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Author Topic: Alchemy: Video Pinball Shmup Table  (Read 96777 times)

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BadMouth

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Re: Identity Crisis! : Morphing Pinball Shmup Table
« Reply #200 on: March 11, 2013, 01:32:41 pm »
You know what would be awesome?  If the joystick were also the plunger.  :o

Front edge of the machine flips up.  The plunger becomes the joystick and the same buttons are utilized.
It's out there, but this project already is.

It will be lefty, but movement is the most important thing in shmups.

griffindodd

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Re: Identity Crisis! : Morphing Pinball Shmup Table
« Reply #201 on: March 11, 2013, 01:34:39 pm »
You know what would be awesome?  If the joystick were also the plunger.  :o
Front edge of the machine flips up.  The plunger becomes the joystick and the same buttons are utilized.
It's out there, but this project already is.
It will be lefty, but movement is the most important thing in shmups.

Wow that is out there lol, machine that up and let me know when you've finished, I'll send you my mailing address  ;D
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Re: Identity Crisis! : Morphing Pinball Shmup Table
« Reply #203 on: March 11, 2013, 02:12:02 pm »
Given the weight rating of the linear actuator, you could combine it with a pulley system to get more speed.

Even with an 8:1 pulley setup you are still generating 112.5 lbs of force.   :o

The "Joystick Pulley Popup" diagram shows a manually-powered drawer + lift version.

It doesn't show the drawer slides or the latching mechanism to hold it open.

The "Pulley 2 to 1" diagram is for a straight ilft setup from another project and will need to be changed to handle the horizontal motion of the drawer.


Scott
« Last Edit: March 11, 2013, 02:13:42 pm by PL1 »

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Re: Identity Crisis! : Morphing Pinball Shmup Table
« Reply #204 on: March 11, 2013, 02:19:19 pm »
Anothe idea if going for a strictly minimalist approach, the buttons could always be there, perfectly flush mounted in the lockdown bar, done right they could look beautiful and double as flyer/back/menu buttons for Hyperpin so they would have a purpose.


Then I would have to find a way to 'pop' the joystick up out of the lockdown bar. While all the pulleys levers servos and gizmos are fun, it may be better to try and go for the absolute least amount of moving parts - less to break. Perhaps a 4" travel LA that simply pushes the joystick up into position and pulls it back down again to park.
« Last Edit: March 11, 2013, 02:25:27 pm by griffindodd »
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Nephasth

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Re: Identity Crisis! : Morphing Pinball Shmup Table
« Reply #205 on: March 11, 2013, 02:49:10 pm »
Anothe idea if going for a strictly minimalist approach...

 :laugh2:

For a minute there, I thought I was in a different thread!

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Re: Re: Identity Crisis! : Morphing Pinball Shmup Table
« Reply #206 on: March 11, 2013, 03:06:15 pm »
For a minute there, I thought I was in a different thread!

Lol shut up you
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Re: Identity Crisis! : Morphing Pinball Shmup Table
« Reply #207 on: March 11, 2013, 03:22:49 pm »
I presume you are going to have a custom lockdown bar made.  Can you Inset buttons under lockbar and have the middle part of the lockbar hinged so as to allow access to buttons when you want to go to arcade mode.  The only problem there other then the manufacture of the lockdown bar is to either have a removable joystick handle or a way of making joystick vanish. (Which the 4" LA would do quite nicely).

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Re: Identity Crisis! : Morphing Pinball Shmup Table
« Reply #208 on: March 11, 2013, 03:27:27 pm »
Yep Nick, mostly true apart from the hinged part, I would want the buttons to be perfectly flush with the surface of the lockdown down all the time as they could be used for pinball menu, navigation and information items.
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Re: Identity Crisis! : Morphing Pinball Shmup Table
« Reply #209 on: March 11, 2013, 03:38:26 pm »
I would have to find a way to 'pop' the joystick up out of the lockdown bar. While all the pulleys levers servos and gizmos are fun, it may be better to try and go for the absolute least amount of moving parts - less to break. Perhaps a 4" travel LA that simply pushes the joystick up into position and pulls it back down again to park.

