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| sharpfork:
--- Quote from: tris_d on February 09, 2013, 12:10:54 pm ---So I'd say more specific and thus better question would be: can this thing do better than, say GP2X, and can we see some videos of it --- End quote --- Agreed. Video please. SIII + Cyanogen + Tapatalk 2 |
| tris_d:
--- Quote from: shanghaiguide on February 05, 2013, 09:24:12 am ---It will be based off a single core Cortex-A8 cpu for the initial run, although we do have the option for dualcore later (as there is a dual core pin compatible chip available). RAM will be 1G --- End quote --- What clock speed? What GPU? Is that same hardware maybe used by some already existing device or SoC? Can it emulate Out Run at full speed? No frame skipping or audio glitches? How about Gyruss or Donkey Kong? --- Quote ---I've never even said the M word, and its not actually something I'd use anyway. --- End quote --- M word... not something you would use, as if there is any other choice? Are you saying there will be no support for classic arcades like Donkey Kong or Pac-Man? |
| tris_d:
--- Quote from: DeLuSioNal29 on February 04, 2013, 12:41:43 pm ---I think this is a great idea. Long overdue IMHO. --- End quote --- What about ArcadeSD? That's been around for a while. |
| tris_d:
--- Quote from: emphatic on February 05, 2013, 12:27:14 pm ---+1 for a stereo/dual mono line level output. As it will be running Linux, will this mean that GroovyMAME (based on ArchLinux) can be ported to this platform? Also, Yo-Yo games are apparently working on a Linux version of GameMaker: http://www.yoyogames.com/news/65 which would be awesome to have supported. --- End quote --- There is one important difference between embedded and desktop Linux. You can port anything from one to another, and the other way around, all except drivers, most importantly video drivers. So while you could port GrovyMAME the most important part pertaining to desktop video hardware (ATI/Nvidia) would need to be rewritten and adjusted to suit that specific GPU and its video driver on that particular board. Therefore the first and most important question is what graphic chip and what video drivers are on this board. |
| tris_d:
--- Quote from: emphatic on February 08, 2013, 01:54:15 pm ---Oh, and for the frontend, please make it somewhat easy to create skins/themes for. If the resources are just a couple of .png files for example, like in AdvanceMenu. I'd love to be able to skin it, and I'm sure there will be many more people interested in doing that too. --- End quote --- Why not simply use a PC with JAMMA fingerboard, like this: ...then all you need to do is connect some dozen wires and you get what you want, and much more, for much less than any board like this could be. Why don't you simply build your own arcade controls, like the title of this forum suggests? And if instead of soldering connectors there were screws, then making JAMMA interface would be as easy as connecting USB adapter such as I-PAC. |
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