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Author Topic: GroovyArcade live-CD 2020  (Read 393055 times)

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Calamity

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Re: GroovyArcade live-CD New Release 2016
« Reply #640 on: February 10, 2017, 03:26:25 pm »
thanks for the advice. with AMD APU 15KHz is possible ?
is there any website to check that kind of stuffs ?

It's a matter of testing. But testing costs money. That's why it was suggested to grab a common supported ATI card in the first place. I can't remember of anyone using and APU on Linux yet. But if the chipset is supported by the open source driver, you can bet it'll work for 15 kHz.
Important note: posts reporting GM issues without a log will be IGNORED.
Steps to create a log:
 - From command line, run: groovymame.exe -v romname >romname.txt
 - Attach resulting romname.txt file to your post, instead of pasting it.

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SpaceGod

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Re: GroovyArcade live-CD New Release 2016
« Reply #641 on: February 20, 2017, 08:05:02 pm »
its funny i was going to try to mod the crtemudriver to work with older nvidia cards before seen this thread :notworthy:

SpaceGod

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Re: GroovyArcade live-CD New Release 2016
« Reply #642 on: February 24, 2017, 12:23:53 am »
i have been having problems with the gui and the frontend  not displaying 15khz im using a hd6970

edomatic

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Re: GroovyArcade live-CD New Release 2016
« Reply #643 on: February 24, 2017, 03:07:45 am »
Hi guys,

I have installed this groovy arcade lice cd to disk but now i am wondering how to update the groovymame version to the latest version?
Can someone tell me how to do this?

thanks

SpaceGod

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Re: GroovyArcade live-CD New Release 2016
« Reply #644 on: February 24, 2017, 10:15:30 pm »
im problems ive fased for far(most of them i think are because of my gpu hd6970)
  • the  frontends and gui dont  run correctly use arcade monitor (i tried 320240)
  • my arcade sticks dont work on the groovy mame after using rejoystick if i tried to map rt button it would map then mess up the keyboard and mouse

2huwman

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Re: GroovyArcade live-CD New Release 2016
« Reply #645 on: February 28, 2017, 01:38:27 pm »
Hi guys,

I have installed this groovy arcade lice cd to disk but now i am wondering how to update the groovymame version to the latest version?
Can someone tell me how to do this?

thanks

I'm having the same issue - the update site seems to be down so i haven't been able to update my version of groovymame. is there another way of doing this?

Calamity

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Re: GroovyArcade live-CD New Release 2016
« Reply #646 on: February 28, 2017, 04:43:20 pm »
You'll have to download the updated binary and install it manually.

With regards to the 6970, it should work fine, provided you target the right output in the boot kernel line.

With regards to controls not working, etc., yeah, I'm afraid that's a Linux feature. Basically with Linux, you're on your own. If you're experienced enough to know how to deal with problems when they happen (and they will) then you're lucky and it's your system. Otherwise, better try Windows, where controls just work, etc. We envisioned a sort of plug-and-play distro that would be easier to get working than Windows, but unfortunately the world is too complex for that to work without a full-time-dedicated team behind.
Important note: posts reporting GM issues without a log will be IGNORED.
Steps to create a log:
 - From command line, run: groovymame.exe -v romname >romname.txt
 - Attach resulting romname.txt file to your post, instead of pasting it.

CRT Emudriver, VMMaker & Arcade OSD downloads, documentation and discussion:  Eiusdemmodi

b4nd1t0

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Re: GroovyArcade live-CD New Release 2016
« Reply #647 on: March 01, 2017, 02:58:13 am »
I'm not a great expert but I've always replaced the mame executable and recreated the mame.ini. everything has always worked.

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Re: GroovyArcade live-CD New Release 2016
« Reply #648 on: March 01, 2017, 03:57:36 am »
I'm not a great expert but I've always replaced the mame executable and recreated the mame.ini. everything has always worked.

Inviato dal mio XT1032 utilizzando Tapatalk

Thanks - I've managed to do that withearlier versions of groovymame - just unpack the groovymame bz2 file in usr/games/bin (i think that's what is was) and it worked. However, on newer versions it unpacks, but then mame won't load. maybe something to do with permissions? i'll have a look.

