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Author Topic: Cannonball - The Enhanced Outrun Engine  (Read 8156 times)

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BadMouth

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Cannonball - The Enhanced Outrun Engine
« on: January 28, 2013, 09:25:34 am »
Analog support has been added to Cannonball.  :applaud:
I just saw this update and haven't tried it yet.   (I will tonight!)

This isn't an emulator, but a complete rewrite in C++ by someone with a deep understanding of the game.
However, it requires MAME roms for the graphics and sound.



Cannonball is a program which allows you to play an enhanced version of Yu Suzuki's seminal arcade racer, OutRun, on a variety of systems:

60 fps gameplay (smoother than the original game)
True widescreen mode (extend the play area by 25%)
High Resolution mode (improves sprite scaling)
Time Trial Mode
Cheats
Customisable Music
High Score Saving
Western, Japanese & prototype track support
Analog & Digital controllers supported
Fixes bugs present in the original game

http://reassembler.blogspot.co.uk/p/cannonball-open-source-outrun-engine.html

Seith

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Re: Cannonball - The Enhanced Outrun Engine
« Reply #1 on: January 28, 2013, 12:17:49 pm »
Cross-posting this to the "Official list of PC Games" thread so it doesn't get lost, very cool.

griffindodd

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Re: Cannonball - The Enhanced Outrun Engine
« Reply #2 on: January 28, 2013, 12:34:55 pm »
Absolutely awesome! One of my favorite games as a kid, I loved the fact you could choose your soundtrack on the car radio, lol good memories.
I drink and I know things.

BadMouth

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Re: Cannonball - The Enhanced Outrun Engine
« Reply #3 on: January 29, 2013, 10:16:15 am »
Gave this a spin on my driving cab last night.
It feels polished for a work in process.

Everything works as it should.  The only thing I had an issue with was that a 2nd joystick couldn't be mapped to the shifter.
It could be worked around with an autohotkey script, but I have a feeling multiple devices will be supported in a future build.
Can't wait for force feedback to be added.

Definitely a must have for anyone with a widescreen driving setup.

griffindodd

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Re: Cannonball - The Enhanced Outrun Engine
« Reply #4 on: January 29, 2013, 12:25:12 pm »
Definitely a must have for anyone with a widescreen driving setup.

One day hopefully I'll build one of these for Arcade and PC.... too many projects, not enough brain cells
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Jumpman64

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Re: Cannonball - The Enhanced Outrun Engine
« Reply #5 on: January 29, 2013, 12:34:15 pm »
Hrmm... I have a basic driving rig for GT5 and the like.  I wonder if it will work with this?

Well Fed Games

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Re: Cannonball - The Enhanced Outrun Engine
« Reply #6 on: February 12, 2013, 08:44:41 am »
Finally tried this out... really an incredible piece of work. I've got an original Outrun cab sitting, and I'm trying to figure out if I want to take it on. This might be the thing that keeps me going on it.

I wonder if I can get him to do a mod where the passenger has dark hair....
Completed projects: Pac bartop (Plug & Play), 30th Anniversary Pac cab (MAME), Point Blank (PS1), Centipede (arcade hardware- light restore), VS. Super Mario Bros (arcade hardware- light restore) Tetris Cocktail (SNES), Arcade Classics upright (60-in-1, then MAME), Multi-Raiden (arcade hardware). Pac Man vs.(Gamecube),

Working on: Pinball Re-theme, Homebrew arcade arena shooter

EssexMame

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Re: Cannonball - The Enhanced Outrun Engine
« Reply #7 on: March 21, 2013, 11:23:13 am »
The only thing I had an issue with was that a 2nd joystick couldn't be mapped to the shifter.

Lightbulb moment! I don't need a shifter I just need a wheel and one of the joysticks up/down for a shifter. Why didn't I think of that ?! Sure, I'll add a shifter later but I can do this NOW!

Cannonball is brilliant. I've not got a widescreen monitor so the benefits aren't there for me over the mame outrun but the further development (I hope) will be interesting.

isamu

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Re: Cannonball - The Enhanced Outrun Engine
« Reply #8 on: March 21, 2013, 02:00:49 pm »

Everything works as it should.  The only thing I had an issue with was that a 2nd joystick couldn't be mapped to the shifter.

I brought this to yt's attention. He said he'll consider revisiting controller issues later but for now he's concentrating on the track editor.

And it does support ffb.

insx

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Re: Cannonball - The Enhanced Outrun Engine
« Reply #9 on: October 16, 2023, 05:23:54 pm »
Cannonball just sits at the highscore table after I put my name in and my only option is to exit with the menu button. Surely this isn't normal behaviour? If the arcade machine was set to freeplay (as Cannonball is) I would just be able to press Start for another game.

BadMouth

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Re: Cannonball - The Enhanced Outrun Engine
« Reply #10 on: October 16, 2023, 06:21:42 pm »
Cannonball just sits at the highscore table after I put my name in and my only option is to exit with the menu button. Surely this isn't normal behaviour? If the arcade machine was set to freeplay (as Cannonball is) I would just be able to press Start for another game.
I haven't messed with this in forever, but maybe the folder or file where the high score is supposed to be saved to is set to read only.