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Troubleshooter 2: Shoot Harder
Howard_Casto:
Ok guys, it's out!
Here's the thing.... this app isn't exactly user friendly and due to the way it works and there isn't much I can do about it. I'll make some "for dummies" instructions at a later date, but for now, read the readme.txt from top to bottom. Then do it a second time. A third wouldn't be a bad idea.
Also this is the very first public release. Consider it BETA. Things are bound to pop up, and we'll deal with them as they come.
That being said, enjoy!
http://dragonking.arcadecontrols.com/index.php
retrorepair:
Gunblade video coming up :)
Good man, can't wait to try it out!
DarthMarino:
I've played around with it for a couple hours but I think I'm gonna have to wait for the "For Dummies" instructions. I just can't get it to work. After I install I get a RunTime error '429' (ActiveX component can't create object) when I launch the game. The crosshairs work but it functions the same as far as using my mouse and/or Aimtrak.
ShankyMcStabber:
From the bottom of my heart, big thanks to you Howard (and Ramjet) for all the work you guy put into getting the extra gun to work in SM2 games. Just reading your thread made my head hurt, so it is clear there was no "easy" fix but you guys did it anyway in your spare time (and for free)!
Howard_Casto:
Guys, there is a bug in my generated lua scripts. It should take about two seconds to fix. I'll get back to you.
DarthMarino: A can't create object error is usually caused by a missing dll or support file. You have the visual studio 6 runtime files installed correct?
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