So that brings us back to my original design suggestion.   :banghead:


Scott

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Re: Identity Crisis! : Morphing Pinball Shmup Table
« Reply #210 on: March 11, 2013, 03:42:17 pm »
So that brings us back to my original design suggestion.   :banghead:

Lol not quite, you're obsessed with having panels sliding all over the place, I wouldn't want to do that at all, simply have a hole that the joystick ball top and shaft rise up through, perhaps it has a little hinged cap, but that's it.
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Re: Identity Crisis! : Morphing Pinball Shmup Table
« Reply #211 on: March 11, 2013, 04:10:27 pm »
I'm going to have a go at fabricating the joystick raise and lower system. I have an old motor from the original build of the rotating monitor setup in the revolution cab so I'll pop a Pololu controller on that bad boy and use it to drive a cam underneath the joystick base to raise it up and down. Just put 4 rails through the joystick holes and have it travel up and down those.
« Last Edit: March 11, 2013, 04:25:28 pm by griffindodd »
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Re: Identity Crisis! : Morphing Pinball Shmup Table
« Reply #212 on: March 11, 2013, 04:21:27 pm »
Anyone else notice this guy just happens to have spare odd ball parts just laying around the house, or a buddy that just so happens to do all the fabricating he needs....

"I have this 3rd generation weedeater, that i could use to facilitate the drum pull of the scissor action swiss made lifter that i have sitting in my closet.  The only issue is i would have to fabricate the lower integrated shielding with titanium levelers, which by the way i have a buddy that can do this for me at cost."

Then he goes off and has to order, #3 wood screws from a local home depot......... :dunno

griffindodd

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Re: Identity Crisis! : Morphing Pinball Shmup Table
« Reply #213 on: March 11, 2013, 04:24:07 pm »
 :laugh2: :laugh2: Yeah I've never got any of them damn screws
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Re: Identity Crisis! : Morphing Pinball Shmup Table
« Reply #214 on: March 11, 2013, 04:40:22 pm »
I love chocolate pudding
« Last Edit: March 11, 2013, 04:43:37 pm by griffindodd »
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Le Chuck

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Re: Identity Crisis! : Morphing Pinball Shmup Table
« Reply #215 on: March 11, 2013, 05:00:19 pm »

Don't the europeans make the most elegant toilet flushes?  That sort of concept would be great for my build as well.  It would be nice to have the ring around each button selectively lit too.  I really want to use some nice arcade hardware tho so I was thinking to try and mount the buttons through an overlay so that they depress from a flat surface.  Might be easier to retrofit rather than building buttons from scratch. 

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Re: Identity Crisis! : Morphing Pinball Shmup Table
« Reply #216 on: March 11, 2013, 05:03:38 pm »
Yep I'm going to use standard RGB buttons sunk just under the lock bar and then polished steel disks stuck on top to sit flush with the lock bar surface. Make them slightly smaller than the hole to allow a thin rim of edge light through.
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Re: Identity Crisis! : Morphing Pinball Shmup Table
« Reply #217 on: March 11, 2013, 05:10:54 pm »
Yep I'm going to use standard RGB buttons sunk just under the lock bar and then polished steel disks stuck on top to sit flush with the lock bar surface. Make them slightly smaller than the hole to allow a thin rim of edge light through.

