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Author Topic: Hacking Outrun 2006  (Read 170008 times)

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Boomslang

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Re: Hacking Outrun 2006
« Reply #640 on: April 04, 2015, 01:08:35 am »
ill have a look if I still have the original files or not otherwise I could properly rip them again for everyone. Im away for easter weekend but ill be back home in a few days and could have a look at it.

What version of attract mode are you wanting most?

SegaOutrun

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Re: Hacking Outrun 2006
« Reply #641 on: April 04, 2015, 02:21:34 am »
Honestly whatever is the highest quality video. The issue with the attract video is regardless of the version, its pretty low in quality (probably to save space). Even the PC version has a very pixelated video. Right now, the cleanest one is the one that was recorded on the xbox360 in my opinion but, if you have either the Chihiro or Lindbergh version and good capture card, those would be best. The Chihiro and Lindbergh version I have came from youtube videos so they have been re-encoded but, if I got the raw video, I imagine that would the best quality.

Giddygoon

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Re: Hacking Outrun 2006
« Reply #642 on: April 04, 2015, 04:46:48 am »
I just want to thank SegaOutrun for looking at this..... that makes total sense frame issues would cause the freezing or pixelating

I will download the new versions now and install them into my Outrun 2 / pc cab

Really appreciate you taking the time to look at this issue as the Xbox attract mode is great ( I understand the video quality is not great but its a product of its time....

My arcade cab runs this game at 640 x 480 anyway   

So it will look fine

Thanks again

Giddygoon

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Re: Hacking Outrun 2006
« Reply #643 on: April 04, 2015, 06:56:28 am »
If you going to rip them again

I like a either a better quality Xbox or Xbox 360 attract

also maybe poss the Lindberg or Chhrio but with english language rips


Thanks again

Giddygoon

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Re: Hacking Outrun 2006
« Reply #644 on: April 04, 2015, 10:55:54 am »
Just checked all the new vids and the issue or freezing / pixelation has been fixed!!!

Thanks you very much

I have noticed that the Xbox 360 video jumps a frame when it loops round to the start

I will test it on another pc just in case its system related

Again very happy with the fix

SegaOutrun

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Re: Hacking Outrun 2006
« Reply #645 on: April 04, 2015, 01:58:45 pm »
Just checked all the new vids and the issue or freezing / pixelation has been fixed!!!

Thanks you very much

I have noticed that the Xbox 360 video jumps a frame when it loops round to the start

I will test it on another pc just in case its system related

Again very happy with the fix

i fixed the xbox360 one. i had some lingering frames at the end. I also edited one of the drifts towards the end, in the original video source, the game has a huccup causing it to skip. i cut that out

update:oops forgot to double check my work. the fix is now fixed
https://mega.co.nz/#!8MdTBRAR!s9Kzp3C71PgQ9au-8iEeuMrIjREJkEccIZIitkRP654
« Last Edit: April 04, 2015, 02:44:14 pm by SegaOutrun »

_Scott

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Re: Hacking Outrun 2006
« Reply #646 on: April 04, 2015, 05:19:16 pm »
Does anyone know why I'm having trouble running SweetFX with OutRun? 1.4 and 1.5 don't work and have no effect on the game even though I'm using the dx8 converter and although Reshade + SweetFX 2.0 works, it slows the game down so much I can't get through the menus.

Giddygoon

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Re: Hacking Outrun 2006
« Reply #647 on: April 05, 2015, 07:00:41 am »
Again thanks for fixing the 360 version of the movie, I'll test it today



Giddygoon

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Re: Hacking Outrun 2006
« Reply #648 on: April 06, 2015, 09:09:18 am »
I tested the new 360 Video and as far as i can tell it still jumps when it wraps round to the Sega Outrun 2 logo screen

I'm am currently using the Xbox original video which I can say is perfect!!!
« Last Edit: April 06, 2015, 04:53:26 pm by Giddygoon »

Boomslang

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Re: Hacking Outrun 2006
« Reply #649 on: April 09, 2015, 02:28:12 am »
ok I didn't have the original files but I spent the time to capture most again and upload

unfortunately outrun 2 chihiro version is in Japanese which I cant change but ive also put up outrun 2 xbox version and outrun online arcade but it doesn't really have a attract mode. Lindbergh will have to wait as its packed away and I cant even find link I sent howard last year as it only shows me received pms and not sent

link here http://www.filedropper.com/videos_7

Giddygoon

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Re: Hacking Outrun 2006
« Reply #650 on: April 09, 2015, 04:43:49 am »
Hey Boomslang Great Vid uploads

Just checked out your new Xbox video

Looks very nice indeed, I noticed that the videos are in MP4

I not great with this sort of thing but doesn't the file need to be converted into .bik file. Also SegaOutrun had to convert from60fps and convert it to pc version that runs at 29.97.

