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Author Topic: Alchemy: Video Pinball Shmup Table  (Read 97873 times)

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mcseforsale

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Re: Identity Crisis! : Morphing Pinball Shmup Table
« Reply #120 on: March 08, 2013, 02:01:36 pm »
I'd paint it flat black, keep it in a darkened room and let the projector provide ALL of the side art.  Shine up those legs and there you go.

AJ

griffindodd

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Re: Identity Crisis! : Morphing Pinball Shmup Table
« Reply #121 on: March 08, 2013, 02:03:16 pm »
Shine up those legs and there you go.

Yeah the legs are giving me issues now too as they angle out, they aren't straight up and down, so they look a bit odd as they moves away from the cab at the boom
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ChadTower

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Re: Identity Crisis! : Morphing Pinball Shmup Table
« Reply #122 on: March 08, 2013, 02:13:03 pm »

That udder would be a super liability when moving the cabinet.  Make it a deep box for safety reasons.

griffindodd

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Re: Identity Crisis! : Morphing Pinball Shmup Table
« Reply #123 on: March 08, 2013, 02:21:40 pm »
Yeah I'm going to make the projection unit a separate piece for that same reason, also to isolate it from vibrations of nudging etc.
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griffindodd

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Re: Identity Crisis! : Morphing Pinball Shmup Table
« Reply #124 on: March 08, 2013, 04:12:31 pm »
The design is starting to gel now. Still working out what to do with the back box sides, I'm thinking of using some of the tricks from the Little Ms. Pac-Man speaker grills, a generic design with RGB light behind that could change to match the game artwork. Speakers will fire down onto the glass from under the back box.

« Last Edit: March 08, 2013, 04:23:48 pm by griffindodd »
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thatpurplestuff

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Re: Identity Crisis! : Morphing Pinball Shmup Table
« Reply #125 on: March 08, 2013, 04:24:26 pm »
OH HELL YEAH.

I love the look of that design... I'm partial to the larger than life style cabs, and that my good sir is very slick looking.

So once again, we find that evil of the past seeps into the present like salad dressing through cheap wax paper, mixing memory and desire.

yotsuya

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Re: Identity Crisis! : Morphing Pinball Shmup Table
« Reply #126 on: March 08, 2013, 04:26:22 pm »
Where are the flipper buttons going to go?
***Build what you dig, bro. Build what you dig.***

griffindodd

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Re: Identity Crisis! : Morphing Pinball Shmup Table
« Reply #127 on: March 08, 2013, 04:26:54 pm »
Where are the flipper buttons going to go?

Still working on the art, I'll put them in soon
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Le Chuck

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Re: Identity Crisis! : Morphing Pinball Shmup Table
« Reply #128 on: March 08, 2013, 04:45:46 pm »
I can't get over the legs.  They don't look right to me, maybe short ones would look better.  It just looks off to have the body extend that far down from where the legs connect.  Like an after thought. 

griffindodd

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Re: Identity Crisis! : Morphing Pinball Shmup Table
« Reply #129 on: March 08, 2013, 04:46:45 pm »
I can't get over the legs.  They don't look right to me, maybe short ones would look better.  It just looks off to have the body extend that far down from where the legs connect.  Like an after thought.

Yep something is going to need to be done with them
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Le Chuck

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Re: Identity Crisis! : Morphing Pinball Shmup Table
« Reply #130 on: March 08, 2013, 04:48:59 pm »
Maybe make those legs go all the way up.  You'd have to fab up new ones of course but they do a nice job of breaking up the profile.  You'll find the answer I have no doubt. 

griffindodd

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Re: Identity Crisis! : Morphing Pinball Shmup Table
« Reply #131 on: March 08, 2013, 06:07:21 pm »
Updated with pretty feet and some chrome trim mimicking the shape of classic legs
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Re: Identity Crisis! : Morphing Pinball Shmup Table
« Reply #132 on: March 08, 2013, 06:34:26 pm »
Haha, bringin' back the cupholders.


griffindodd

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Re: Identity Crisis! : Morphing Pinball Shmup Table
« Reply #133 on: March 08, 2013, 06:35:25 pm »
 >:D

TAF Mockup

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mcseforsale

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Re: Identity Crisis! : Morphing Pinball Shmup Table
« Reply #134 on: March 08, 2013, 06:54:06 pm »
Not feeling the arcade part.  Think how that thing will feel sitting next to the revolution...pinball suicide.

