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Is there a resource that lists the number of buttons every game uses?
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RyoriNoTetsujin:

--- Quote from: DarthMarino on February 15, 2013, 12:45:03 pm ---You can do a search at klov.com by number of buttons.

--- End quote ---

Romlister can also make lists based on the specific number of buttons used. The bonus there is then you can also import said list directly into your front-end of choice.

EDIT: I believe romlister also works with Goodset xml files (for the console sets,) but I don't remember if they sort by number of buttons used.

That said, personally, I would do 4 at an absolute minimum -- I think it's better to stick with 6. Especially if SNES is in play. I don't think 2 more buttons is significant real estate (I guess the question here is what kind of layout are you trying to achieve?) Going with less could come back to haunt you later.
harveybirdman:
4 gets you Neo-Geo catalog and would go a long way to supporting snes depending on what you want to play.  I can't ever see myself going with less on anything buy a dedicated cab.
Dcpmark:

--- Quote from: DarthMarino on February 15, 2013, 12:45:03 pm ---You can do a search at klov.com by number of buttons.

--- End quote ---

Thanks!!!! This is the info I needed.
Dcpmark:

--- Quote from: RyoriNoTetsujin on February 15, 2013, 12:57:29 pm ---
--- Quote from: DarthMarino on February 15, 2013, 12:45:03 pm ---You can do a search at klov.com by number of buttons.

--- End quote ---

I don't think 2 more buttons is significant real estate (I guess the question here is what kind of layout are you trying to achieve?)

--- End quote ---

Yeah, that's the issue.....I'm going to try to put EVERYTHING on a 24" 2-player panel without being cramped. 2 8-ways, a 4-way, player buttons plus admin buttons, trackball, a small flight stick, and a spinner. I'm also hoping to able to attach a 7" wheel to the spinner when I want to play a driving game, but I might have to let that one go.... :D
RyoriNoTetsujin:

--- Quote from: Dcpmark on February 15, 2013, 02:28:18 pm ---Yeah, that's the issue.....I'm going to try to put EVERYTHING on a 24" 2-player panel without being cramped. 2 8-ways, a 4-way, player buttons plus admin buttons, trackball, a small flight stick, and a spinner. I'm also hoping to able to attach a 7" wheel to the spinner when I want to play a driving game, but I might have to let that one go.... :D

--- End quote ---

Oh my! Wow, man, (no pun intended) that is no small undertaking! I suppose it could be done, especially if you have a CP with more depth, but that's going to be seriously difficult to do without a ton of time spent on attention to ergonomics and/or aesthetics.  (Of course, that's all based on personal preference anyway!  ;D ) Go for it! I want to see that layout!

That said -- and again, this is just my opinion. but -- at that point I feel like the easier (if not necessarily "better") compromise would be 2 swappable panels. But hey, if you get a setup that works for you I got nothing to say!

Come to think of it, one thing you could do to consolidate is to have one of the 8-ways have a switchable restrictor (4/8way) like with Ultimarc's ServoStik...
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