« Last Edit: April 09, 2015, 08:45:06 am by Giddygoon »

Boomslang

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Re: Hacking Outrun 2006
« Reply #651 on: April 09, 2015, 04:47:08 am »
Im not actually sure what fps ive recorded new ones at, I could of done them at 30fps but it may be already

BadMouth

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Re: Hacking Outrun 2006
« Reply #652 on: April 09, 2015, 02:17:09 pm »
Lindbergh will have to wait as its packed away and I cant even find link I sent howard last year as it only shows me received pms and not sent

If you hover over where it says messages on the left, you can select sent messages.
If you don't see the option, change forum themes.


Boomslang

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Re: Hacking Outrun 2006
« Reply #653 on: April 09, 2015, 09:04:31 pm »
Lindbergh will have to wait as its packed away and I cant even find link I sent howard last year as it only shows me received pms and not sent

If you hover over where it says messages on the left, you can select sent messages.
If you don't see the option, change forum themes.

Nah I've gone there but it's empty for some reason. Shows no sent messages. Unfortunately cos Howard isn't around I can't get him to give me the link and I can't remember where I uploaded it

PL1

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Re: Hacking Outrun 2006
« Reply #654 on: April 09, 2015, 11:02:00 pm »
Lindbergh will have to wait as its packed away and I cant even find link I sent howard last year as it only shows me received pms and not sent
If you hover over where it says messages on the left, you can select sent messages.
If you don't see the option, change forum themes.
Nah I've gone there but it's empty for some reason. Shows no sent messages. Unfortunately cos Howard isn't around I can't get him to give me the link and I can't remember where I uploaded it
To auto-save copies of future PMs, pull up your profile, click on "Modify Profile -- Personal Messaging" and select the next to last item.   ;D

Howard recently posted here saying he'd be checking in from time to time -- can't hurt to drop him a PM or e-mail.   :cheers:


Scott

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Re: Hacking Outrun 2006
« Reply #655 on: April 09, 2015, 11:06:27 pm »
ok I didn't have the original files but I spent the time to capture most again and upload

unfortunately outrun 2 chihiro version is in Japanese which I cant change but ive also put up outrun 2 xbox version and outrun online arcade but it doesn't really have a attract mode. Lindbergh will have to wait as its packed away and I cant even find link I sent howard last year as it only shows me received pms and not sent

link here http://www.filedropper.com/videos_7

Thanks!! Ill have them convert in the next few hours. I already did one pass and it looks great! it already beats everything i posted before. Still gotta do more tweaking to get the best version tho.

for the Chihiro, I came across this. not sure if it would work for your OutRun
http://www.ukvac.com/forum/how-to-change-the-region-on-a-triforce-and-chihiro_topic328500.html
« Last Edit: April 09, 2015, 11:09:18 pm by SegaOutrun »

SegaOutrun

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Re: Hacking Outrun 2006
« Reply #656 on: April 09, 2015, 11:45:09 pm »
Here is the xbox version ready to go.

https://mega.co.nz/#!FZcRwSjb!T0QD9YioF8hHPbY7Ji5I3hdSzGyB_SCR08NpGJSOSCE

ima work on getting the file size down without losing too much


ps. the hiccup in the beginning of the video is a youtube error. it does not appear in the download link video

Heres the Chihiro Version. It looks even better than the xbox Version  :applaud:

https://mega.co.nz/#!YAdQnAbK!C4YUamGYRRUvRIX5quAGrm-IISpFzBhdthezrDWG0L8

and heres a Cropped Chihiro Version. I cropped out the "Free Play" at the bottom.

https://mega.co.nz/#!VV9EEQRA!s0sX21AYibptVq4-JDX3uReu7Nv6wnhajrQYos0TEmE

« Last Edit: April 10, 2015, 03:48:46 am by SegaOutrun »

Giddygoon

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Re: Hacking Outrun 2006
« Reply #657 on: April 10, 2015, 04:44:39 am »
Nice one SegaOutrun!!!


Will add these to my 31khz arcade monitor tonight running at 640 x 480


Cheers


I'll report back on the performance

Giddygoon

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Re: Hacking Outrun 2006
« Reply #658 on: April 12, 2015, 04:38:16 pm »
Well I had just added the new improved Xbox attract video and I can say it looks crisper and the added high score sequence is a master touch

Well done to Boomslang and SegaOutrun for your efforts

DJ_Izumi

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Re: Hacking Outrun 2006
« Reply #659 on: April 24, 2015, 01:26:28 pm »
Would somebody be willing to help me out with this SweetFX thing?  I'd like to get the bloom effect in Outrun 2006 since it is present on the Xbox, Xbox 360 and Chihiro versions, yet oddly missing on the PC.  I've tried the DX8 wrapper and the rest and I just get no results.  If someone could sit down with me and show how they did it step by step, that'd be appreciated.

