Main > Lightguns
Wingun, lightgun, guncon 2 troubles aplenty
Howard_Casto:
The aimtrack originally was only sold as a kit. I believe (don't quote me on this) the super high price on the full gun is due to the fact that andy buys up guncon parts and uses them to build the guns. It isn't particularly designed to fit in either though, it just does. You basically hot-glue it in place.... no big deal.
I hate to burst your bubble, but the wiimote and the aimtrack operate almost exactly the same. Both the aimtrack and wiimote only see their sensor bars... they can't sense the monitor in any way. Any differences are software ones, and via glovepie you can write your own software for the wiimote.... some of the examples out there are pretty good.
The drawback with the wiimote is that it's a little akward to pair with your computer. You basically have to sync it every time you want to use it.... which isn't a big deal, but it isn't automatic. (Press 1 + 2 at the appropriate time)
felix pontifex:
When it comes to the aimtrak working like a Wii-remote, I already know they share the same principle with hardware. The noticeable difference though is that the software designed for the aimtrak allows for it to configure where you are aiming at the screen relative to the sensor bar. Aim at the middle of the screen >>> the gun sees it is aiming below the sensor bar, but translates that the reticle should technically aim at the middle of the screen. The only reason why I haven't sprung for the Wii solution already (especially because a new 3rd party wii-remote-gun that is basically a cheaper aimtrak) is because I don't know of any software written for the wii-remote+glovePIE that can behave like the aimtrak software. If you do, I would really appreciate it. I don't have any software or coding experience, nor education, so unless someone else has done it already the wii-remote solution is not viable... unless I take up a new hobby learning to speak computer.
syncing the wii remotes is no big deal. As long as there is a means to get it to (convincingly) pretend like it is a lightgun, such hoops are a small trifle in comparison to the ones I am having now. (although I just got my PS 2 out and can play some games on it for now, which is helping sate my need for arcade shooter action)
mike boss:
Somewhere on the BYOAC forum I recall a tutorial for installing Aim Traks into GunCons. Unsure if its GunCon 1 or 2.
None the less if you search I'm sure you will find it.
I myself had purchased two GunCon2 after reading about the GunCon2Mouse project, I know two different programs existed. Don't recall the names now, but I recall one not working for me and the other "sort of" did. It was supposed to recognize the guns when plugged into the PC, but didn't.
I had a PC configured with MaLa and MAME as well as various other consoles. I had wanted to do a all Gun Games project in a Virtua Cop cabinet. Using the GunCon to mouse program I found it was very off, and the calibration didn't work. Not sure if this was the driver or the GunCons themselves.
However what I do recall was my GunCon2 (and I'm not sure if this is all GunCon2) had your standard RCA video connection that would goto the TV.
So I had the GunGon2's plugged into the rear USB ports of my PC, they were connected together, then from the video out on the videocard the connection was sent to the TV. But as I said the response was off, I had a hard time finder older videocards that had your run of the mill RCA video out. In the end I purchased Aim Traks to install but never did.
All this ramble I guess what I am really saying is for all my homework the best solution (all be it, it will cost you) is go with Aim Traks and house them in your GunCon. You can even use them with an LCD, so that is a huge + .
Howard_Casto:
What he said.
In regards to the wiimotes... all andy's software is doing is doing a little routine to move the cursor and saving 4 points to be used as the bounds of the screen. Then those are applied to the gun's position to get a relative position on the monitor.... this number is then multiplied by the screen resolution to get an absolute pixel position on the screen. Or at least if I programmed it, that's how I would do it.
As for his roll compensation... that might be a bit tricker to re-create. I'm sure somebody with some math skillz could do it, but that person isn't me. ;)
felix pontifex:
--- Quote from: Howard_Casto on August 06, 2012, 04:02:23 pm ---all andy's software is doing is doing a little routine to move the cursor and saving 4 points to be used as the bounds of the screen.
--- End quote ---
Who is Andy and what is this software you speak of? is this in regard to the aimtrak software or is this software to work with a Wii remote? if it is the latter give me a link.
--- Quote from: pinballjim on August 06, 2012, 04:13:35 pm ---Something else to think about...
http://www.buy.com/prod/wii-crossfire-remote-integrated-pistol-by-penguin-united/211957372.html
--- End quote ---
While I was looking for housing for a prospective wii light gun I saw that myself. Read it has good construction too. Now I just need to find the software to make it behave like an aimtrak and I will be good to go, provided I can confirm the hardware to work with bluetooth and all that fine stuff.
In the mean time I will try and track down that forum topic about which guncon type is used to install the kit.
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