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Fighter Mashing hides/minimizes MAME - any ideas?
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griffindodd:
Hi all,

Assuming that certain key combinations are to blame here but can't work out what would be either minimizing MAME or bringing Hyperspin to the front when people start super mashing on fighter games. I don't have any CP buttons mapped to any shift or control keys (I dont think  :-\ )
BC_Jeffro:
i was having a similar issue some 2 player games not all the second players keys were double mapped
so i want into mame and cleared all the extra key-mappings and did the same in hyperspin
worked for me
MTPPC:
I found in a couple of emulators autohotkey was mapped for quick exit on some of the 2nd player's fighting buttons. this really stumped me for a while. I had to comment out a line and recompile the script. I'm not really sure because this was almost a year ago. I'll do a quick search and add if I find the link.

This probably isn't your problem, but it is similar.

added: http://www.hyperspin-fe.com/forum/showthread.php?1966-Hyperlaunch-Exit-Mapping&p=37032&viewfull=1#post37032

added further: Follow Nephasth's link below.
saint:
Run Winkeykiller. http://arcadecontrols.com/files/Utilities/WKeyKill.zip
yotsuya:
Griff-

I've had the same problem. Check out the link MTPPC posted. That's the right track.
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