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Samurai showdown: Edge Destiny - ATI graphics, Taito TypeX
ABACABB:
--- Quote from: Endprodukt on November 16, 2012, 02:49:06 pm ---Do you found an answer on this?
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No answer yet. This also seems to be an issue with BlazBlue Continuim Shift. The graphics are messed up/missing/invisible in this game a lot too with the ATI card. So if anyone has found an ATI solution for that game, perhaps the same settings could help in Samurai Shodown as well.
Endprodukt:
ArcadePc Loader has a fix for SamSho's grafic bugs. Problem is I can't integrate it into hyperspin...
BadMouth:
--- Quote from: ABACABB on November 16, 2012, 03:51:54 pm ---
--- Quote from: Endprodukt on November 16, 2012, 02:49:06 pm ---Do you found an answer on this?
--- End quote ---
No answer yet. This also seems to be an issue with BlazBlue Continuim Shift. The graphics are messed up/missing/invisible in this game a lot too with the ATI card. So if anyone has found an ATI solution for that game, perhaps the same settings could help in Samurai Shodown as well.
--- End quote ---
Not sure if it's what you're experiencing, but I had an issue with BlazBlue (Nvidia card though) and it was corrected by turning off anti-aliasing.
I've read it can't be forced off on some ATI cards.
It wasn't so much missing things as it was transparent garbage overtop everything, so it may be a different issue.
ABACABB:
--- Quote from: Endprodukt on November 16, 2012, 03:57:43 pm ---ArcadePc Loader has a fix for SamSho's grafic bugs. Problem is I can't integrate it into hyperspin...
--- End quote ---
Could you please tell me more? I am using arcadepc loader v1.4 and I am not seeing anything in the settings for this fix.
Endprodukt:
It's supposed to work on it's own... I couldn't try as it's not working with my romset. I'll get another one and report back. Can you start SamSho from 1.4 and there are still bugs? I just read that someone from a german board did that and it worked for him.