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Button layout question
ron310:
I current have 4 buttons on my cab laid out in one row, for neo geo games.
I want to redo the cp with a 6 button layout to play some capcom fighters.
What is the best way to layout the buttons? I am torn between doing 7 buttons (4 on top for neo geo, with 3 on bottom) or a 6 button layout using the lower rows first button with the top rows 3 buttons for neo geo games (if that makes sense). Thoughts, suggestions...
Nephasth:
I like a curved 7 button layout. Old pics, but they work:
PL1:
Slagcoin + cardboard box test panel FTW.
Scott
Le Chuck:
--- Quote from: ron310 on October 08, 2012, 07:43:21 pm ---I current have 4 buttons on my cab laid out in one row, for neo geo games.
I want to redo the cp with a 6 button layout to play some capcom fighters.
What is the best way to layout the buttons? I am torn between doing 7 buttons (4 on top for neo geo, with 3 on bottom) or a 6 button layout using the lower rows first button with the top rows 3 buttons for neo geo games (if that makes sense). Thoughts, suggestions...
--- End quote ---
Before you rip it all apart remap buttons 1+2 to Low Punch and buttons 3+4 to low kick. 1+4 for block in MK. The four by themselves should be the mediums and hards. Then report back if you can still play passably well in MK, SFII, and MvsC. I've had this hairbrained cheat of an idea for a while but haven't tried it. I really need to pull out the special move charts and and see if anything is impossible.
I'm a fan of the straight two rows of three and using button 4 (bottom left) as button one for Neo Geo and hitting it with my thumb but if you have the space Nep's is a great layout.
Yenome:
I used the sega layout with the top 4th button removed. tho im bout to build a ps3 fight stick and will be putting that button back in for it.