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Any Game List Ideas? [Done]
edekoning:
Maybe its just me, but I don't like the concept of 'pre-configured game lists' at all. I think it would be much better to have dynamically generated lists based on configurable labels (kinda like gmail labels vs outlook folders). Each game can have any number of labels associated with it. In the front-end the user just select a bunch of labels, which causes a traditional game list to be generated, containing all games having all selected labels. Labels can be added/removed to games from within the front end, and can be pre-configured. A label can be anything, but to give some examples: favorites, co-op, classic, mature, shooter, vertical, versus, 2-player, etc.
Labels should be configurable manually or semi-automatically, where the manual ones overwrite the generated ones.
Manual:
<label>: <[-]rom1>, <[-]rom2>, ..., <[-]romn>, where the optional minus means that this label should be removed instead of added
classic: pacman, tetris
coop: ffight, avsp
versus: sf2ce, -xmen
Semi automatic based on the mame.xml/nplayers.ini/controls.xml/catver.ini, where you specify an XML/ini path and matching value:
<label>: <file>|[path]<value>, where [path] is optional as nplayers/catver only have one value per rom, and where value can be a regex or some other type of expression to allow thing like: year<1990
4-way: mame|control/ways=4
2-player: nplayers|2P Sim
Is there any front-end that is somewhat like this? Anyway I hope to have some spare time during the coming 2 weeks. If so I'll experiment with the above idea, through a python script that lists matching roms based on path-value pairs (the semi-automated labels).
BadMouth:
--- Quote from: edekoning on December 21, 2012, 05:45:21 am ---Maybe its just me, but I don't like the concept of 'pre-configured game lists' at all. I think it would be much better to have dynamically generated lists based on configurable labels (kinda like gmail labels vs outlook folders). Each game can have any number of labels associated with it. In the front-end the user just select a bunch of labels, which causes a traditional game list to be generated, containing all games having all selected labels. Labels can be added/removed to games from within the front end, and can be pre-configured. A label can be anything, but to give some examples: favorites, co-op, classic, mature, shooter, vertical, versus, 2-player, etc.
Labels should be configurable manually or semi-automatically, where the manual ones overwrite the generated ones.
Manual:
<label>: <[-]rom1>, <[-]rom2>, ..., <[-]romn>, where the optional minus means that this label should be removed instead of added
classic: pacman, tetris
coop: ffight, avsp
versus: sf2ce, -xmen
Semi automatic based on the mame.xml/nplayers.ini/controls.xml/catver.ini, where you specify an XML/ini path and matching value:
<label>: <file>|[path]<value>, where [path] is optional as nplayers/catver only have one value per rom, and where value can be a regex or some other type of expression to allow thing like: year<1990
4-way: mame|control/ways=4
2-player: nplayers|2P Sim
Is there any front-end that is somewhat like this? Anyway I hope to have some spare time during the coming 2 weeks. If so I'll experiment with the above idea, through a python script that lists matching roms based on path-value pairs (the semi-automated labels).
--- End quote ---
http://forum.arcadecontrols.com/index.php/topic,128966.msg1317952.html#msg1317952
brad808:
If you have a hand selected list make sure you can quickly jump back to a complete list with games you didn't include.
My friends and I probably have more fun playing the random never heard of games then anything else. Always makes for even matches. Even if the game sucks sometimes it's fun just laughing at the cheese factor.
Sent from my Galaxy Nexus
paigeoliver:
That is even a further step towards making sure your players spend 90 percent of their time in the front end.
--- Quote from: edekoning on December 21, 2012, 05:45:21 am ---Maybe its just me, but I don't like the concept of 'pre-configured game lists' at all. I think it would be much better to have dynamically generated lists based on configurable labels (kinda like gmail labels vs outlook folders). Each game can have any number of labels associated with it. In the front-end the user just select a bunch of labels, which causes a traditional game list to be generated, containing all games having all selected labels. Labels can be added/removed to games from within the front end, and can be pre-configured. A label can be anything, but to give some examples: favorites, co-op, classic, mature, shooter, vertical, versus, 2-player, etc.
Labels should be configurable manually or semi-automatically, where the manual ones overwrite the generated ones.
Manual:
<label>: <[-]rom1>, <[-]rom2>, ..., <[-]romn>, where the optional minus means that this label should be removed instead of added
classic: pacman, tetris
coop: ffight, avsp
versus: sf2ce, -xmen
Semi automatic based on the mame.xml/nplayers.ini/controls.xml/catver.ini, where you specify an XML/ini path and matching value:
<label>: <file>|[path]<value>, where [path] is optional as nplayers/catver only have one value per rom, and where value can be a regex or some other type of expression to allow thing like: year<1990
4-way: mame|control/ways=4
2-player: nplayers|2P Sim
Is there any front-end that is somewhat like this? Anyway I hope to have some spare time during the coming 2 weeks. If so I'll experiment with the above idea, through a python script that lists matching roms based on path-value pairs (the semi-automated labels).
--- End quote ---
dgame:
Thanks for the insight and advice everyone. I added most of your two player suggestions.
I searched this and a bunch of other forums for ‘best games’ lists and added a few more co-ops, vs. fighters, and bullet hell games.
Some of the classics included are alternating play.
I upped the list to a maximum of 200 games as suggested.
It is nice to be able to google every game and see pictures and videos and read the reviews etc.