BadMouth

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Re: Hacking Outrun 2006
« Reply #660 on: April 24, 2015, 01:34:19 pm »
Would somebody be willing to help me out with this SweetFX thing?  I'd like to get the bloom effect in Outrun 2006 since it is present on the Xbox, Xbox 360 and Chihiro versions, yet oddly missing on the PC.  I've tried the DX8 wrapper and the rest and I just get no results.  If someone could sit down with me and show how they did it step by step, that'd be appreciated.

http://forum.arcadecontrols.com/index.php/topic,132366.0.html

_Scott

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Re: Hacking Outrun 2006
« Reply #661 on: April 24, 2015, 04:48:11 pm »
Same thing happened with me. Fresh installs of SweetFX or Reshade never applied anything on Outrun. I already had SweetFX working with Model 2 and what eventually solved it was just copying those files over and yeah.. I don't know the difference.

I've packed my stuff here. Can't guarantee it'll work for you but you could try.
https://mega.co.nz/#!RZID1JjS!cJux5b9ugnwoFAm-CzqZmx4VGLYZZBEwYJGhUBO9q8w

There's a faint scanline setting in there and saturation tweaks and some other stuff I can't remember.

DJ_Izumi

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Re: Hacking Outrun 2006
« Reply #662 on: April 24, 2015, 11:33:12 pm »
Same thing happened with me. Fresh installs of SweetFX or Reshade never applied anything on Outrun. I already had SweetFX working with Model 2 and what eventually solved it was just copying those files over and yeah.. I don't know the difference.

I've packed my stuff here. Can't guarantee it'll work for you but you could try.
https://mega.co.nz/#!RZID1JjS!cJux5b9ugnwoFAm-CzqZmx4VGLYZZBEwYJGhUBO9q8w

There's a faint scanline setting in there and saturation tweaks and some other stuff I can't remember.

Thanks a lot.  I read both threads here with content on it and did what everyone else did but just COULDN'T do it.  This, dragged and dropped in, along with the DX8->DX9 wrapper and it got the job done.  Though I just want for bloom unlike the CRT stuff you have going on.  With digital downloads, this is probably the 'best' version of Outrun 2SP out there.  The Xbox ones require a console with only analog output and they look kinda awful in backwards compatibility on Xbox 360.  The XBLA version is MISSING the Outrun 2 tracks and only has the Outrun 2SP tracks.  (This has NEVER made sense to me!) and emulation is a while out.  Though I admit that this version (currently) lacks FFB. :P

_Scott

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Re: Hacking Outrun 2006
« Reply #663 on: April 25, 2015, 08:34:03 am »
That's great you got it working. It's funny, though because I don't need the wrapper and in fact, if I use it, it slows the game to a crawl..

Which version of Windows are you running out of curiosity? I have Win 7 64.

DJ_Izumi

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Re: Hacking Outrun 2006
« Reply #664 on: April 25, 2015, 10:02:37 am »
That's great you got it working. It's funny, though because I don't need the wrapper and in fact, if I use it, it slows the game to a crawl..

Which version of Windows are you running out of curiosity? I have Win 7 64.

Same, Win 7 64 Ultimate.  ...I won't lie, I never tried it WITHOUT the wrapper...  Interesting thought.  Also, I kept reading people saying FSAA must be turned off, but I can TOTALLY use FSAA instead of FXAA or MSAA without issue.

Howard_Casto

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Re: Hacking Outrun 2006
« Reply #665 on: April 26, 2015, 12:11:07 am »
Well I've been back a few days now.  I guess I should say something. 

Ok, here is the status (or lack there of) on this project.  It shouldn't be a secret at this point that I've had some medical problems.  Long story short, mentally I'm almost back to 100%, at least most days.  Physically.... eh that's going to take a while.  Because of that I've been playing around in Mortal Kombat land again.  The modding is slightly easier which keeps the stress levels down and because the game just uses a joystick/gamepad I don't have to muck around with hardware. 

I plan on picking this back up this summer and things should get done at a rather rapid pace... assuming I can remember where I left off.

Right now though, while it's a little embarrassing to admit, I'm a tad on the weak side.  I just don't feel like pulling wheels around and working on my still unfinished racing cab, so this doesn't really interest me atm.  So be patient is all I can say.  The project isn't cancelled and I still want to finish it.  I just still need to take it easy for a while, at least physically... I should be able to help with questions again.

