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U360 question for users: did your U360 register weirdly when first set up?
Gray_Area:
In particular, upon installation and with stock restrictors (if used) and maps:
- did wiggling the stick register?...did it get stuck wherever you 'left' the stick?
- were there directions, usually diagonals, not registering?
Do/did you have a sloped/angled control panel?
Made of wood or metal?
AndyWarne:
--- Quote from: Gray_Area on December 21, 2012, 09:27:46 pm ---In particular, upon installation and with stock restrictors (if used) and maps:
- did wiggling the stick register?...did it get stuck wherever you 'left' the stick?
- were there directions, usually diagonals, not registering?
Do/did you have a sloped/angled control panel?
Made of wood or metal?
--- End quote ---
I am not clear whether or not you are having problems with the U360 but if so, can you drop me an email and I will try to help.
Andy@ultimarc.com
Nephasth:
--- Quote from: Gray_Area on December 21, 2012, 09:27:46 pm ---In particular, upon installation and with stock restrictors (if used) and maps:
- did wiggling the stick register?
--- End quote ---
How much of a wiggle?
--- Quote ---...did it get stuck wherever you 'left' the stick?
--- End quote ---
Nope.
--- Quote ---- were there directions, usually diagonals, not registering?
--- End quote ---
Nope.
--- Quote ---Do/did you have a sloped/angled control panel?
--- End quote ---
Very slightly.
--- Quote ---Made of wood or metal?
--- End quote ---
Metal, and properly grounded.
I should add that I installed octagonal restrictors and the stiff springs before I ever plugged them into my computer...
Gray_Area:
--- Quote from: AndyWarne on December 26, 2012, 12:59:06 pm ---I am not clear whether or not you are having problems with the U360 but if so, can you drop me an email and I will try to help.
Andy@ultimarc.com
--- End quote ---
I'll wait till you open back up. It's not urgent. Also, I'm trying to gather some data to help explain my experience.
@Nephasth: restrictors aren't relevant. By 'wiggle', I mean a very little amount.
Gray_Area:
bump