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Sega Model 2 Emulator Full Screen Shooter fix - RamjetM2Borderless - App
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Howard_Casto:
Ugh!  I'm in ini file hell I tell you!


Had more stuff to do today than expected, so I just started on the ini files again.  I'm down to skytarget so far.  I have a lot of the outputs figured out, they are just in cheat files, so I'm transferring as I go.  Even the ones without outputs need a little ini with their window caption and ect, so 56 ini files it is. 

I haven't even touched the lua scripts yet, much less the function I have to write to install all of this. 

I'm still hoping to get this out tonight, but don't be suprised if I wear out and have to finish it tomorrow. 
Howard_Casto:
Ok, I've been working on the ini files for two hours non-stop.  Finally done with them!

I'll work on the scripts later tonight and wrap this thing up.  So yeah, probably still a release today, but most of you won't be awake for it.  ;)
RamjetR:
Great news Howard! :)

on a side note, I'd like to announce that all went well this time last week and I'm officially engaged. Happy times, it's been a week of celebration and socialising (y'know how people all want to hear how, when and see the ring etc). I'm off call as of last night so finally I have a night spare and maybe a weekend free to test some Wiimotes and play some 2 player VCop! yay!

Been playing more home automation and security... this time I have 433MHz PIR sensors and a Laser tripwire prototypes (that's right... frickin lasers man!) to monitor the exterior of the house and the would be Arcade party garage. Howard you'd love this stuff lol!

Ramjet
nipsmg:
Contrats Ramjet!

Howard:  Really looking forward to this!
Howard_Casto:
Congrats man!


You might be wondering why I haven't released anything yet..... well I've run into another issue.  lua's os.execute isn't working properly for me. 

I can launch a exe from the model2 folder just fine, but ts2 has a lot of files and stuff so it needs a separate directory.  When I try to pass the path, nothing happens.  So I tried a batch file... when the batch file launches, the game feezes  like it's waiting to finish. 

Short of writing a exe to launch the other exe, I'm out of ideas in regards to a solution that launches everything cleanly. 
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