EDIT: I've changed the permissions so they match the version of groovymame that does work, but it still won't load. Any other suggestions or ideas please?
« Last Edit: March 01, 2017, 04:22:05 am by 2huwman »

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Re: GroovyArcade live-CD New Release 2016
« Reply #649 on: March 01, 2017, 06:26:35 am »
Thanks - I've managed to do that withearlier versions of groovymame - just unpack the groovymame bz2 file in usr/games/bin (i think that's what is was) and it worked. However, on newer versions it unpacks, but then mame won't load. maybe something to do with permissions? i'll have a look.

EDIT: I've changed the permissions so they match the version of groovymame that does work, but it still won't load. Any other suggestions or ideas please?
I tried right now with 0183, after updating QT5 to the 5.8.3 version (the new mame needs this) and did the update with sudo pacman -Syuu everything works. the executable groovymame should be put in / usr / local / bin and mame.ini after you create should be moved in / home / arcade
« Last Edit: March 01, 2017, 06:31:03 am by b4nd1t0 »

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Re: GroovyArcade live-CD New Release 2016
« Reply #650 on: March 01, 2017, 07:34:35 am »
Thanks - I've managed to do that withearlier versions of groovymame - just unpack the groovymame bz2 file in usr/games/bin (i think that's what is was) and it worked. However, on newer versions it unpacks, but then mame won't load. maybe something to do with permissions? i'll have a look.

EDIT: I've changed the permissions so they match the version of groovymame that does work, but it still won't load. Any other suggestions or ideas please?
I tried right now with 0183, after updating QT5 to the 5.8.3 version (the new mame needs this) and did the update with sudo pacman -Syuu everything works. the executable groovymame should be put in / usr / local / bin and mame.ini after you create should be moved in / home / arcade

Yes you are right. The version from the google drive is created with a fully updated groovyarcade distribution (or Arch Linux).

If you need to check the required library version you can use the command "ldd groovymame".

Here is the output for a NON updated OS version:

Code: [Select]
$ ldd groovymame
./groovymame: /lib64/libQt5Core.so.5: version `Qt_5.8' not found (required by ./groovymame)
        linux-vdso.so.1 (0x00007fff2b89e000)
        libdl.so.2 => /lib64/libdl.so.2 (0x00007f4c0bd9c000)
        librt.so.1 => /lib64/librt.so.1 (0x00007f4c0bb94000)
        libSDL2-2.0.so.0 => /lib64/libSDL2-2.0.so.0 (0x00007f4c0b87d000)
        libpthread.so.0 => /lib64/libpthread.so.0 (0x00007f4c0b65f000)
        libutil.so.1 => /lib64/libutil.so.1 (0x00007f4c0b45c000)
        libGL.so.1 => /lib64/libGL.so.1 (0x00007f4c0b1ce000)
        libasound.so.2 => /lib64/libasound.so.2 (0x00007f4c0aed9000)
        libQt5Widgets.so.5 => /lib64/libQt5Widgets.so.5 (0x00007f4c0a874000)
        libQt5Gui.so.5 => /lib64/libQt5Gui.so.5 (0x00007f4c0a3d1000)
        libQt5Core.so.5 => /lib64/libQt5Core.so.5 (0x00007f4c09f47000)
        libX11.so.6 => /lib64/libX11.so.6 (0x00007f4c09c08000)
        libXinerama.so.1 => /lib64/libXinerama.so.1 (0x00007f4c09a03000)
        libSDL2_ttf-2.0.so.0 => /lib64/libSDL2_ttf-2.0.so.0 (0x00007f4c097fb000)
        libXrandr.so.2 => /lib64/libXrandr.so.2 (0x00007f4c095f0000)
        libfontconfig.so.1 => /lib64/libfontconfig.so.1 (0x00007f4c093ac000)
        libfreetype.so.6 => /lib64/libfreetype.so.6 (0x00007f4c09101000)
        libdrm.so.2 => /lib64/libdrm.so.2 (0x00007f4c08ef0000)
        libstdc++.so.6 => /lib64/libstdc++.so.6 (0x00007f4c08b66000)
        libm.so.6 => /lib64/libm.so.6 (0x00007f4c0885d000)
        libgcc_s.so.1 => /lib64/libgcc_s.so.1 (0x00007f4c08646000)
        libc.so.6 => /lib64/libc.so.6 (0x00007f4c08280000)
        /lib64/ld-linux-x86-64.so.2 (0x00005620462f8000)
        libGLX.so.0 => /lib64/libGLX.so.0 (0x00007f4c0804f000)
        libXext.so.6 => /lib64/libXext.so.6 (0x00007f4c07e3d000)
        libGLdispatch.so.0 => /lib64/libGLdispatch.so.0 (0x00007f4c07b85000)
        libharfbuzz.so.0 => /lib64/libharfbuzz.so.0 (0x00007f4c07921000)
        libz.so.1 => /lib64/libz.so.1 (0x00007f4c0770b000)
        libpng16.so.16 => /lib64/libpng16.so.16 (0x00007f4c074d8000)
        libicui18n.so.57 => /lib64/libicui18n.so.57 (0x00007f4c07060000)
        libicuuc.so.57 => /lib64/libicuuc.so.57 (0x00007f4c06cb7000)
        libicudata.so.57 => /lib64/libicudata.so.57 (0x00007f4c05238000)
        libpcre16.so.0 => /lib64/libpcre16.so.0 (0x00007f4c04fcf000)
        libgthread-2.0.so.0 => /lib64/libgthread-2.0.so.0 (0x00007f4c04dcd000)
        libglib-2.0.so.0 => /lib64/libglib-2.0.so.0 (0x00007f4c04aba000)
        libsystemd.so.0 => /lib64/libsystemd.so.0 (0x00007f4c04a2f000)
        libxcb.so.1 => /lib64/libxcb.so.1 (0x00007f4c04807000)
        libXrender.so.1 => /lib64/libXrender.so.1 (0x00007f4c045fb000)
        libexpat.so.1 => /lib64/libexpat.so.1 (0x00007f4c043d1000)
        libbz2.so.1 => /lib64/libbz2.so.1 (0x00007f4c041c1000)
        libgraphite2.so.3 => /lib64/libgraphite2.so.3 (0x00007f4c03f95000)
        libpcre.so.1 => /lib64/libpcre.so.1 (0x00007f4c03d22000)
        libresolv.so.2 => /lib64/libresolv.so.2 (0x00007f4c03b05000)
        libselinux.so.1 => /lib64/libselinux.so.1 (0x00007f4c038de000)
        libcap.so.2 => /lib64/libcap.so.2 (0x00007f4c036d9000)
        liblzma.so.5 => /lib64/liblzma.so.5 (0x00007f4c034b3000)
        liblz4.so.1 => /lib64/liblz4.so.1 (0x00007f4c0329f000)
        libgcrypt.so.20 => /lib64/libgcrypt.so.20 (0x00007f4c02fb9000)
        libgpg-error.so.0 => /lib64/libgpg-error.so.0 (0x00007f4c02da3000)
        libXau.so.6 => /lib64/libXau.so.6 (0x00007f4c02b9f000)

SpaceGod

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Re: GroovyArcade live-CD New Release 2016
« Reply #651 on: March 01, 2017, 05:22:38 pm »
You'll have to download the updated binary and install it manually.

With regards to the 6970, it should work fine, provided you target the right output in the boot kernel line.

With regards to controls not working, etc., yeah, I'm afraid that's a Linux feature. Basically with Linux, you're on your own. If you're experienced enough to know how to deal with problems when they happen (and they will) then you're lucky and it's your system. Otherwise, better try Windows, where controls just work, etc. We envisioned a sort of plug-and-play distro that would be easier to get working than Windows, but unfortunately the world is too complex for that to work without a full-time-dedicated team behind.

