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| BadMouth:
--- Quote from: brad808 on December 14, 2012, 09:18:39 am --- --- Quote from: BadMouth on December 13, 2012, 07:33:17 pm ---Model of phone shouldn't matter as long as the same phone is used every time. --- End quote --- If you are testing the exact same signal such as a single frequency sine wave every time then this is correct. For signals that are not the same this theory is not correct. So for games, not correct. I'll give you an extreme example so you understand why. Let's say you have two phones A and B. The program was written for phone A, you are using it on phone B. Phone A cheaped out on the microphone and used one specifically around the frequencies for human speech because it's a cell phone, say 2khz and by the time you get up to say 6khz the signal response drops by 9db. The creator of the app corrects for this by changing the algorithm to read signals at 6khz 9db "louder". That way they have a good app that reads things correctly and flat. Now you have phone B which is top of the line with a perfectly flat frequency response from 20hz up to 20khz. Same program, same algorithm. Now you have a program that is changing what it perceives as being loud currently then what your ears are telling you. In other words you could have sounds that your ears perceive to be around the same level and a meter that shows one signal to be much much higher. You now have the same phone with two signals in different frequency ranges that appear the same "loudness" but read drastically different on the spl meter. Hope it makes sense. Sent from my Galaxy Nexus --- End quote --- Yup. I mentioned the response curve of the phone's mic coming into play if comparing a game with mostly high frequencies to one with mostly low frequencies. Didn't think about algorithms coming into play to correct things, but same principal. Still if the sounds are in the same general range, it should yield decent, though not perfect results. If I go buy a cheap meter can we drop it? :lol I messed around with a couple of the loudest games last night. The NAOMI games on Makaron are crazy louder than everything else. The worst offender on my cab is Border Down...and guess what? ...no volume controls in the service menu!!! :angry: I hope this game is a unique case. The only other game I messed with was Psyvariar 2. Great music in that game. |
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