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| Idea for a Multi Williams Plus panel. |
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| jimmer:
Just downloaded Mame the other day and got it running, this is my first panel project. First off I'm just going to build a panel to sit on my computer desk. Maybe a full or desktop cabinet will come later. If that does happen I can see myself building a modular panel. But for the moment I think I've got a neat plan for a quite simple and cheap panel design. what you see below is a Multi Williams layout plus a bit more. On the left is a (very) short 4way joystick, I will trim the body etc to get Reverse in nice and close. It's a 4way rather than 2 so it can be used for other games that like a 4way (Pengo for me, not Pacman). To keep cost down I plan to use a cheap stick, this one unless I hear bad things about it http://www.arcadeworlduk.com/products/Short-Shaft-Ball-Top-Arcade-Joystick.html The other 2 joysticks are 8way on longer shafts. Again I plan to use the same cheap sticks, if they don't work out I will look to upgrade them depending on if I think they are spoiling my Robotron play. http://www.arcadeworlduk.com/products/Long-Shaft-Ball-Top-Arcade-Joystick.html The extra button by reverse is for left/right control on eg Asteroids, Space invaders. I've put Hyperspace above Fire, but I could ditch that and use the button by reverse. Any comments? Are there any other buttons I should add to expand the choice of games? (I'm not bothered with fighting games) |
| jimmer:
hmmm, OK not much interest so far. How about the best buttons for Defender then? Especially for the Fire button? Also how about layout? Can the standard layout be improved upon? or is this considered heretical >:D Because my hands are closer together than standard the buttons will be skewed anyway. See below for 2 ideas. One is standardish layout but more ergonomic. Second has thrust under my thumb. I never did get good at rapid fire whilst thrusting with my 1st finger. |
| CoryBee:
I initially would say that choose whatever fits you best. But them some odd button layouts..... Since I play mostly fighters and love the layout in general. Fits me pretty well no matter what game I play. I use this layout: |
| BadMouth:
Here's my take. I NEO GEO'd it up. :P Hyperspace button would be the color of the background so it doesn't stand out and positioned so you could use your thumb, but your hand wouldn't touch it when playing robotron. Make sure you have enough room to the left of the 4-way that your hand is comfortable resting there. Might consider going a few inches wider to give you more room there and more distance between the robotron sticks. I can't think of any games this wouldn't cover except for Mortal Kombat and the Capcom fighters (which you said you weren't interested in). just my $.02 |
| CheffoJeffo:
I find the idea of an additional short 4-way intriguing for Defender/Stargate, but am not sure about overall MW functionality of your button layout. I like the idea of having the 8-ways closer to proper centre for Robotron, but 2-player Joust isn't going to be fun with your layout. I do like the left/right buttons for SI/Asteroids. In any event, I applaud the route you are taking to find a set of control that plays what you want and goes beyond the same old SF-6/NG-7. :applaud: |
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