Thanks for the repond i havent tested frather through because of homework but i think just some libraries need to updated . If im correct mame on linux uses some open source HID library for input (Xorg i think)

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Re: GroovyArcade live-CD New Release 2016
« Reply #652 on: March 02, 2017, 03:32:31 pm »
Thanks - I've managed to do that withearlier versions of groovymame - just unpack the groovymame bz2 file in usr/games/bin (i think that's what is was) and it worked. However, on newer versions it unpacks, but then mame won't load. maybe something to do with permissions? i'll have a look.

EDIT: I've changed the permissions so they match the version of groovymame that does work, but it still won't load. Any other suggestions or ideas please?
I tried right now with 0183, after updating QT5 to the 5.8.3 version (the new mame needs this) and did the update with sudo pacman -Syuu everything works. the executable groovymame should be put in / usr / local / bin and mame.ini after you create should be moved in / home / arcade

Thanks - I updated as suggested, and groovymame worked straight away at 15khz! But then when i restarted the system, advancmenuplus loaded OK, but then groovymame did not output a 15khz signal anymore  ???

Is the GroovyArcade-Arch2016.07.02-x86_64 ISO the most recent update? I thought there was a newer one with the Attractmode bug fixed, but can't find it. 

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Re: GroovyArcade live-CD New Release 2016
« Reply #653 on: March 03, 2017, 06:04:54 am »
Try substituting again the executable mame, perhaps the upgrade has replaced your mame with the normal version. However to use normally attract mode you can set in the Configure/Miscellaneous options "Enable multi monitors to NO and Window mode to Full Screen Mode", it worked for me. Unfortunately, what you have is the latest version of groovyarcade and if you want to upgrade it needs a bit of adjustments, but is always great  ;)

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Re: GroovyArcade live-CD New Release 2016
« Reply #654 on: March 03, 2017, 08:55:14 am »
Try substituting again the executable mame, perhaps the upgrade has replaced your mame with the normal version. However to use normally attract mode you can set in the Configure/Miscellaneous options "Enable multi monitors to NO and Window mode to Full Screen Mode", it worked for me. Unfortunately, what you have is the latest version of groovyarcade and if you want to upgrade it needs a bit of adjustments, but is always great  ;)

Thanks very much - I'll try that fix for Attractmode!

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Re: GroovyArcade live-CD New Release 2016
« Reply #655 on: March 28, 2017, 04:34:48 pm »
Attractmode working great now, and updateed to MAME 178!

But I can't figure out how to set up high scores  :banghead:

I've got the plugins folder from the windows release. Can anyone share their mame.ini and plugins.ini please, along with where the plugins folder is supposed to be! Thanks very much.

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Re: GroovyArcade live-CD New Release 2016
« Reply #656 on: March 31, 2017, 03:25:04 am »
The plugin folder is the same, put it in /home/arcade/, in mame.ini you need to activate the plugins (usually is already active)
Code: [Select]
#
# CORE MISC OPTIONS
#
plugins                   1
in the same place you need the file plugin.ini, in this file you need to activate the hiscore
Code: [Select]
#
# PLUGINS OPTIONS
#
hiscore                   1
the default is 0
the folder "hi" is present by default, here the file will be created for each game

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Re: GroovyArcade live-CD New Release 2016
« Reply #657 on: April 25, 2017, 09:42:05 pm »
I'm upgrading the PC in my 13 years old mame cabinet and am having trouble with GA.  I've got a WG D9200 monitor and a Arcadevga 5000 that's replacing the original AVGA.  I know I would be better off with just a regular compatible ATI card with Groovymame and Switchres but at the time I ordered the AVGA 5000 I was planning to recreate what I already had.  I used GroovyArcade live-CD Release 2016 64bit on a usb stick to do the HD installation to an SSD. I had various issues after trying to immediately update to groovymame .184.  I wiped the SSD and reinstalled GA with gm .171.  and am just testing with the included roms.  I find Attract-Mode and Wahcade both hang when exiting from a game.  Based on earlier posts this seems to have been a past problem at least for Attract-Mode.  Any fix for this?