If you're getting them punched make about 30 extra and I'll pay for them.  That's a good idea.

griffindodd

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Re: Identity Crisis! : Morphing Pinball Shmup Table
« Reply #218 on: March 11, 2013, 05:12:41 pm »
I was just going to wittle em out of steel with my man teeth
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griffindodd

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Re: Identity Crisis! : Morphing Pinball Shmup Table
« Reply #219 on: March 11, 2013, 05:20:12 pm »
Just realized that if I am going to use a cam to push up the joystick I could easily incorporate a second cam to raise the buttons too, this is going to be schmexy!
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Re: Identity Crisis! : Morphing Pinball Shmup Table
« Reply #220 on: March 11, 2013, 05:23:38 pm »
If you raise the buttons how are you going to have the nice finished top  :dunno

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Re: Identity Crisis! : Morphing Pinball Shmup Table
« Reply #221 on: March 11, 2013, 05:29:00 pm »
If you raise the buttons how are you going to have the nice finished top  :dunno

They only raise up for arcade mode when the joystick does, in pinball mode they sit flush
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Re: Identity Crisis! : Morphing Pinball Shmup Table
« Reply #222 on: March 11, 2013, 05:33:02 pm »
Keeping the joystick weight off the motor driveshaft by using a heavy crankshaft driven by a reduction gear. Joystick travels up and down linear rails on linear bearings
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Re: Identity Crisis! : Morphing Pinball Shmup Table
« Reply #223 on: March 11, 2013, 05:33:37 pm »
If you raise the buttons how are you going to have the nice finished top  :dunno

They only raise up for arcade mode when the joystick does, in pinball mode they sit flush

Ah, that makes sense, could look cool although when raised a little odd unless the little silver tops are very very cleanly done. (Or removable).

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Re: Identity Crisis! : Morphing Pinball Shmup Table
« Reply #224 on: March 11, 2013, 05:39:55 pm »
If you raise the buttons how are you going to have the nice finished top  :dunno

They only raise up for arcade mode when the joystick does, in pinball mode they sit flush

Ah, that makes sense, could look cool although when raised a little odd unless the little silver tops are very very cleanly done.

Anybody ever seen silver pushbuttons that are worth a damn?  Could be a route to go.  Simplify simplify simplify. 


These are $30 a pop


Heard these are craptastic

I like the idea of it but I want that great arcade feel.  Not willing to sacrifice that tactile response. 

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Re: Identity Crisis! : Morphing Pinball Shmup Table
« Reply #225 on: March 11, 2013, 05:41:50 pm »
I have one of those blue ones, it was supposed to be the power button for Revolution, still sitting in the box, got it for about $7 off eBay. Doubt any of those would give you the true arcade response though, better to mod an arcade button, don't sacrifice performance for form
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Re: Identity Crisis! : Morphing Pinball Shmup Table
« Reply #226 on: March 11, 2013, 05:57:33 pm »
Yep have Dave laser fire you up some custom kiln dried carbon low profile pushbuttons  with a wide lip for aesthetics..that's the route I would go

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Re: Identity Crisis! : Morphing Pinball Shmup Table
« Reply #227 on: March 11, 2013, 05:59:13 pm »
Yep have Dave laser fire you up some custom kiln dried carbon low profile pushbuttons  with a wide lip for aesthetics..that's the route I would go

Well if it's something you would do I better think of something better  >:D OH SNAP!
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Re: Identity Crisis! : Morphing Pinball Shmup Table
« Reply #228 on: March 11, 2013, 06:00:58 pm »
Yep have Dave laser fire you up some custom kiln dried carbon low profile pushbuttons  with a wide lip for aesthetics..that's the route I would go

Well if it's something you would do I better think of something better  >:D OH SNAP!
:laugh2: :laugh2: :laugh2: :laugh2:

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Re: Identity Crisis! : Morphing Pinball Shmup Table
« Reply #229 on: March 11, 2013, 06:13:39 pm »
I'm sure you will mcgyver....I get to run my mouth for free....while you get to spend money topping my nonsense.......greatness

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Re: Identity Crisis! : Morphing Pinball Shmup Table
« Reply #230 on: March 11, 2013, 06:15:54 pm »
This is true, but your mom does enjoy coming over to play them
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Re: Identity Crisis! : Morphing Pinball Shmup Table
« Reply #231 on: March 11, 2013, 06:35:38 pm »
I have one of those on The Blue Pill as a power switch.  As a power switch, it's very clicky and a heavy throw.  They're called Vandal Switches....I think because they look impervious from the top.  They're used a lot in elevators (same structure, usually different design).

AJ

If you raise the buttons how are you going to have the nice finished top  :dunno

They only raise up for arcade mode when the joystick does, in pinball mode they sit flush

Ah, that makes sense, could look cool although when raised a little odd unless the little silver tops are very very cleanly done.

Anybody ever seen silver pushbuttons that are worth a damn?  Could be a route to go.  Simplify simplify simplify. 


These are $30 a pop


Heard these are craptastic

I like the idea of it but I want that great arcade feel.  Not willing to sacrifice that tactile response.

Nephasth

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Re: Identity Crisis! : Morphing Pinball Shmup Table
« Reply #232 on: March 11, 2013, 06:44:25 pm »
If you get your lockdown bar laser cut, just use the circles from cutting the button holes. Mount regular arcade buttons just under the lockdown bar, and glue the cutout circles on top of the buttons. Perfect match in size and material.

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Re: Identity Crisis! : Morphing Pinball Shmup Table
« Reply #233 on: March 11, 2013, 06:45:02 pm »
If you get your lockdown bar laser cut, just use the circles from cutting the button holes. Mount regular arcade buttons just under the lockdown bar, and glue the cutout circles on top of the buttons. Perfect match in size and material.

Yep that's what I was thinking.
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Re: Identity Crisis! : Morphing Pinball Shmup Table
« Reply #234 on: March 11, 2013, 06:47:35 pm »
Yep I'm going to use standard RGB buttons sunk just under the lock bar and then polished steel disks stuck on top to sit flush with the lock bar surface. Make them slightly smaller than the hole to allow a thin rim of edge light through.

Didn't read this before... Too many ---Bad words, bad words, whatcha gonna do? Whatcha gonna do when saint censors you?--- responses from the time I was last on...

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Re: Identity Crisis! : Morphing Pinball Shmup Table
« Reply #235 on: March 11, 2013, 06:59:58 pm »
you're obsessed with having panels sliding all over the place

And here I thought I was just suggesting mechanical methods to achieve your stated, and occasionally shifting, goal -- a joystick and maybe buttons that are hidden during pinball and rise up for MAME -- and warning about possible engineering pitfalls.

I figured you could take the basic mechanisms I posted and adapt one or more of them to suit your application. :dunno

I think I'll just dedicate the rest of my life to seeking professional help to completely cure my "obsessiveness".   :P   :lol


Scott

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Re: Identity Crisis! : Morphing Pinball Shmup Table
« Reply #236 on: March 11, 2013, 07:04:23 pm »
I think I'll just dedicate the rest of my life to seeking professional help to completely cure my "obsessiveness".   :P   :lol


Ooooh no don't do that, then you'll be normal and you won't be allowed to hang around here any more with the rest of us obsessive freaks. Lol @ occasionally shifting. My mom always said I am drifting from one thing to the next and never sticking to one thing, I pointed out that having too many brilliant ideas is the result of good parenting.... she shut up after that.
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Re: Identity Crisis! : Morphing Pinball Shmup Table
« Reply #237 on: March 11, 2013, 07:09:15 pm »
posted this about my daughter the other day, but I guess the apples don't fall far from the tree

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Re: Identity Crisis! : Morphing Pinball Shmup Table
« Reply #238 on: March 11, 2013, 07:22:29 pm »
I pointed out that having too many brilliant ideas is the result of good parenting.
I'll be sure to pass that along to Mom and Dad.   :cheers:


Scott

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Re: Identity Crisis! : Morphing Pinball Shmup Table
« Reply #239 on: March 11, 2013, 08:12:17 pm »
A quick dig through the spare parts bin looks like I have most of what I need for this idea except for the controller and linear bearings which I ordered today. Should be able to get started though
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