It is like I am building a super arcade and picking the machines that go in it.
Here is my current list of 194/200 games:
1941: Counter Attack
1942 (Revision B)
1943: The Battle of Midway
1944: The Loop Master
19XX: The War Against Destiny
After Burner
Alien Syndrome
Alien vs. Predator
Aliens
Altered Beast
Arabian Fight (2 player)
Arabian Magic
Armored Warriors (2 player)
B. Rap Boys (2 player)
Bad Dudes vs. Dragon Ninja
Battle Circuit
Battle Toads
Battle Zone
Berzerk
Black Tiger
Blades of Steel
Blazing Star
Boogie Wings
Bubble Bobble
Bucky O'Hare (2 player)
Burger Time
Buster Bros.
Cadilacs and Dinosaurs (2 player)
Captain American and the Avengers
Captain Commando
Caveman Ninja
Commando
Contra
Crime Fighters (2 player)
Cyberball 2072 (2 player)
Cyber-Lip
Deathsmiles
Desert Breaker (2 player)
Dig Dug
DoDonPachi
DonPachi
Double Dragon
Double Dragon II - The Revenge
Dungeon Magic
Dungeons and Dragons: Shadow over Mystara
Dungeons and Dragons: Tower of Doom
Escape from the Planet of the Robot Monsters
E-Swat - Cyber Police
Fatal Fury Special
Final Fight
Frogger
Galaga
Garou - Mark of the Wolves
Gauntlet (2 player)
Gauntlet II (2 player)
Golden Axe
Golden Axe II (Mega Play)
Gyruss
Hang-On
In The Hunt
Joe and Mac Returns
Joust
Joust 2 - Survival of the Fittest
Killer Instinct
Killer Instinct 2
Knights of the Round (2 player)
Kung-Fu Master
M.I.A. - Missing in Action
Magical Crystals
Magical Drop II
Magical Drop III
Mania Challenge
Mario Bros.
Marvel Super Heroes Vs. Street Fighter
Marvel Vs. Capcom 2 New Age of Heroes
Marvel Vs. Capcom: Clash of Super Heroes
Mat Mania
Mercs (2 Player)
Metal Slug
Metal Slug 2
Metal Slug 3
Metal Slug X
Michael Jackson's Moonwalker (2 Player)
Midnight Resistance
Moon Patrol
Mortal Kombat
Mortal Kombat II
Mr. Do!
Ms. Pac-Man
Ms. Pac-Man (fast)
Mutation Nation
Narc
NBA Jam TE (2 Player)
Neo Bomberman
Neo Drift Out
Neo Mr. Do!
Neo Turf Masters
Ninja Clowns
Ninja Combat
Ninja Gaiden
Ninja Warriors
Out Run
P.O.W. - Prisoners of War
Pac-Man
Pac-Man (fast)
Pink Sweets
Powered Gear: Strategic Variant Armor Equipment
Prehistoric Isle in 1930
Progear
Pulstar
Puzzle Bobble / Bust-A-Move (Neo-Geo)
Puzzle Bobble 2 / Bust-A-Move Again (Neo-Geo)
Q*Bert
Quartet 2
Raiden
Rampage
Rastan
Real Bout Fatal Fury Special
Ring King
Robocop
Robocop 2
Robotron
R-Type
R-Type 2
R-Type Leo (2 player)
Rygar
Samurai Aces
Samurai Showdown
Samurai Showdown 2
Sengoku 3
Shadow Dancer
Shadow Force
Shinobi
Side Arms
Silent Dragon
Silk Worm
Smash TV
Snow Bros. - Nick & Tom
Snow Bros. 2 - With New Elves / Otenki Paradise
Soccer Brawl
Sonic The Hedgehog 2 (Mega Play)
Space Harrier
Space Invaders
Space Invaders '95: The Attack Of Lunar Loonies
Spin Master / Miracle Adventure
Street Fighter Alpha II
Street Fighter II': Champion Edition
Street Fighter II': Hyper Fighting
Street Fighter III 3rd Strike: Fight for the Future
Streets of Rage II (Mega Play)
Strider
Super Burger Time
Super Contra
Super Hang-On
Super Street Fighter II
Super Street Fighter II Turbo
Tank Force
Tetris (Atari)
Tetris the Absolute The Grand Master 2 Plus
The Combatribes
The King of Dragons (2 player)
The King of Fighters '98 - The Slugfest
The Punisher
The Real Ghostbusters
The Return of Ishtar
The Simpsons (2 player)
Three Wonders
Thunder Fox
Thunder Zone
Time Pilot
TMNT - Turtles in Time(2 player)
TMNT (2 player)
Toobin'
Top Hunter - Roddy & Cathy
Toypop
Trog
Twinkle Star Sprites
Two Crude
Ultimate Mortal Kombat 3
Undercover Cops (Japan)
Vendetta (2 player)
Viewpoint
Violent Storm
Vs. Excitebike
Vs. Super Mario Bros.
Warriors of Fate (2 player)
Willow
Windjammers / Flying Power Disc
Wizard Fire
WWF Superstars
WWF WrestleFest (2 player)
WWF: Wrestlemania
Xevious
X-Men (2 player)
The cool thing is I have never played many of these games so I don’t have an advantage over the guests.
Thanks for suggestions and continuing the discussion.