I seem to have a DISPLAY setting issue if I drop to the shell from gasetup and try to run groovymame "/usr/local/bin/groovymame -v alienar" I get "Can't open display" errors and a segmentation fault. See attached alienar.txt for full output. Attract-Mode from the commandline core dumps with a "Failed to open X11 display; make sure the DISPLAY environment variable is set correctly" message.  Wahcade from the commandline core dumps with a long list of display errors. How do I run these from the command line?

If I do upgrade with "pacman -Syyu" so that gm .184 will run (QT5 lib error otherwise) will that break output to my D9200?  It seemed to but I could have changed some other setting. After bios messages there was no signal to the D9200.





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Re: GroovyArcade live-CD New Release 2017
« Reply #658 on: May 01, 2017, 02:13:09 am »
New version 2017.

In the root / ati folder, there is driver for vga, if you have problems install the different versions to check.  "pacman -U driver-name"

Attractmode is not tested, report faults or new configurations.

Now X starts with openbox for multi-resolution, Thanks Doozer.

GroovyMame 184 and Fix Hiscore

« Last Edit: May 01, 2017, 02:38:34 am by ves »

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Re: GroovyArcade live-CD New Release 2017
« Reply #659 on: May 01, 2017, 03:50:23 am »
Great news! Thanks ves and all the others who contributed.

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ves

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Re: GroovyArcade live-CD New Release 2017
« Reply #660 on: May 01, 2017, 05:52:38 am »
I've found a bug when you start the first time, cursor stays on the screen only, you have to focus with the mouse or close X and enter again.

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Re: GroovyArcade live-CD New Release 2017
« Reply #661 on: May 02, 2017, 06:32:09 am »
I was doing some test with the new release and I noticed a remarkably worst performance, for example, wrally with the previous release run at 100% now goes to 69/70%, I also tried to replace the groovymame version with the previous 171 and it does not change. What has determined this deterioration of performance? I'm testing them on a virtual machine, not on real hardware.

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Re: GroovyArcade live-CD New Release 2017
« Reply #662 on: May 02, 2017, 04:58:57 pm »
Virtual box does not support framebuffer right now, I have not installed the driver.

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Re: GroovyArcade live-CD New Release 2017
« Reply #663 on: May 04, 2017, 05:19:37 am »
Thanks, then I will continue testing on real hardware

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Re: GroovyArcade live-CD New Release 2017
« Reply #664 on: May 04, 2017, 12:48:33 pm »
this is awesome. Thank you for all the work.

I am a bit behind.. Can you prevent people from exiting the front end?

My kids hold the Player One Start and hit Button #1 to exit a game and if they do it more than once it registers as multiple esc key hits which exits the frontend to the setup menu... Then they scream daaaaaaddddd. Daaaaadddd its not working.

To be fair adults at parties do the same thing.

Ok thank you guys again for all the hard work!
Ms. Pacman Original Cocktail with Non destructive mod to Groovy Arcade Linux with All 4way Vertical Cocktail capable 2 button or less games.


Neo Geo MVS Mame Cab Running Hyperspin, 25" Nanao Arcade Monitor, Mini-pac, ATI Radeon HD 4850 (ATOM-15), IL 8 Way Euro-Sticks from Paradise Arcade, Win XP 64bit, and tons of other junk.


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Re: GroovyArcade live-CD New Release 2017
« Reply #665 on: May 05, 2017, 06:00:57 am »
Re-configure the front-end to ignore the ESC key.

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Re: GroovyArcade live-CD New Release 2017
« Reply #666 on: May 08, 2017, 03:43:59 pm »
I'm having problems with 2017 Groovy Arcade image.
Both booting live from USB and using HDD installation I'm running into the same problem:
the CLI and games work fine on Sony Trinitron SCART TV using self made VGA2SCART adapter, but every frontend does not support 15khz.
When frontend loads I can swap cables for LCD monitor and the picture is showing. I have tried setting different custom resolutions for Xorg/frontend though gasetup CLI. The video card is ATI HD7790 using DVI-I 1 port through VGA adapter.

