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Author Topic: Fix-It Felix, Jr. Replica (Finished)  (Read 259163 times)

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Vigo

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Re: Fix-It Felix, Jr. Replica
« Reply #680 on: April 09, 2013, 03:23:41 pm »
Agreed, it's amazing that it was all done by eyeball.  :notworthy: I have no doubt this will be a much better product than the original.

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Re: Fix-It Felix, Jr. Replica
« Reply #681 on: April 09, 2013, 03:36:34 pm »
Great job everyone.  :cheers:

Confirm Quit Feature Request.

I use the confirm_quit option in GroovyMAME / MaLa and would like to have it in Fix-It Felix, Jr. as well.

How it works is when Exit button pressed the game pauses and presents a "Quit?" message box. If the Exit [No] button is pressed again then the game is un-paused and continues, or if the Start [Yes] button is pressed then the game exits.

Not a big deal if this can't be included or if no one else needs it. Thanks!

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Re: Fix-It Felix, Jr. Replica
« Reply #682 on: April 09, 2013, 03:44:13 pm »
Just readed all this topic and..
Wow, I didn't know it was you behind this amazing job, Sjaak! Much respect!  :notworthy:

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Re: Fix-It Felix, Jr. Replica
« Reply #683 on: April 09, 2013, 03:58:13 pm »


Top: sprites created by slydsho and nipmsg
Bottom: original sprites

I never did a comparison.. but wow!  Holy crap we were close! :)

I HATED the arcade version's sprite colors at first, then I realized why they were that way (and why the clouds are purple in the attract sequence).  Everything in that scene is supposed to be colored as it would be after dusk.  The clouds have a purplish hue, and everything is as you would see it if it were late at night.  The only problem is, the stump and Ralph are lit as if it's full blown daylight, so it doesn't really work.  (I do like the "dusky" clouds and trees in the attract however").  *shrug*





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Re: Fix-It Felix, Jr. Replica
« Reply #684 on: April 09, 2013, 05:35:40 pm »
Just tried with an Ultimarc AVGA2 (AGP), in order to display the game on a real arcade monitor (but for my test, I've used my usual Commodore 1084S which has the same specs than an arcade monitor : RGB / 60hz).
In order to have a beautiful scanline display, we need the lowest resolution possible for the game, but it's not possible to activate 'full screen' when the resolution is lowest than 800x600?

Oh, it already looks really good at this resolution (800x600) :







Nice scanline huh? But If the game would run in a lowest resolution, it would be even better! Because 800x600 is not a native resolution for an arcade monitor. Sure, the AVGA can 'handle' that, but it would be perfect (no flickering at all) in a very low resolution...

my two cents  ;)

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Re: Fix-It Felix, Jr. Replica
« Reply #685 on: April 09, 2013, 05:37:04 pm »

Top: sprites created by slydsho and nipmsg
Bottom: original sprites
I never did a comparison.. but wow!  Holy crap we were close! :)

I HATED the arcade version's sprite colors at first, then I realized why they were that way (and why the clouds are purple in the attract sequence).  Everything in that scene is supposed to be colored as it would be after dusk.  The clouds have a purplish hue, and everything is as you would see it if it were late at night.  The only problem is, the stump and Ralph are lit as if it's full blown daylight, so it doesn't really work.  (I do like the "dusky" clouds and trees in the attract however").  *shrug*

that's amazing, and the more we work at making sprites, the better we will get.  :cheers:

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Re: Fix-It Felix, Jr. Replica
« Reply #686 on: April 09, 2013, 06:41:18 pm »
maybe someone else has had a different experience but the leaked game plays on my Windows 7 machine fine but I can't get it to work on XP.

I figured it out on my own.
It only seems to work with Windows 7.
I have tried it on Windows 8 and it goes in slow motion.
XP SP3 it doesn't work at all.

Even more of a reason for Sjaak to finish his version.

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Re: Fix-It Felix, Jr. Replica
« Reply #687 on: April 09, 2013, 07:21:59 pm »
maybe someone else has had a different experience but the leaked game plays on my Windows 7 machine fine but I can't get it to work on XP.

I figured it out on my own.
It only seems to work with Windows 7.
I have tried it on Windows 8 and it goes in slow motion.
XP SP3 it doesn't work at all.

Even more of a reason for Sjaak to finish his version.

Funny, I have the opposite problem.  The game's horribly slow on my Windows 7 laptop, which has very limited RAM since I'm a resource hog, lol.  But it works fine on my Mom's new Windows 8 laptop.  I'm thinking it's a RAM issue, since the machines I played at DisneyQuest were slow in some parts but they later fixed that by adding RAM, which is what one of the operators told me.

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Re: Fix-It Felix, Jr. Replica
« Reply #688 on: April 09, 2013, 07:26:12 pm »

Quote
Funny, I have the opposite problem.  The game's horribly slow on my Windows 7 laptop, which has very limited RAM since I'm a resource hog, lol.  But it works fine on my Mom's new Windows 8 laptop.  I'm thinking it's a RAM issue, since the machines I played at DisneyQuest were slow in some parts but they later fixed that by adding RAM, which is what one of the operators told me.

Here's my Specs on the Windows 8 Laptop
I believe i have enough Ram.
So what gives?
Does it have something to do with a 64 or 32 bit version of Windows?

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Re: Fix-It Felix, Jr. Replica
« Reply #689 on: April 09, 2013, 08:02:25 pm »
Leaked version plays on both my Windows 7 machines fine, one is 64bit with 8gigs of RAM the other 32bit with 4 gigs of RAM.

Only problem I have is when I go fullscreen on the 32bit machine it doesn't center properly for some reason. But it plays good.

EDIT: Figured out a fix for my off center problem. Going from 60hz frequency up to 70hz centers it properly. Only problem everything is laggy on that computer at 70hz. But just thought it may help someone else.
« Last Edit: April 09, 2013, 08:32:53 pm by meyer980 »

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Re: Fix-It Felix, Jr. Replica
« Reply #690 on: April 09, 2013, 08:13:20 pm »
Here is my Windows 7 Laptop specs

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Re: Fix-It Felix, Jr. Replica
« Reply #691 on: April 09, 2013, 08:18:55 pm »

Quote
Funny, I have the opposite problem.  The game's horribly slow on my Windows 7 laptop, which has very limited RAM since I'm a resource hog, lol.  But it works fine on my Mom's new Windows 8 laptop.  I'm thinking it's a RAM issue, since the machines I played at DisneyQuest were slow in some parts but they later fixed that by adding RAM, which is what one of the operators told me.

Here's my Specs on the Windows 8 Laptop
I believe i have enough Ram.
So what gives?
Does it have something to do with a 64 or 32 bit version of Windows?

RAM seems to be good, but 1.20 GHz is pretty slow for a newer processor, you may wanna upgrade that or find a computer that has a faster processor...my brother's laptop has a 2.00 GHz and my mom's laptop is 2.70 Ghz.  It works on your 7 machine because it has a 2.30 GHz CPU

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Re: Fix-It Felix, Jr. Replica
« Reply #692 on: April 09, 2013, 08:22:13 pm »
Now this is what happens with XP.
2.60 GHZ  P4  512MB RAM
Granted the RAM is low i know.
« Last Edit: April 09, 2013, 08:30:11 pm by BUCKETHEAD »

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Re: Fix-It Felix, Jr. Replica
« Reply #693 on: April 09, 2013, 08:28:11 pm »
RAM seems to be good, but 1.20 GHz is pretty slow for a newer processor, you may wanna upgrade that or find a computer that has a faster processor...my brother's laptop has a 2.00 GHz and my mom's laptop is 2.70 Ghz.  It works on your 7 machine because it has a 2.30 GHz CPU

The Laptop was given to me free,  And i installed Windows 8 and it runs smooth.
So it's great for what i use it for.
The Windows 7 laptop is my wife's she uses for school.

Now the XP is one of my Mame Cabs.
Which run's Sjaak's version perfect.


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Re: Fix-It Felix, Jr. Replica
« Reply #694 on: April 09, 2013, 08:30:24 pm »
Now this is what happens with XP.
2.60 GHZ  P4  512MB RAM
Granted the RAM is low i know.

Hmmm that's error is weird.  Maybe it's not grabbing enough RAM needed to initialize or something.  It was grabbing at least 50,000 Kb of memory when it was running on my computer so, it's definitely a resource hog.  In fact, I think the game doesn't even use DirectX to help handle the graphics.

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Re: Fix-It Felix, Jr. Replica
« Reply #695 on: April 09, 2013, 08:32:52 pm »
I'm running Windows 7, with an Intel Core 2 Duo, 2.00 GHZ, 3GB RAM, and 32-bit Windows. The leaked version seems to be working fine for me for the most part, except for the fact that the first time I beat the first level, I got the kill screen so I thought it only had the first level programmed. (I have since discovered that it indeed goes higher than Level 1.) It screwed with my monitor's resolution when I went fullscreen (after rotating it 90 degrees), though its hilarious that the game can be rotated with the scroll wheel on the mouse. It was amusing to try playing the game diagonally and upside-down.

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Re: Fix-It Felix, Jr. Replica
« Reply #696 on: April 09, 2013, 08:38:53 pm »
Hmmm that's error is weird.  Maybe it's not grabbing enough RAM needed to initialize or something.  It was grabbing at least 50,000 Kb of memory when it was running on my computer so, it's definitely a resource hog.  In fact, I think the game doesn't even use DirectX to help handle the graphics.

It would be nice just for fun"
To find out a baseline on this to run it?
OS and RAM

6of1

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Re: Fix-It Felix, Jr. Replica
« Reply #697 on: April 09, 2013, 08:39:24 pm »
Leaked version plays on our windows 7 machine [64bit] in the living room (HTPC)...
Wont play at all on the windows XP machine [32bit] in my arcade cabinet, I run the exe and get nothing, doesnt even show up in task manager. We were hoping to play using the control panel, oh well I guess..
« Last Edit: April 09, 2013, 08:40:56 pm by 6of1 »

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Re: Fix-It Felix, Jr. Replica
« Reply #698 on: April 09, 2013, 08:48:06 pm »
Hmmm that's error is weird.  Maybe it's not grabbing enough RAM needed to initialize or something.  It was grabbing at least 50,000 Kb of memory when it was running on my computer so, it's definitely a resource hog.  In fact, I think the game doesn't even use DirectX to help handle the graphics.

It would be nice just for fun"
To find out a baseline on this to run it?
OS and RAM
I just played a bit with task manager pulled up. It was using around 57% of my CPU on average, though that did vary from the low 50's to 60% throughout play. It started with like 69,000 Kb Memory, but about the time I beat the first level, it jumped up to 118,000 Kb of my memory (memory usage rounded up to the nearest thousand).


Also, I NEED a .wav of Gene's scream in my life.
« Last Edit: April 09, 2013, 08:49:39 pm by z-kun »

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Re: Fix-It Felix, Jr. Replica
« Reply #699 on: April 09, 2013, 08:59:55 pm »
Here is the PC that's in the Real Cabinet. (No Quarter Video)

http://www.amazon.com/HP-Workstation-Dual-Core-2-66GHz-Professional/dp/B003X4P4LA


    HP xw8400 Workstation Dual Xeon 2.66 GHz Tower System General Features:
    Microsoft Windows XP Professional pre-installed w/CoA Intel Xeon 5150 dual-core processors
    2.66 GHz CPU speed 1333 MHz bus speed, 4 MB L2 Cache Intel 5000X chipset
    4 GB DDR2 RAM (supports up to 32 GB ECC Registered FB-DIMMs) 250 GB SATA hard drive
    DVD RW DL drive with LightScribe

Hmmmmm. It comes with XP.

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Re: Fix-It Felix, Jr. Replica
« Reply #700 on: April 09, 2013, 09:05:22 pm »
Just because it comes with XP doesn't mean they couldn't have formatted it to Vista or 7 very easily.

