Re:Mission Control Project Launched - Pics inside
« Reply #17 on: January 07, 2004, 09:08:35 pm »
That is by far the best looking homebuilt design I have ever seen. Man, oh man, do I ever want to see the final incarnation. Good luck!

APf

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Re:Mission Control Project Launched - Pics inside
« Reply #18 on: January 09, 2004, 12:09:50 am »
That thing is sweet.  Dang! that thing is super original looking.  Its kinda inspirational*.  Whats the "little marquee thingy" below the 3 panel super marquee?  


*Thats what I like about this site you get to see different ideas.  Great Job.  Hope to see pics of the real thing!


You can do it!
« Last Edit: January 09, 2004, 02:35:48 am by generic_eric »

Pixelhugger

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Re:Mission Control Project Launched - Pics inside
« Reply #19 on: January 09, 2004, 02:36:53 am »
Man, oh man, do I ever want to see the final incarnation.

 :) You and me both! Hopefully it won't be long. Construction begins on Jan 28th - (when I get after hours access the the big power tools at the local high school woodshop)!

Doc - It's the curves  :-*

g_e -
Oh, yes, there will be pics of the real thing. More than anyone will care to d-load! I'll have a dedicated site up chronicling the entire construction process with plenty of close up macro shots of all the details! When researching for my panel design I was always frustrated to see great examples at thumbnail resolutions.

The mini-marquee thing is a backlit instruction panel mounted above the monitor, it's recessed back into the cabinet so the Super-Marquee (TM)  ;) hangs over it. I need a prominent instruction panel since I'll be parking this at work to let clients play on. It'll run )p('s Emulaxian front end, so I wanted to give people an easy reference for how the system works without having to explain it every 5 min. "Uh...whaddaya mean insert a coin?"

Today a co-worker and client were playing dual player Mario Bros. and Simpsons, and alternating 2 player Zaxxon, Donkey Kong, and Centipede on the control panel portion of the project. It was a solid hour or so of laughter, expletives, and "Aw, man you SUCK-take THAT" put down's and it convinced me that I have to finish the project if for no other reason than to enjoy it at work -where I spend most of my time.  :-\
Project mega thread HERE

Pixelhugger

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Re:Mission Control Project Launched - Pics inside
« Reply #20 on: January 09, 2004, 04:50:43 am »
Here's a render showing better detail-and an image of my Mission Control skin for Emulaxian. The left circle shows the "navigation panel" which will have buttons for use in the front end interface to keep the CP itself less cluttered. This panel is mounted at an angle slightly below the actual CP.  The right circle shows the instruction panel. I haven't created the real artwork for these  panels yet so these textures are temporary. The instruction panel will have quite a bit more info on it when done.
« Last Edit: January 11, 2004, 01:32:00 am by Pixelhugger »
Project mega thread HERE

Stingray

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Re:Mission Control Project Launched - Pics inside
« Reply #21 on: January 14, 2004, 12:39:53 pm »
WOW! The only problem that I have with this cab is that it doesn't exist yet. Can't wait to follow your build progress.

-S
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Zakk

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Re:Mission Control Project Launched - Pics inside
« Reply #22 on: January 14, 2004, 12:56:19 pm »
I agree, this is a great looking new cab idea.  Is that a double layer marquee?  Excellent!  Might be enough incentive for me to stop using junker cabs and start from scratch!
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Re:Mission Control Project Launched - Pics inside
« Reply #23 on: January 21, 2004, 07:43:26 pm »
Doh!

Here's the strangest coincidence, and I'm only posting this so I don't look like a complete copy-cat once I finalize my cab design, but here's a sketch I roughed out for my idea last month (before I saw this):



It's tenatively called the "Flamestation" and there is certainly some similiarity (even though "Mission Control" is MUCH further along), so I thought it best to at least point that out now before I launch. I even had the same curve up by the marquee. Damn...I may just wait from your plans pixelhugger, so I can alter those...since I'm not very adept at the layout part.  :)  (if you were to release them. Hint. Hint.)