AJ

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Re: Identity Crisis! : Morphing Pinball Shmup Table
« Reply #135 on: March 08, 2013, 06:59:18 pm »
 >:D

DK Mockup

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ChadTower

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Re: Identity Crisis! : Morphing Pinball Shmup Table
« Reply #136 on: March 08, 2013, 07:04:12 pm »

That looks awesome.  Not digging the can holders.  Seems like a crime to build something that awesome and then put something on the CP to hold a cheap beer can.   :cheers:

Why an old Bally coin door on a Pin2k?

griffindodd

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Re: Identity Crisis! : Morphing Pinball Shmup Table
« Reply #137 on: March 08, 2013, 07:06:05 pm »
Why an old Bally coin door on a Pin2k?

Identity Crisis - it's al in the name lol  ;D. As for the cupholders, if you've seen any of my other builds, I always threaten to put cup holders in them, it's a thing  :cheers:
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rablack97

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Re: Identity Crisis! : Morphing Pinball Shmup Table
« Reply #138 on: March 08, 2013, 07:27:24 pm »
ok the arcade part.... :whap

the cupholders :whap

It seems your reversing what you did with Revolution...

Arcade cab with pinball capabilities, now its pinball with arcade capabilities....

I like the first idea, w/o the arcade piece....

griffindodd

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Re: Identity Crisis! : Morphing Pinball Shmup Table
« Reply #139 on: March 08, 2013, 07:29:38 pm »
It always had an arcade piece
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Nephasth

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Re: Identity Crisis! : Morphing Pinball Shmup Table
« Reply #140 on: March 08, 2013, 07:46:17 pm »
ok the arcade part.... :whap

the cupholders :whap

It seems your reversing what you did with Revolution...

Arcade cab with pinball capabilities, now its pinball with arcade capabilities....

I like the first idea, w/o the arcade piece....

 :bat

Why do you have to piss in the man's Cheerios? He's trying something new, something that has never been attempted before. If you don't try, you have no chance at innovation. Don't you realize how awesome it will be to play some shmups on that big boy? You know what's better than playing shmups on a pinball table? That's right, drinking beer while playing shmups on a pinball table... even better, two at the same time. Just let the man create this metamorphic gaming device and quit raining on his parade, I don't understand where all the negativity on this forum is coming from lately. Sit back and watch the innovation unfold. :cheers:

One question griffman, will you be displaying side art on the sides when this is finished, or backglasses like what is in your mockup?

yotsuya

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Re: Identity Crisis! : Morphing Pinball Shmup Table
« Reply #141 on: March 08, 2013, 07:51:49 pm »
I like the compromise on the legs, Griff. Visually, it works better than using real legs.
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griffindodd

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Re: Re: Identity Crisis! : Morphing Pinball Shmup Table
« Reply #142 on: March 08, 2013, 08:03:28 pm »
I like the compromise on the legs, Griff. Visually, it works better than using real legs.

Yeah I think its better.

Neph. If I can work out the software to send specific art files for the pinball then I could send pinball side art, otherwise I just hardware mirror the DMD or back glass. If I can get hyperpin to send side art which changes with the tables that would be awesome
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Nephasth

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Re: Re: Identity Crisis! : Morphing Pinball Shmup Table
« Reply #143 on: March 08, 2013, 08:14:12 pm »
Neph. If I can work out the software to send specific art files for the pinball then I could send pinball side art, otherwise I just hardware mirror the DMD or back glass. If I can get hyperpin to send side art which changes with the tables that would be awesome

Might be able to with HS 2.0.

griffindodd

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Re: Re: Re: Identity Crisis! : Morphing Pinball Shmup Table
« Reply #144 on: March 08, 2013, 08:15:44 pm »
Might be able to with HS 2.0.

Is it released ?
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Re: Identity Crisis! : Morphing Pinball Shmup Table
« Reply #145 on: March 08, 2013, 08:23:05 pm »
That looks awesome!!!!
    :notworthy:   :notworthy:

 :cheers:

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Re: Identity Crisis! : Morphing Pinball Shmup Table
« Reply #146 on: March 08, 2013, 08:33:34 pm »
Just a thought. Would be nice if you had the screen prop itself up automatically when playing the arcade games. It would be a bit more in your face awesomeness instead of a cocktail feel.

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Re: Re: Re: Identity Crisis! : Morphing Pinball Shmup Table
« Reply #147 on: March 08, 2013, 08:39:34 pm »
Might be able to with HS 2.0.

Is it released ?

Nope. But hopefully 2013 is the year...

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Re: Identity Crisis! : Morphing Pinball Shmup Table
« Reply #148 on: March 08, 2013, 09:15:01 pm »
im not pissing on his parade.........just the concept alone is great....

when i said arcade i meant the controls......its that damn j-stik, it looks like a sore thumb....

its not negativity, its called constructive criticism, griff takes what he wants from it........

if everybody just did this  :notworthy: :notworthy: :notworthy: :notworthy: :notworthy: :notworthy: :notworthy: :notworthy:

then what fun would the thread be, he does what he wants anyway, so i can say what i wanna say.....

whats the point of posting if you didnt want folks opinion, if we are all suppose to sit back and watch, reply would be taken off the forum....

this is from the Revolution Build......