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Re: Hacking Outrun 2006
« Reply #666 on: April 26, 2015, 12:29:59 am »
Cool nice to hear from you again Howard. Hope ya get ya strength up again soon, we can wait....it will be worth it!

isamu

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Re: Hacking Outrun 2006
« Reply #667 on: April 26, 2015, 05:19:58 am »
What he said^

Take your time and regain your strength and dont stress yourself. We're not going anywhere and I personally can't even play the game right now due to lack of a wheel(saving up for the AF wheel).

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Re: Hacking Outrun 2006
« Reply #668 on: April 26, 2015, 01:10:03 pm »
Glad to hear you're on the mend Howard, hope you feel back to 100% soon.

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Re: Hacking Outrun 2006
« Reply #669 on: April 26, 2015, 02:14:29 pm »
So, even with SweetFX, I'm not really able to replicate the bloom effect seen in Outrun 2, Outrun 2006 [Xbox], and Outrun Online Arcade.  SweetFX can cause bloom in the highlights but does so with white.  Outrun glows COLORS.





You can see the blue glow over the hills or the gold glow in the sun spots and grasses growing at the side of the road.  These seem to be simply missing from the PC port, though as Howard found, some of these shaders could be recovered from OOA and dropping them into 2006.  I tried, and while some effects were gain, no success in recovering the glows.  I thought I'd bring this up, cause with talk of trying to make the most definitive version of Outrun 2 SP, short of emulating Outrun 2 SP SDX from Lindberg some day in the future, this is the best bet and it's certainly a feature strangely missing from the PC port.

_Scott

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Re: Hacking Outrun 2006
« Reply #670 on: April 26, 2015, 03:11:55 pm »
The HUD looks a lot nicer in the correct aspect as well. I've never seen not played the game in the arcades to know the differences. *Sniff*

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Re: Hacking Outrun 2006
« Reply #671 on: April 26, 2015, 03:57:20 pm »
The HUD looks a lot nicer in the correct aspect as well. I've never seen not played the game in the arcades to know the differences. *Sniff*

Those are actually from Outrun Online Arcade, the Xbox 360 version which, for some bizarre reason, only features Outrun 2 SP tracks and no Outrun 2 tracks.  Though that's also why it has better HUD assets, it was built assuming it'd be on 16:9 displays.  But the glow effects you see on both the classic Xbox and Xbox 360 verions, yet nothing on PC for some strange reason. :(

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Re: Hacking Outrun 2006
« Reply #672 on: April 26, 2015, 04:27:26 pm »
Hey Howard, glad your on the mend ( :

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Re: Hacking Outrun 2006
« Reply #673 on: April 29, 2015, 03:37:46 pm »
Welcome back Howard.

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Re: Hacking Outrun 2006
« Reply #674 on: May 04, 2015, 01:22:32 am »
Feel better Howard.

jimmy2x2x

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Re: Hacking Outrun 2006
« Reply #675 on: May 29, 2015, 10:18:49 pm »
Welcome back Howard, Hope things are improving for you!


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Re: Hacking Outrun 2006
« Reply #676 on: June 06, 2015, 10:35:18 am »
Great to see you back Howard. Take your time to recover your health

Like some people here I put my hand on a PS3 + PSN version to play with it. It works but the power is very low. This is extremely frustrating.... But at least, it works. Because Crazy Taxi PSN works with G25 for the wheel BUT not for the pedals !!

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Re: Hacking Outrun 2006
« Reply #677 on: June 06, 2015, 01:01:49 pm »
Thanks guys.  I have a back pile of stuff that needs done around the house and once that's sorted I'll be back on this. 

In regards to the bloom effect.....  Mind you I am an old school DX programmer, shaders were a "new" thing when I learned it, but it's my understanding that shaders are, for the most part, external, and can be created independently of the main app.  So perhaps you could find a good shader programmer and have them re-create the bloom?

24Hz

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Re: Hacking Outrun 2006
« Reply #678 on: June 26, 2015, 08:30:42 pm »
Hey everyone, I've been lurking this thread since its inception, since I had been working on a mod for Outrun2006 called "Outrun2: Championship Edition", you guys can see what I've done so far below, however, it's really hard to move forward with my project since I'd like to re-draw textures, has anyone figured an easy way to replace textures?

This will also satisfy those that wanted bloom in OR2006

http://dcvidya.com/outrun/
http://dcvidya.com/outrun/graphics.html
http://imgur.com/a/M4y8A

Howard_Casto

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Re: Hacking Outrun 2006
« Reply #679 on: June 26, 2015, 10:21:46 pm »
Easy way... nope.  I do have a tool I made which extracts them... it's probably buried in this thread somewhere.  I'll try and fix it up for a new release tomorrow.