Also, I like some of the ideas on "Mission Control" and I may co-opt the double marquee (since it's way cool!)..but I hope to differentiate my design enough to make it worth sharing.

mrC

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Re:Mission Control Project Launched - Pics inside
« Reply #24 on: January 21, 2004, 08:44:59 pm »
Location: [Lowell, MA.]

ANOTHER New Englander!  All right!

Pixelhugger

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Re:Mission Control Project Launched - Pics inside
« Reply #25 on: January 21, 2004, 09:11:48 pm »
Wow - that's eery! :o I don't imagine it would come off as a copy. That whole flame/curve design is really original. Do those front flames separate from the kick panel? And is that an arched/curved marquee?? Very cool!

As far as plans go, I'd be happy to share any of the resources I've been creating for my cab. I've got a full 3D model to accurate scale and soon I'll have a set of plans in pdf or eps format which I'd love to share. I've been planning on making everything available on my website anyway, though if it would help you to get stuff sooner, I can certainly set that up.  

Very cool looking cab. Nicely done! It took me a gazillion sketches to get to where I am now, and I don't think I could have done it without the 3D manipulations. It sure gets tricky once you start putting it to scale on paper! ;)
Project mega thread HERE

Harakiri

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Re:Mission Control Project Launched - Pics inside
« Reply #26 on: January 21, 2004, 09:24:35 pm »
Sorry but i had to express my simple opinion!

BEAUTIFUL! :)


Iori

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Re:Mission Control Project Launched - Pics inside
« Reply #27 on: January 22, 2004, 02:19:18 am »
Yeo!  That thing is too cool!  A true work of art it will be when completed!   :)

mr.Curmudgeon

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Re:Mission Control Project Launched - Pics inside
« Reply #28 on: January 22, 2004, 02:57:35 pm »
Wow - that's eery! :o

I think the concept is called "Morphic Reasonance" when unrelated ideas share a underlying simultaneous commonality. Happens to me all time, I just have to learn to work quicker! hehe

Do those front flames separate from the kick panel? And is that an arched/curved marquee?? Very cool!

Thanks! In theory, the front flames do seperate, but it might not lend itself to a sturdy construction. I plan on building a scale model to test. Yes! I definitely want the marquee to curve (convex) in a radius matching the curve of the CP.

I've been planning on making everything available on my website anyway, though if it would help you to get stuff sooner, I can certainly set that up.

Awesome! Don't rush on my account, but I'll certainly keep my eye out. I'm not an industrial designer by any means, so I'm going to have a huge challenge creating "real-world" measurements in a 3D environment. So I imagine your files would help tremendously in that arena. (What apps do you use? Me:3dsmax5 for now.)

Very cool looking cab. Nicely done! It took me a gazillion sketches to get to where I am now, and I don't think I could have done it without the 3D manipulations. It sure gets tricky once you start putting it to scale on paper! ;)

Ditto. I am definitely inspired by your design, and it fires me up to make my cab an absolute reality. I'm still in the sketching stages, so who knows how it'll turn out, enough thread-jacking for now... I'll start my own thread soon. ;D

Zapper

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Re:Mission Control Project Launched - Pics inside
« Reply #29 on: January 24, 2004, 01:30:17 am »
Very cool looking Pixel! I think it has a Tim Burton sci-fi/gothic look to it. :o
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Re:Mission Control Project Launched - Pics inside
« Reply #30 on: January 25, 2004, 02:17:00 pm »
A nice, tasteful original design - great work :)

Pixelhugger

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Re:Mission Control Project Launched - Pics inside
« Reply #31 on: January 27, 2004, 06:10:19 pm »
Thanks for all the great feedback  :) I'm so glad it's coming across as I had hoped especially with the whole whimsical Lewis Carrol, Tim Burton thing. I was a bit nervous about the overall height since at 6.5 feet tall it's much larger than a classic cab. I just read thru the Arcade Reboot project site at http://www.ugiansky.com/arcade/default.htm That cab is exactly the same height and the builder points out that its dimensions can make you "feel like a little kid again playing a big machine." So that cinches it, since that's exactly how I want to feel :). All my initial concerns are out the window. Just in time to begin construction of the marquee in the coming week or so. WOO HOO!
Project mega thread HERE

djbriane

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Re:Mission Control Project Launched - Pics inside
« Reply #32 on: January 27, 2004, 06:36:18 pm »
I was a bit nervous about the overall height since at 6.5 feet tall it's much larger than a classic cab. I just read thru the Arcade Reboot project site at http://www.ugiansky.com/arcade/default.htm That cab is exactly the same height and the builder points out that its dimensions can make you "feel like a little kid again playing a big machine."

I am in the finishing stages of my cab and it is 6' 5" tall and ~31" wide (not sure how it came out exactly the same!?) but I'm happy with it and it does give you that feeling like you are a kid again (dunno if its just playing the old games tho :) ) I say if you have the room, go for it!!

Brian

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Re:Mission Control Project Launched - Pics inside
« Reply #33 on: January 28, 2004, 11:22:02 am »
That cab is going to rock!

You have given me some ideas and inspiration for my cab, thanks!

Very creative and different.  I like seeing new ideas and designs. That's the cool thing about building a cab from scratch. You are not limited in the ways of converting an old cab.

I am building one from the ground up also, but still stuck in the planning stages. I got to get moving...

Thanks for sharing your great design.
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Pixelhugger

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Re:Mission Control Project Launched - Pics inside
« Reply #34 on: February 02, 2004, 04:27:19 pm »
Curmudgeon... same Morphic Resonance thing just happened to me. Looking in this thread http://www.arcadecontrols.org/yabbse/index.php?board=10;action=display;threadid=13087 I saw Pedro had built a "navigation panel" exactly like what I've been planning. I assumed he got the idea from my project. I was surprized (and embarrassed for having thought otherwise) to find that not only was it his own original idea, he had already built it before I had even posted my render! :-[
Project mega thread HERE

PedroSilva

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Re:Mission Control Project Launched - Pics inside
« Reply #35 on: February 03, 2004, 09:02:08 am »
Curmudgeon... same Morphic Resonance thing just happened to me. Looking in this thread http://www.arcadecontrols.org/yabbse/index.php?board=10;action=display;threadid=13087 I saw Pedro had built a "navigation panel" exactly like what I've been planning. I assumed he got the idea from my project. I was surprized (and embarrassed for having thought otherwise) to find that not only was it his own original idea, he had already built it before I had even posted my render! :-[

 :D No problem ... there are no rigths assign ... you can use it  ;D and for all that matters ... you had an original idea also ... you have not seen mine before you came up with it ...  ;)

Anyway, as I posted on that tread, if you have the knoledge (I didn't) to do it, I think your cab would look great if you put all the emulation buttons on the sides of the monitor (if you have the space for it) ... just a thought ...  :)

Stingray

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Re:Mission Control Project Launched - Pics inside
« Reply #36 on: February 03, 2004, 09:14:09 am »
Hey, before I found this site, I thought hooking up arcade controls through a keyboard was an original idea! A good idea is a good idea. The really good ones seem to hit more than one person at more or less the same time.  8)

-S
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Pixelhugger

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Re:Mission Control Project Launched - Pics inside
« Reply #37 on: April 12, 2004, 09:53:55 pm »
I finally got around to revising my artwork. This takes the whole thing in a blue direction as opposed to the purplish color I was previously using, so I'll have to update the marquee and skin too. Obviously the buttons and spinner are for layout only...those won't be printed  ;)

A basic version of the Mission Control website should be up *relatively* soon.  ::)
« Last Edit: April 12, 2004, 09:55:22 pm by Pixelhugger »
Project mega thread HERE

dema

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Re:Mission Control Project Launched - Pics inside
« Reply #38 on: April 13, 2004, 01:47:28 am »
That cabinet is gorgeous and inspirational! I'm now thinking I should consider building something outside of the (arcade) box. I can't wait to see your final results. Great concept!

dema

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Re:Mission Control Project Launched - Pics inside
« Reply #39 on: April 21, 2004, 03:27:13 pm »
So what's the status with your project? Are you going to build it?  I'm excited to see your results.

  
 

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