Before I even get started I want to thank the following forum members for their support, posts, sharing of knowledge and inspiration:

Woodshop Flunky
Martyjn
Epyx
DNA Dan
Kalars123
TheShaner
RaBlack97
PL1
Ron310
TopJimmyCooks
Le Chuck

Where's your name at.......ohhhh theres' a shot....

griff ignore the referee........... :soapbox:

Luv u Neph :) :applaud:

 

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Re: Identity Crisis! : Morphing Pinball Shmup Table
« Reply #149 on: March 08, 2013, 09:57:10 pm »
 :afro:

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Re: Identity Crisis! : Morphing Pinball Shmup Table
« Reply #150 on: March 09, 2013, 12:07:24 am »
Lol its like Jersey Shore in here. Neph I think we have already established you are my Spock, and Texas you're definitely Jordy. There's a lot of strong minded creative people here and we butt heads because we all have vision.

Mine's just the right one :-*
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Re: Identity Crisis! : Morphing Pinball Shmup Table
« Reply #151 on: March 09, 2013, 12:12:31 am »
Revolution is a work of art arcade.  This should be a work of art pin-cab.  I'm begging...please don't make this a 50" pacman arcade!!!

AJ

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Re: Identity Crisis! : Morphing Pinball Shmup Table
« Reply #152 on: March 09, 2013, 12:14:22 am »
Girls! You're all pretty!

griffindodd

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Re: Re: Identity Crisis! : Morphing Pinball Shmup Table
« Reply #153 on: March 09, 2013, 12:18:18 am »
Girls! You're all pretty!

Awwwwwww I feel purty now lil piggy
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Re: Identity Crisis! : Morphing Pinball Shmup Table
« Reply #154 on: March 09, 2013, 12:18:39 am »
 :cheers: :cheers: :cheers: :cheers: all around, bros!
***Build what you dig, bro. Build what you dig.***

PL1

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Re: Identity Crisis! : Morphing Pinball Shmup Table
« Reply #155 on: March 09, 2013, 12:54:46 am »
I'm a little concerned about the cupholders, too.

If you're nudging hard enough for it to register for pinball, you could be guilty of "alcohol abuse" a.k.a. spilling your beer.

IIRC, one guy got around that potential problem by building his nudge setup into a sliding lockdown bar so he only had to move the bar to nudge, not the whole cabinet.

I think the design used firm springs and skidplates to keep the bar centered in a framework (blue) that limits how far the actuator can move, a block of wood (tan) for an actuator, and microswitches on the left, right and back -- 2 wired in parallel on the left and right since must people will tend to favor one side or the other.

Roller arm switches would be even better than the nub-type shown in the diagram.




Scott
« Last Edit: March 09, 2013, 01:05:49 am by PL1 »

griffindodd

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Re: Identity Crisis! : Morphing Pinball Shmup Table
« Reply #156 on: March 09, 2013, 01:15:50 am »
Omg Scott its going to take me a day just to absorb what you wrote. And I love your your techy illustrations
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Re: Identity Crisis! : Morphing Pinball Shmup Table
« Reply #157 on: March 09, 2013, 01:22:55 am »
Lol its like Jersey Shore in here. Neph I think we have already established you are my Spock, and Texas you're definitely Jordy. There's a lot of strong minded creative people here and we butt heads because we all have vision.

Mine's just the right one :-*

I love it when you talk dirty.....


I don't give a darn what you do, just keep the entertainment coming :cheers: :cheers:

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Re: Identity Crisis! : Morphing Pinball Shmup Table
« Reply #158 on: March 09, 2013, 06:26:44 am »
Omg Scott its going to take me a day just to absorb what you wrote. And I love your your techy illustrations

Thanks, glad to hear the illustrations help clarify things.

Also, just remembered that up-nudge (space) is the same as Player 1, Button 3 so you'll need to choose between:
1. Isolate the joystick/buttons from moving with the rest of the lockdown bar
2. Remap the MAME default for P1B3 so pressing up on the joystick doesn't move the lockdown bar back and triggering an up-nudge which MAME will see as P1B3 being pushed.
3. All of the above


Scott

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Re: Identity Crisis! : Morphing Pinball Shmup Table
« Reply #159 on: March 09, 2013, 09:17:15 am »
I always thought you weren't supposed to have a plasma on it's back like that, but I guess they've solved that now?  :dizzy: