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Emulaxian frontend 0.60 "Arcade ambience" released
)p(:
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ok, I will problaby only work on a brothel scene with nudes for all :)
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Easy...export your videos to a sequence of pics (I tried animations with more then 100 pics without performance loss because they are loaded into ram and not videoram) in a new directory...make an animation with feuitlities.exe...put the animation in the arcades folder...adjust the filename in fe.cfg and adjust the tiling parameters...run the fe and enjoy... :-*
Lilwolf:
ok Shaggy I'll try that ;D
I officially change your nickname to Shaggy... or The Shag... or best yet
>Shaggy<
Frobozz:
Peter, you amaze me more and more with every release of that thing. :)
All I can say is "Wow! That's Cool!!"
Now, can seperate "skins" be made for the cabinet objects? Like, could I make a Galaga or Pac-Man skin and tell it to use those with the galaxian cabinet design (because they're the same or pretty darn close anyways)?
What's the spacing like for the models? Could I make a model of a sit-down cab in sideways position (which is wider than the width of a standard cab) and have it "fit" in line with the other cabinets? Does it space the cabinets in a fixed interval or relative to each other?
Any polygon limits or is it based purely on machine performance?
)p(:
--- Quote ---Peter, you amaze me more and more with every release of that thing.
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