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Need some Ideas on a racing wheel panel.

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Drnick:
I was going through some of my old stuff which has been gathered over the years and found I now have 3 Force Feedback wheels for the PC,
 1 x MS Sidewinder, 1 x Logitech Formula force GP and 1 x Guillemot Force Feedback Wheel, I need to get a psu for the Guillemot but probably have something in the 19V range at work I can use.  I had a quick check of them and found that other then the guillemot I am likely to run into problems if running XP64 or even 32bit with sP3.  This means that they are not going to work on any of my existing setups.  Now I was planning on making a full sized arcade machine for my next project but I want to do something with these wheels.

I have a bunch of computer components available, and I have a couple of Projectors that I may be able to use.  I don't have room for a full sized sit down machine and have never really liked standing to drive (It just doesn't feel right).  So I guess I need to make some sort panel that I can just pull up in front of the sofa and play. Ideally this will want to contain the PC and I can then either output from the projector onto a screen (I probably have a 5ft throw so should be able to get to about 60" with it. Or I could output via HDMI to a 42" LCD.

So my questions are,

Has anyone done anything similar?  If not has anyone got any ideas rolling around as to shape/structure
What emulators support force feedback and what specs are required to get the most out of them.
Is racermame worth getting for mame racing games? http://racermame.altervista.org/    (Is it any better then just plain old vanilla mame)?

I won't actually get started on this in any manner (Other then configuring a PC etc)  before October as am heading on holiday next month but would like any ideas people have.


BadMouth:

--- Quote from: Drnick on August 26, 2012, 08:24:48 am ---I was going through some of my old stuff which has been gathered over the years and found I now have 3 Force Feedback wheels for the PC,
 1 x MS Sidewinder, 1 x Logitech Formula force GP and 1 x Guillemot Force Feedback Wheel, I need to get a psu for the Guillemot but probably have something in the 19V range at work I can use.  I had a quick check of them and found that other then the guillemot I am likely to run into problems if running XP64 or even 32bit with sP3.  This means that they are not going to work on any of my existing setups.  Now I was planning on making a full sized arcade machine for my next project but I want to do something with these wheels.

I have a bunch of computer components available, and I have a couple of Projectors that I may be able to use.  I don't have room for a full sized sit down machine and have never really liked standing to drive (It just doesn't feel right).  So I guess I need to make some sort panel that I can just pull up in front of the sofa and play. Ideally this will want to contain the PC and I can then either output from the projector onto a screen (I probably have a 5ft throw so should be able to get to about 60" with it. Or I could output via HDMI to a 42" LCD.

So my questions are,

Has anyone done anything similar?  If not has anyone got any ideas rolling around as to shape/structure
What emulators support force feedback and what specs are required to get the most out of them.
Is racermame worth getting for mame racing games? http://racermame.altervista.org/    (Is it any better then just plain old vanilla mame)?

I won't actually get started on this in any manner (Other then configuring a PC etc)  before October as am heading on holiday next month but would like any ideas people have.

--- End quote ---

The sidewinder and (wingman?) Formula Force GP won't work with any modern emulators or games.
The force feedback was handled a completely different way in the early days.
Not sure about the Guillemot, but the newest drivers I see for it are Windows 2000.
I'd test it out with model 2 emulator before building around it.

The main feature of RacerMAME is that it makes an up/down or hi/lo shifter work properly.
In the vanilla MAME build, the shifter is set up as a single switch toggle that flips back and forth between hi and lo.

There is more info on that, emulators that support ffb, a few required specs, and plenty more in the driving cab info thread linked to in my sig.

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