P.S. the link to the manual on the googlecode site is broken.

EDIT: OK I've read the topic a bit further and see that you are aware that wiki is destroyed by google.

I've solved my problem. The thing that helped me is that xrandr command output was "Can't open display" and that confirmed that Xorg video driver is not set up.

I have edited xorg.conf:

Maybe the only thing that was necessary was to change the output.
« Last Edit: May 09, 2017, 02:17:18 pm by linux4eva »

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Re: GroovyArcade live-CD New Release 2017
« Reply #667 on: May 09, 2017, 10:39:27 pm »
After not having much luck with GroovyArcade live-CD Release 2016 a few weeks ago I tried the new  GroovyArcade live-CD Release 2017.  I found Attract-Mode and Wahcade both no longer hang when exiting from a game which is an improvement. However I have found a new problem.  The mouse control does not work correctly for me.  For example if I launch Missile Command or Centipede, mouse control seems limited to a small square.  I can use the keyboard to move the cursor to a different area of the screen and the small box of mouse control is around this new location.  I downloaded the 184 and 185 executables from the google drive location and replaced GA version of the groovymame executable in /usr/local/bin with each of these to test.  If I use advance menu plus to launch Centipede or Missile Command they have proper mouse control.  However Attract mode will launch the game but it locks up as the initial screen is displayed.  I have to ctrl-alt-F2 to another terminal and kill groovymame to get out of the game.  I also tried editing the .xinitrc replacing the frontend on the last line with "groovymame centiped3". Now gasetup would launch directly to into centipede with the same results in that the ga version of groovymame did not have proper mouse control while the google drive versions 184 and 185 do.  If Attractmode would work with either of these executables I would be in decent shape.

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Re: GroovyArcade live-CD New Release 2017
« Reply #668 on: May 13, 2017, 03:02:18 am »
Jtslade
Quote
misc_exit
Selects the exit mode.
misc_exit none | normal | shutdown | all
Options:
   none    Exit is disabled.
   normal    Exit is possible pressing ESC.
   shutdown    Exit is possible pressing CTRL-ESC.
   all    All the exit modes are possible.

linux4eva
Do you select 15khz dvi option from boot menu?
If you do not select right option, script does not work to configure.

PhoneGuy
We know that problem, you need to use groovymame version no wiimote.



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Re: GroovyArcade live-CD New Release 2017
« Reply #669 on: May 13, 2017, 02:23:42 pm »
Quote
PhoneGuy
We know that problem, you need to use groovymame version no wiimote.

Where do I get this? I didn't see it on the GroovyArcade or Groovymame/UME google drive locations unless it's the older groovymame64_0171.015m_wiimote_linux.tar.bz2 release.


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Re: GroovyArcade live-CD New Release 2017
« Reply #670 on: May 14, 2017, 05:46:11 am »
Quote
PhoneGuy
We know that problem, you need to use groovymame version no wiimote.

Where do I get this? I didn't see it on the GroovyArcade or Groovymame/UME google drive locations unless it's the older groovymame64_0171.015m_wiimote_linux.tar.bz2 release.

Hi PhoneGuy,

I will provide a build including no Xinput dependency (aka wiimote). Give it a try and check if it solves your issue.

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Re: GroovyArcade live-CD New Release 2017
« Reply #671 on: May 14, 2017, 09:57:02 am »
Quote
Hi PhoneGuy,

I will provide a build including no Xinput dependency (aka wiimote). Give it a try and check if it solves your issue.

I will give it a try once you post it.  Is this different than 184 version you have on google drive now?  It does not include "lightgun_index1  WiiMote0" settings and it works for me other than it locks up if launched with Attract-Mode.  No mouse issues and Wahcade and AdvanceMenuPlus launch it fine.