And man I just checked, it really does eat up CPU. On my Intel i3 computer with 3.2ghz it was almost completely using one of the cores.

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Re: Fix-It Felix, Jr. Replica
« Reply #701 on: April 09, 2013, 09:10:52 pm »
Here is the PC that's in the Real Cabinet. (No Quarter Video)

http://www.amazon.com/HP-Workstation-Dual-Core-2-66GHz-Professional/dp/B003X4P4LA


    HP xw8400 Workstation Dual Xeon 2.66 GHz Tower System General Features:
    Microsoft Windows XP Professional pre-installed w/CoA Intel Xeon 5150 dual-core processors
    2.66 GHz CPU speed 1333 MHz bus speed, 4 MB L2 Cache Intel 5000X chipset
    4 GB DDR2 RAM (supports up to 32 GB ECC Registered FB-DIMMs) 250 GB SATA hard drive
    DVD RW DL drive with LightScribe

Hmmmmm. It comes with XP.

That machine is a rocket ship compared to the paper weight in my cabinet.. Maybe its not the machines or OS, but something thats already installed, like a dependency? I would think it would say XXXX.XXX is missing or something. For me it wouldn't have matter now that I see I can only fullscreen in vertical mode  ::)

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Re: Fix-It Felix, Jr. Replica
« Reply #702 on: April 09, 2013, 09:14:56 pm »
Just because it comes with XP doesn't mean they couldn't have formatted it to Vista or 7 very easily.

And man I just checked, it really does eat up CPU. On my Intel i3 computer with 3.2ghz it was almost completely using one of the cores.
Wasn't there a booting photo/screencap somewhere that confirms it was XP though?

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Re: Fix-It Felix, Jr. Replica
« Reply #703 on: April 09, 2013, 09:15:48 pm »
Just because it comes with XP doesn't mean they couldn't have formatted it to Vista or 7 very easily.

And man I just checked, it really does eat up CPU. On my Intel i3 computer with 3.2ghz it was almost completely using one of the cores.


When one of the machines was at the 1up Arcade in Denver.
It was reported that when it booted up, It was running XP.

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Re: Fix-It Felix, Jr. Replica
« Reply #704 on: April 09, 2013, 09:37:20 pm »
Just because it comes with XP doesn't mean they couldn't have formatted it to Vista or 7 very easily.

And man I just checked, it really does eat up CPU. On my Intel i3 computer with 3.2ghz it was almost completely using one of the cores.


When one of the machines was at the 1up Arcade in Denver.
It was reported that when it booted up, It was running XP.

In that case maybe if this is an early build, maybe xp support was added in a later build?

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Re: Fix-It Felix, Jr. Replica
« Reply #705 on: April 10, 2013, 01:47:47 am »
Now this is what happens with XP.
2.60 GHZ  P4  512MB RAM
Granted the RAM is low i know.

Got the same error message on a fresh XP install.
Easy fix : just install FrameWork dotnet 3.5  ;)

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Re: Fix-It Felix, Jr. Replica
« Reply #706 on: April 10, 2013, 08:07:43 am »
(Leaked Version) 1.7ghz ,Windows 7, 1GB Ram Laptop will run it.
But it's slow. I'm out of Laptops for testing it.  :laugh2:

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Re: Fix-It Felix, Jr. Replica
« Reply #707 on: April 10, 2013, 08:24:12 am »
So now that the real game (albeit a beta version) has been leaked, what's the next plan of action?

I really wanna continue working on this project to make it better than the currently leaked beta game.  Add a options/ test screen menu ala BBB's version, add the missing High Score jingle that the leaked game doesn't have, etc.  What do you think, Sjaak?

I will continue working on the game, using this version as a guideline.

I will probably replace some of the sprites (after color correcting them), but it's amazing to see how close the sprites from slydsho and nipmsg are to the actual game sprites. And I really don't like the color of the bulldozers on the real game.

And maybe i will replace 1 or 2 sounds, but the effects from mrsinistar sound so much better...and of course some of the sounds are missing in the real game (high score entry and player switch)

I'm so glad to hear it, I feel like this is ours, we(and by we I mean you guys who actually did the work) built it and it's just a little bit better and we can make it more BYOAC/Cab friendly :applaud: :applaud:


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Re: Fix-It Felix, Jr. Replica
« Reply #708 on: April 10, 2013, 08:40:52 am »

I'm so glad to hear it, I feel like this is ours, we(and by we I mean you guys who actually did the work) built it and it's just a little bit better and we can make it more BYOAC/Cab friendly :applaud: :applaud:

I second that!  :applaud:

Cause the Leak isn't cab friendly.
It's cool to have. Because of what it is.
But that's about it for me.

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Re: Fix-It Felix, Jr. Replica
« Reply #709 on: April 10, 2013, 09:13:57 am »
Same thing happened to me on XP.  So I took a few hours and updated the hell out of the machine. It works perfectly now.

SIDENOTE:  I am a mac guy 100% and after dealing with this windows bullsh!t last night I was ready to throw that damn PC through a wall!!!

Now this is what happens with XP.
2.60 GHZ  P4  512MB RAM
Granted the RAM is low i know.

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Re: Fix-It Felix, Jr. Replica
« Reply #710 on: April 10, 2013, 10:04:10 am »
SIDENOTE:  I am a mac guy 100% and after dealing with this windows bullsh!t last night I was ready to throw that damn PC through a wall!!!

I don't know how running Windows Update is a pain, but I'm glad you got it working; it's usually a matter of .NET frameworks and run-times being updated.

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Re: Fix-It Felix, Jr. Replica
« Reply #711 on: April 10, 2013, 10:30:44 am »
The thing was this particular PC is more or less unused, but it hadn't been operated in about 3 years.  And I apologize for sounding like a child about windows.  I was pretty steamed last night and I'm still felling the rage. lol.  Windows is great, there were just sooooo many updates to do and I'm just used to the way apple handles it vs pc thats all.  It was the 3.5 framework, uh... thingy.  :)  I need some ram for that thing though.  How might one distinguish what kind of ram to buy for their machine?  On my macs I can simply click "about this mac".  Is there a similar feature on windows?  Sorry I'm a horrendous windows noob.

SIDENOTE:  I am a mac guy 100% and after dealing with this windows bullsh!t last night I was ready to throw that damn PC through a wall!!!

I don't know how running Windows Update is a pain, but I'm glad you got it working; it's usually a matter of .NET frameworks and run-times being updated.
« Last Edit: April 10, 2013, 10:33:51 am by Tarman »

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Re: Fix-It Felix, Jr. Replica
« Reply #712 on: April 10, 2013, 10:41:08 am »
Right click on the My Computer icon in the Start menu and then go to properties and I think you will get some info about your computer.  I'll have to try the .net update tonight and see if that gets the leaked fifjr running on my install of TinyXP.

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Re: Fix-It Felix, Jr. Replica
« Reply #713 on: April 10, 2013, 11:05:01 am »
Anyone have a Guess? To the Ram this Leak can run properly?
I have tried 1GB That doesn't cut the mustard.

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Re: Fix-It Felix, Jr. Replica
« Reply #714 on: April 10, 2013, 11:31:20 am »
Anyone have a Guess?
Could it have something to do with the video hardware? I tried it on 3 computers:
1. My laptop (Win 8, Dual Core, 3 GB ram) - Ran slow
2. Desktop computer (Win XP, Dual Core, 1 GB ram, onboard video) - Ran slow
3. My Cabinet (Win XP, Dual core, 2 GB ram, GeForce 8400GS video card) - Runs great
If I set the Fix It Felix zoom level to 50%, the game seems to run at full speed. Is this the case with your computer?

-Steve
« Last Edit: April 10, 2013, 11:40:18 am by Steve B. »

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Re: Fix-It Felix, Jr. Replica
« Reply #715 on: April 10, 2013, 11:48:31 am »
It's starting to sound like it definitely has something to do with video hardware/software, as my laptop is less robust than your laptop and it runs the game just fine at 100%. I'm having trouble finding the part of my computer where it'll just tell me what graphics card I have (without opening it up, that is), but according to Google I probably have a NVIDIA geForce 8400M GS.

Honestly, I'm a little surprised that it runs just great for me as this laptop has a bad habit of crashing. XD It's not as stable as my old laptop.

Steve B.

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Re: Fix-It Felix, Jr. Replica
« Reply #716 on: April 10, 2013, 12:37:12 pm »
I agree. Although my laptop should be more that capable of running it, it only has simple onboard Intel graphics which I suspect is the problem.

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Re: Fix-It Felix, Jr. Replica
« Reply #717 on: April 10, 2013, 06:28:21 pm »
Testing April 10 and Felix moves very well now. I don’t know if the collision detection has changed but I noticed that I am winning some close calls where I used to get killed. I was standing right under Ralph and started fixing the last window his bricks came down about the same time and Felix did not die as I was expecting. I may have been first but it seemed like I got hit before the window was fixed.

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Re: Fix-It Felix, Jr. Replica
« Reply #718 on: April 10, 2013, 10:41:16 pm »
This laptop with Windows XP ran the leaked game at normal speed, with only the rarest of hiccups in the action, though I believe some events in the cutscenes cued up sooner on the Disney machines.  Unfortunately it does heat up the processor very fast, which only makes it more annoying if there's no pause feature to give it a break.

The game can get pretty challenging if you try to maximize your score the way I proposed.  By Level 11, I was having to cut my point-pressing short on some screens because the layout made it too hard to conserve lives for long.  Unfortunately there are times when there's just not enough time to get to a half-broken window before Ralph breaks it again and robs you of your points for that breakage (I think that's how it works), but hey, I think the number of broken windows to begin with is random, so the maximum score you can reach in any one game could vary anyway.  Already I've found a bug with that: If you finish a 2-player game where both players attain a high score, the high score display up top will take the second player's score, even if the first player scored higher.  :dizzy: 

Also interesting is that this version isn't set to forced 2-credits free-play, which means we get to hear the unused chime for inserting coins as well as the unused messages "INSERT COIN" for 00 credits and "PRESS 1P TO START" for 01 credits.  Just for fun, I ran up the credits into the triple digits, and the extra digit spilled over onto the attract mode graphics without a black square behind it--seems they had to put a black rectangle of the correct size behind the credit counter manually.

I HATED the arcade version's sprite colors at first, then I realized why they were that way (and why the clouds are purple in the attract sequence).  Everything in that scene is supposed to be colored as it would be after dusk.  The clouds have a purplish hue, and everything is as you would see it if it were late at night.  The only problem is, the stump and Ralph are lit as if it's full blown daylight, so it doesn't really work.  (I do like the "dusky" clouds and trees in the attract however").  *shrug*
Hmm, I figured it was a specialized palette designed to look correct on a certain kind of monitor.  The black-haired Nicelanders now have purple hair, for goodness' sake!  But wow, they really did make the inside of the medal darker on Felix, I wasn't just seeing things.

For me it's interesting to see how the graphics were stored in the resource files.  They included the sprites for Felix skidding and eating pies, which went unused in the game proper.  And I just noticed the dark-skinned man has a nose when seen in full, but not as a pop-up face!

I really wanna continue working on this project to make it better than the currently leaked beta game.  Add a options/ test screen menu ala BBB's version, add the missing High Score jingle that the leaked game doesn't have, etc.
Sure, it'd be a nice idea to add some options for a "deluxe" version, like missing elements from the movie, or features from the home versions that made them more interesting.  Now I'm sure that to make Felix move the way he does in the movie would take a complete re-imagining of the code, so I can understand if nobody wants to do that, but it's fun to imagine.  :)  (Edit: Well now I'm seeing that some people are making clones of the game for old consoles like Atari 2600, Nintendo Entertainment System, and Sega Genesis, where Felix might be more free-roaming in some of those anyway, so they might be fun to check out too.)

I agree with the sound on the leaked beta, kinda sucky.
Yeah, the compression sounds nearly as bad as the online version--maybe it uses the same files even!  It is funny how the "bonk" for Felix hitting his head on overhangs is a subtly different "bonk" from when bricks bounce off him, and that there's a file for the entire sequence of timer beeps for Super Felix instead of just one beep repeated by the program.  You may be interested to know I also found a leak of a more complete version of the movie soundtrack, where the game music sounds much cleaner.  With that you have not only a better rip of the attract mode music, but also the "You fixed it!" music, though the game-play music is that strange extended-but-truncated version that will need to be recreated.

You can also get very clean rips of the "I'm gonna wreck it!" and "I can fix it!" quotes off the official website, more so if you can decompile the Flash assets to eliminate the ambiance.  For "Hey, you moved my stump!", "Fix it Felix!", and "Yoohoo", along with the movie's sound effects if you care for them, I think someone will have to extract whatever channel of the surround sound has the least overlap in the movie, though if all else fails you could rip "Hey, you moved my stump!" and "Fix it Felix!" with the music and try to make them fit in exactly as shown.  You could check to see if the second "Fix it Felix!" in the movie sounds any cleaner, since it's got the quiet orchestra music instead of the in-game music behind it.  Likewise, "Yoohoo" is heard again when the game comes back in the ending...  Oh, and a funny thing about the American Spanish dub is that it reuses the "Yuju" soundbite leading into the cake scene, so for a Spanish version you might get that one with little or no overlap at all.

Edit: Okay, I think I might be seeing more of those "beta" elements people are talking about. In addition to the two missing sounds and the game never recording the first player's high score up top, some of the graphics look like older revisions.  Well, at least the ducks' graphics were transferred wrong, as the bottoms of their wings are cut off, and their eyes are missing; I think they had forgotten to replace inner black pixels with bright red at this point, as actual black in the graphics pack is the see-through color.  And in contrast to Felix's fallen-dead sprite looking more polished in the arcade version, the winning scene graphics look more polished in the Flash version.  I'm not sure the Nicelanders were actually changed from this beta to the final arcade version, but when they go after Ralph, almost all of their faces are shaped differently than how I've seen them anywhere else, a couple of them looking a little deformed even.  So in this one respect here the Flash version looks more accurate to the movie, only except for ignoring the missing animations, the missing noses and raised collars, and Ralph's strap being on the other side; but then when Ralph falls down beside the building, his arcade graphics are much closer to the movie's, with only slight differences like no pink around his eyes and some worse-looking outlining of the fingers.  The Flash version redid these quite a bit: When he's falling, his fists are more straight-edged and less shadowed, his hairdo is more symmetrical, and the knee scrapes look pulled in a bit; like the reversed strap, they may have been dumbing it down by reusing pieces of other graphics.  When Ralph lands, his body's spread out rather differently, with his hair overlapping his shirt and not his overalls for one thing.  Oh, and "LEVEL 10" isn't centered correctly over "COMPLETE" in this leaked version at least, but then all the level numbers after that are centered better, so I'm guessing there was an erroneous greater-than check.

Basically it feels as if the artists kept on revising and revising, and not everyone kept up with everything, so no one dev team got the complete set of finalized graphics.  By the way, it's funny how the real game gave Deanna a "neutral" expression that's exactly the same as her smiling face.

The other day it occurred to me how you could explain away the building getting wider in a close-up: Say they spliced in footage from a later level that's played on the side, where the building is eight windows across.  Hey, that would also explain how two clouds far apart became two clouds overlapping, or at least why one of them looks bigger!  (Speaking of those, I came up with the likely reason there's a piece of cloud on the right when Ralph's thrown in the arcade version: The clouds hiding the medal moved to just barely off the edge of the screen, and the scrolling revealed one.)  I don't know how the entire doorway got turned sideways, though.
« Last Edit: April 11, 2013, 04:09:10 am by Bag of Magic Food »

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Re: Fix-It Felix, Jr. Replica
« Reply #719 on: April 11, 2013, 08:40:45 am »
I posted about this in the issue folder, but this picture gives you a better idea of what I'm talking about.