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Raspberry Pi full size cabinet

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sandheaver:

--- Quote from: EvilNuff on March 07, 2013, 05:55:54 pm ---There is either some serious misunderstanding here by VD or we are not hearing the whole story.  Creating all the mentioned emulators from scratch for pi would be a huge undertaking.  Not to mention in the original post he commented that he has a dev working on the GUI which implies that he is not the developer.  I suspect VD that you don't really understand what you are undertaking?

--- End quote ---

I think he's talking about the front-end.  Either way the Pi will have a hard time with anything but games from the early 80s.

VD, the lesson we're all trying to get you to hear is this: Don't cheap out on one-time expenses.  Don't.  It won't work out like you think.  Cheaping out most definitely will not get you an acceptable system for less.  It will get you an unacceptable system for less than an acceptable system would cost, and that's about it, unless you're not starting from zero (you already have a lot of materials or hardware on-hand.)

Don't cheap out.  Don't cheap out.  It won't work like you think.

ridicrick:
Just a little video I made, still a lot of progress with getting mame to work 100% on the PI but it is getting there. The sounds has some issues.

Haze:
and based on your video you're using a really old version and it's *still* struggling with the 16-bit games (and even some of the later 8-bits)  Ghouls and Ghosts clearly isn't hitting 60fps there by a long shot.

which just confirms what everybody has been saying

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