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Re: GroovyArcade live-CD New Release 2017
« Reply #672 on: May 16, 2017, 04:48:14 am »

I have made a version for 0.185 "groovymame64_0185.017b_wiimote_linux_LCD_BLACKFRAME.tar.bz2" (51.4MB), available here: https://drive.google.com/drive/folders/0B1vsJyOrRLuceENhSE5xM2VQcmM

This build is different in the XINPUT aspect (NO_USE_XINPUT = 0)

Your issue seems to be more related to attract-mode handling the wiimote.

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Re: GroovyArcade live-CD New Release 2017
« Reply #673 on: May 16, 2017, 01:11:51 pm »
Hi.
I uploaded a new iso with groovymame 185 no wiimote support, internal fix GroovyArcade for install, and others options.
Usb2joystick 20 pin support.

If there were lag, edit xorg file /etc/X11/xorg.conf

and delete "Option "ShadowPrimary" "on""

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Re: GroovyArcade live-CD New Release 2017
« Reply #674 on: May 16, 2017, 07:58:19 pm »

Here is what I found with the "groovymame64_0185.017b_wiimote_linux_LCD_BLACKFRAME.tar.bz2" build

From a command line in a terminal from the LXDE desktop:  The limited mouse movement problem.
From Wahcade: limited mouse movement.
From Advmenu: limited mouse movement.
From Attract: No mouse control but mame does not freeze at launch.


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Re: GroovyArcade live-CD New Release 2017
« Reply #675 on: May 18, 2017, 03:05:28 pm »

Here is what I found with the "groovymame64_0185.017b_wiimote_linux_LCD_BLACKFRAME.tar.bz2" build

From a command line in a terminal from the LXDE desktop:  The limited mouse movement problem.
From Wahcade: limited mouse movement.
From Advmenu: limited mouse movement.
From Attract: No mouse control but mame does not freeze at launch.

Could you kindly elaborate more on how limited mouse movement materialises?

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Re: GroovyArcade live-CD New Release 2017
« Reply #676 on: May 18, 2017, 06:39:08 pm »
Same symptoms as I posted earlier:

Quote
For example if I launch Missile Command or Centipede, mouse control seems limited to a small square.  I can use the keyboard to move the cursor to a different area of the screen and the small box of mouse control is around this new location.

These executables do not have the mouse issue.  They cause mame to freeze when launched with attract-mode:
groovymame64_0184.017b_linux_LCD_FIX.tar.bz2
groovymame64_0185.017b_linux_LCD_FIX.tar.bz2
A 184 gm executable I complied and saved when I tried linuxmint-18.1-cinnamon-64bit.

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Re: GroovyArcade live-CD New Release 2017
« Reply #677 on: May 20, 2017, 03:58:45 am »
It sounds weird to me. I am using the (0184.017b_linux_LCD_FIX and 0185.017b_linux_LCD_FIX) and I do not have issue with AttractMode and Mame. I am using the Git version of attract and it runs smoothly.
I provide you my attract binary, please give it a try (https://drive.google.com/open?id=0B1vsJyOrRLucSTFqNUxaM1ZGNXc).

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Re: GroovyArcade live-CD New Release 2017
« Reply #678 on: May 20, 2017, 03:39:13 pm »
Quote
It sounds weird to me. I am using the (0184.017b_linux_LCD_FIX and 0185.017b_linux_LCD_FIX) and I do not have issue with AttractMode and Mame. I am using the Git version of attract and it runs smoothly.
I provide you my attract binary, please give it a try (https://drive.google.com/open?id=0B1vsJyOrRLucSTFqNUxaM1ZGNXc).

This attract binary does the same thing.  In particular pacman comes up with the splash screen with the rom and resolution info and appears frozen.   I did find that if I ctrl-alt-f2 to another terminal window and kill attract then ctrl-alt-f1 back to the still running mame screen I can then right/left and the game finishes loading and is playable. If I change nothing but having attract-mode use the original 184 grooveymame binary included with groovyarcade then the game does not freeze but there is no mouse control. 

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Re: GroovyArcade live-CD New Release 2017
« Reply #679 on: May 29, 2017, 01:47:31 am »
I have the 2013 groovy arcade live cd . How do I use an usb gamepad, I cant find a way to make it work.. thanks for help