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New....well, sorta new....AdvanceMAME
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sandheaver:

--- Quote from: Gray_Area on March 26, 2013, 05:18:55 pm ---Yowza, a new AdvanceCOMP.  The excitement is prickling.

http://advancemame.sourceforge.net/

--- End quote ---

Yeah, this is pretty awesome.
rCadeGaming:
I'm not really familiar with AdvanceMAME, but given the description above, and considering I'd run either in XP64, why would I want to use this instead of GroovyMAME? 
Gray_Area:

--- Quote from: rCadeGaming on March 27, 2013, 12:54:07 pm ---I'm not really familiar with AdvanceMAME, but given the description above, and considering I'd run either in XP64, why would I want to use this instead of GroovyMAME? 

--- End quote ---

If it remains XP32-based, you wouldn't. If it doesnt, you might because you essentially set one, very short, line in the configuration file (v, h, and p clocks - no ridiculous figuring of timings and ---steaming pile of meadow muffin---, though there is that option in ADVMAME if you desire), and off you go. The other caveat is video card compatibility, which probably won't change. But anything I want to play I can more than get by with my geforce 6800.
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